Gacharange Creature (Gacharenji Kurīchā) | |
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Category: | Gacharange Creature |
Gacharange Creature is a Gacharange creature card type.
Details[]
It was introduced in DMRP-09 New Zone Was Born! Super GR and Orega Ora!!.
A Gacharange creature begins the game in your Super Gacharange Zone. These cards feature an exclusive white card back.
You must have 12 cards in your Super Gacharange Zone if you use it and they are counted separately from your deck of 40 cards. There can only be a maximum of 2 copies of the same card in your Super Gacharange Zone.
To put a Gacharange Creature from your Super Gacharange Zone into the battle zone, you need to Gacharange Summon them. This involves revealing the top card of your Super Gacharange Zone and putting it into the battle zone. This pays its cost, but does not tap any of your cards in your mana zone.
5 The Joragon Gunmaster |
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Colorless / Gacharange Creature Master Dragon + Jokers + Wonderforce 3000+ |
■ If you have a total of 5 or more Jokers in the battle zone or your mana zone, this creature can attack your opponent on the turn you put it into the battle zone. |
Certain cards and abilities (such as Orega Aura) are able to Gacharange Summon creatures.
Gallery[]
(These cards are an example of Gacharange Creature cards from DMRP-09 New Zone Was Born! Super GR and Orega Ora!!-.)
List of Gacharange Creatures[]
Light []
Water []
Darkness []
Fire []
Nature []
Colorless []
Multicolored[]
Support[]
- See also: Gacharange Summon, Orega Auras and Giga Orega Auras
Support for Gacharange Creatures[]
Supporting[]
Cards that support Gacharange Creatures
Support Card: | Card Effect: |
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♪ Play by Glory | ■ Until the start of your next turn, each of your gacharange creatures gets "blocker". |
Climax Brand | ■ Whenever you put a gacharange creature into the battle zone, reduce the cost of your next fire card by 1 this turn. It can't cost less than 0. |
Curry Potter | ■ While battling, your gacharange creatures get +3000 power. |
Dangomusha | ■ When you attach this to a creature, look at the top 2 cards of your deck. You may choose an aura from among them and attach it to one of your gacharange creatures without an aura attached. Put the rest on the bottom of your deck in any order. |
Deep a.k.a. Waterfall | ■ Draw a card for each of your gacharange creatures in the battle zone. |
EmoG | ■ Each of your gacharange creatures gets "speed attacker". |
Emperor Doguro | ■ Each of your gacharange creatures gets "shield saver". |
Gachadaman | ■ Each of your gacharange creatures gets "mach fighter". |
Gunna Hoverche | ■ Your gacharange creatures can't be blocked. |
Helegrigory-Zeroshiki | ■ When you put this creature into the battle zone, destroy one of your other gacharange creatures. |
Pangiorno, Judgment Bond | ■ Each of your gacharange creatures gets "blocker". |
Phara Oh | ■ Each of your gacharange creatures gets "power attacker +6000" and "powered breaker" |
Pia Ni, Play Music | ■ Whenever your gacharange creatures attack, tap one of your opponent's creatures. |
SHUWAWA Sosoda | ■ Whenever your gacharange creatures attacks, you may discard a card from your hand. If you do, draw a card. |
Stardom Stargeum | ■ Whenever you put a gacharange creature into the battle zone, choose one of your opponent's creatures in the battle zone and put it into its owners mana zone. |
Supported[]
Cards supported by Gacharange Creatures
Support Card: | Card Effect: |
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♪ Enhancing Session | ■ If you have 3 or more gacharange creatures in the battle zone, gacharange summon. |
♪ If you pass the Judgment | ■ Tap one of your opponent's creatures for each of your gacharange creatures in the battle zone. |
Alligadodonga, Infinite Cannon | ■ If you have 3 or more gacharange creatures in the battle zone, all of your Jokers gets +3000 power and has "Powered Breaker". |
ANZEN Capsule | ■ If you have 3 or more gacharange creatures in the battle zone, each of your gacharange creatures gets +6000 power and "double breaker" until the end of the turn. |
ARIGATO-MEGAHIT! | ■ If you have 3 or more gacharange creatures in the battle zone, destroy one of your opponent's creatures that has power 7000 or less. |
Asarat, Play Music | ■ If you have 3 or more gacharange creatures in the battle zone, this creature gets +4000 power, "double breaker" and ignores any effects that would prevent this creature from attacking. |
Banok Rock | ■ If you have 3 or more gacharange creatures in the battle zone, this creature gets +10000 power and has "Triple Breaker".
■ At the end of your turn, if you have 2 or less gacharange creatures in the battle zone, put this creature into your mana zone. |
Barakalbi, Good Health | ■ When you put this creature into the battle zone, if you have 3 or more gacharange creatures in the battle zone, untap up to 6 cards in your mana zone. |
Bermuda Trident | ■ If you have 3 or more gacharange creatures in the battle zone, choose one of your opponent's creatures and return it to their hand. |
Bugvibes, Play Music | ■ If you have 3 or more gacharange creatures in the battle zone, ignore any effects that would prevent your creatures from attacking. |
BUNBUN Viker | ■ At the end of your turn, if you have 3 or more gacharange creatures in the battle zone, you may discard your hand. If you do, draw 3 cards. |
Climax Brand | ■ If you have at least 3 gacharange creatures in the battle zone, this creature's attack target can't be changed. |
Cuchon, Play Music | ■ If you have 3 or more gacharange creatures in the battle zone, this creature wins all battles. |
DROROOON Backlaster | ■ Whenever you put a gacharange creature into the battle zone, you may choose one of your opponent's creatures. This creature battles that creature. |
Gachapult First Machine | ■ While battling, for each of your gacharange creatures in the battle zone, this creature gets +3000 power. |
Gorgeous ☆ Grandpin / Ikinari! Full Course | ■ Whenever you put a gacharange creature into the battle zone, you may put the top card of your deck into your mana zone. |
Hydro a.k.a. Flying | ■ If you have 3 or more gacharange creatures in the battle zone, draw 2 cards. |
Jagaliger Violence Seven | ■ Whenever you tap a card in your mana zone, if you have 3 or more gacharange creatures in the battle zone, you may change the mana number to 2. |
Larcmessiah, Galaxy Bow | ■ If you have 3 or more gacharange creatures in the battle zone, your gacharange creatures get +6000 power and have "powered breaker". |
Lyricbach, Resonance Play Music | ■ Whenever your opponent would choose a creature in the battle zone by the effect of a spell, if you have 3 or more gacharange creatures in the battle zone, your Metallicas can't be chosen. |
Mirei, White Emperor's Will | ■ If you have a card in your super gacharange, this creature can't attack and when this creature would leave the battle zone, it stays in the battle zone instead. |
Mokumoku, Steam Engine Emperor | ■ If you have 3 or more gacharange creatures in the battle zone, this creature gets "speed attacker", "power attacker +1000000" and has "double breaker". |
Neonpool a.k.a. Nightview | ■ If you have 3 or more gacharange creatures in the battle zone, choose up to 2 creatures and return them to its owner's hand. |
Ninja Furoshikikun | ■ If you have 3 or more gacharange creatures in the battle zone, choose one of your opponent's creatures and put it into its owner's mana zone. |
Potpiehat Kozo / Stew Routing |
■ For each of your gacharange creatures in the battle zone, return one of your opponent's cards to its owner's hand. |
President Papercraft | ■ If you have 3 or more gacharange creatures in the battle zone, put the top card of your deck into your mana zone. |
Sapurakushon, Play Music | ■ If you have 3 or more gacharange creatures in the battle zone, your opponent can only untap up to 2 creatures at the start of their turn. |
Souprince | ■ Choose one of your opponent's cards in the battle zone that has a cost equal to or less than the number of your gacharange creatures in the battle zone and put it into its owner's graveyard. |
Surf a.k.a. Invincible | ■ If you have 3 or more gacharange creatures in the battle zone, your gacharange creatures can't be attacked or blocked until the start of your next turn. |
Tasukete Resukyun | ■ For each of your gacharange creatures in the battle zone, put the top card of your deck into your mana zone. |
Tokotokogamutaro | ■ When you put this creature into the battle zone, gacharange summon. Then if you have 3 or more gacharange creatures in the battle zone, that creature gets "mach fighter" until the end of the turn. |
Tronbelt, Immortal Play Music | ■ If you have 3 or more gacharange creatures in the battle zone, it can't leave the battle zone. |
Wrecking God Build | ■ If you have 3 or more gacharange creatures in the battle zone, each of your gacharange creatures gets "speed attacker" until the end of the turn. |
Yamaion, Iokaio | ■ When you attach this to a creature, for each of your gacharange creatures in the battle zone, put a card from the top of your deck into your mana zone tapped. Then for each of your gacharange creatures in the battle zone, you may put an aura that costs 7 or less from your mana zone into the battle zone and attach it to the attached creature. |
Support for water Gacharange Creatures[]
Supporting[]
Cards that support water Gacharange Creatures
Support Card: | Card Effect: |
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Freeze Gazer featuring Aarukait | ■ Until the start of your next turn, your opponent's creatures can't attack or block, and whenever your water gacharange creatures attack, you may draw a card. |
Supported[]
Cards supported by water Gacharange Creatures
Support Card: | Card Effect: |
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Freeze Gazer featuring Aarukait | ■ Gravity Zero: If you have 3 or more gacharange creatures in the battle zone, you may cast this spell for no cost. |
Captain Aarukait | ■ If you have 4 or more water gacharange creatures in the battle zone, this creature gets +7000 power and has "double breaker".
■ Super Heaven Fever: Whenever one of your opponent's creatures attacks, if you have 5 or more water gacharange creatures in the battle zone, you may put 4 other water gacharange creatures on the bottom of your super gacharange in any order. If you do, skip the rest of the turn. |
Evolution Creatures[]
Cards that evolve from Gacharange Creatures
Evolution Creature: | Card Effect: |
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Gacharange Gacharobo | ■ Super Infinite Gacharange evolution: Put this creature into the battle zone on any number of your creatures from your super gacharange. |
Prince | ■ Neo Evolution: You may put it on one of your gacharange creatures. |
Anti Gacharange Creature Cards[]
Anti Gacharange Creature Cards
Card: | Card Effect: |
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Zorro Star, Karma Archbishop | ■ Neither player can put a creature from their Hyperspatial Zone or Super Gacharange Zone into the battle zone. |
Rulings[]
- Q: What happens when a Gacharange Creature leaves the battle zone? source [2019.7.2] source [2019.7.2]
- A: When a Gacharange Creature is in a zone other than the battle zone, it will return to the bottom of the Super Gacharange. This is a state based action.
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 809. Gacharange Creature
- 809.1. A Gacharange Creature is a card with the face of a Duel Masters card on one side, and the reverse white-colored side of a Gacharange Creature on the other side.
- 809.2. Gacharange Creatures are put into the super gacharange zone at the start of a game.
- 809.2a Gacharange Creatures can't be summoned by paying their mana cost. They can be put into the battle zone by spells, creatures, and the abilities of auras.
- 809.2b When a Gacharange Creature is put into a zone other than the battle zone, it immediately returns to the super gacharange zone.
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 809. GRクリーチャー
- 809.1. GRクリーチャーとは、一方にデュエル・マスターズのカードの表面、もう一方にGRクリーチャーカード固有の裏面を持つカードです。
- 809.2. GRクリーチャーはゲーム開始時に超GRゾーンに置かれます。
- 809.2a GRクリーチャーはマナコストを支払って召喚することはできません。呪文やクリーチャー、オーラの能力によりバトルゾーンに出すことが可能です。
- 809.2b GRクリーチャーがバトルゾーン以外のゾーンに置かれたとき、即座に超GRゾーンに戻ります。
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla