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Funky Knightmare
Japanflag ファンキー・ナイトメア
Baribai Kedokedo artwork
Phonetic: Fankī Naitomea
Released In: DMR-13 Dragsolution Gaiginga
Civilization(s): Darkness Darkness
Fire Fire
Race Category: Knight
Knightmare
Dmwiki.net: Article
Category: Funky Knightmare

Funky Knightmare is a Race Category of Knightmare creature primarily in the Darkness Civilization.

Gameplay[]

They usually consist of small creatures that cost 5 or less. They usually have effects that trigger upon being destroyed, Slayer or effects that utilize the Graveyard.

Race Category[]

Other Funky Knightmare races include:

Story[]

Funky Knightmares are similar to Death Puppets in motif, but are plush toys instead of puppets.

They seem to be suicide-happy in nature and enjoy killing themselves via various methods, such as injection and being eaten. However, later Funky Knightmares who don't specialize in suicide but assassination had appeared.

The main themes of Dragon Saga Funky Knightmares are animals but also extend to other forms such as ninjas and food.

In Revolution, the Funky Knightmares are allied with the Invaders and have a cat, horror movie or zombie theme, with the latter only used on creatures related to S-Rank Invaders.

Although fewer in number, in Revolution Final the Funky Knightmares are allied with the Revolutionaries and kept the previous gargoyle, food and cat themes. However, due to Team Acme being actually Initials, they sided with them as well.

Support[]

See also: Support for Knight and Knightmare creatures

Supporting[]

Cards that support Funky Knightmares

Support Creature: Card Effect:
Akunohana, Hubris Demon Dragon ■ When you put this creature into the battle zone, discard a card from your opponent's hand at random for each of your Funky Knightmares in the battle zone.
Awaltia, Greed Demon Dragon ■ When you put this creature into the battle zone, return all Funky Knightmare from your graveyard to your hand.
Chokirabi, Scissors Phantom ■ When this creature or another Funky Knightmare is destroyed, you may draw a card.
Darpi Luppi ■ Your Funky Knightmares cost 1 less to summon. They can't cost 0 or less.
Duenyan Emperor ■ Invasion—Funky Knightmare
■ After this creature attacks, put a non-evolution Funky Knightmare that costs 6 or less from your graveyard under this creature.
■ When this creature is destroyed, put all Funky Knightmares that were under this creature from your graveyard into the battle zone.
Fudougamaou, Covert Demon Dragon ■ When one of your opponent's creatures attack, if it's the first attack that turn, you may put a Funky Knightmare from your hand that costs 6 or less into the battle zone. If you do, destroy that Funky Knightmare at the end of the turn.
Galza Galza Galza, Merrymaking Dragon ■ Whenever one of your Funky Knightmares would be destroyed, you may put 4 Funky Knightmares from your graveyard on the bottom of your deck instead.
Gensetoraise, Burial Hero ■ Mana Arms 7: Whenever this creature attacks, if you have 7 or more darkness cards in your mana zone, choose any number of Funky Knightmares that have total cost of 5 or less from your graveyard and put them into the battle zone.
Go To Hell, Annihilator Blade ■ When you put this dragheart into the battle zone, or whenever a creature equipped with this attacks, you may put a Funky Knightmare that costs 5 or less from your graveyard into the battle zone.
Saturday Knightmare Fever ■ Destroy all creatures. Then each player puts all Knightmare, Death Puppets, Devil Masks and Ghosts from their graveyard into the battle zone.
Syriu Heaven ■ When you put this creature into the battle zone, choose one of the following.
► Destroy one of your opponent's untapped creatures.
► Put a Funky Knightmare that costs 5 or less from your graveyard into the battle zone.

Supported[]

Cards supported by Funky Knightmares

Supported Creature: Card Effect:
Galza Galza Galza, Merrymaking Dragon ■ Whenever one of your Funky Knightmares would be destroyed, you may put 4 Funky Knightmares from your graveyard on the bottom of your deck instead.

■ At the end of your opponent's turn, if this creature is in your graveyard, you may put 4 Funky Knightmares from your graveyard on the bottom of your deck. If you do, put this creature from your graveyard into the battle zone.

Packpock Pig ■ This creature gets +1000 power for each of your Funky Knightmares in your graveyard.

Evolution Creatures[]

Creatures that evolve from Funky Knightmaress

Evolution Creature: Evolves From:
Duenyan Emperor Evolution—Put on one of your creatures.
InvasionFunky Knightmare
■ After this creature attacks, put a non-evolution Funky Knightmare that costs 6 or less from your graveyard under this creature.
■ When this creature is destroyed, put all Funky Knightmares that were under this creature from your graveyard into the battle zone.

Example[]

Dmr13-92
Races in the Darkness Civilization
Abyss BabyAbyss ChannelAbyss ChimeraAbyss DragonAbyss KasAbyss Royale
Abyss SistersAbyss PoliceBlack Command DragonBrain JackerChimera
CorocoroyaleDark KnightmareDangerous AbyssDark LordDark Monster
Dragons ZeroDeath PuppetDemon CommandDemon Command DragonDevil Mask
Funky KnightmareGargoyleGhostHedrianInvader ZEROInvitation to the Abyss
Living DeadMafi GangMagic ToolMaster DolszakMaster Dragon Z
Mecha Abyss CelesNoir AbyssParasite WormPandora's BoxZerolistZombie Dragon
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