| Full Creature |
フルクリーチャー (Furu Kurīchā)
Unlike a deck based on only spells (with limited win conditions), creating a deck full of psychic creatures is often easy.
However without spells to support your creatures, the stability of your deck will go down. While cards such as Faerie Life or Energy Stream can seem slow or initially low impact, they allow you to gain advantage for later turns. This type of full creature deck also can't use the flexibility of creature options from Hyperspatial spells.
There are various cards that support or are strengthened by consistency of a deck filled with creatures. This includes Supernova Bigbang Anastathis, Cyber G Hogan, Domitius, Evil Emperor of Five Dragonskind or the Deck evolution keyword while requires creatures from the top of your deck to work. In a deck only utilizing creatures, these abilities are guaranteed to trigger without accidents.
It is not affected by anti-meta cards that affect spells. This can also allow you to disrupt your opponent with those form of cards yourself, with little or no disadvantages to yourself with cards such as Fuuma Gorgonshack or Gaiacrush Crawler.
The available card pool of usable cards is reduced. As Hyperspatial Spells aren't used, playing Psychic Creatures can prove difficult.
Mana Acceleration purposes are slightly limited as Faerie Life can't be used. However, there are various creature based Come Into Play abilities that can be used (include Jasmine, Mist Faerie, Bronze-Arm Tribe and Johnny Walker, Exploding Mask or Analith, Cyber Armor).
By filling the battle zone with creatures in the early turns can leave yourself vulnerable to your opponents Father Earth.
- Some rush deck types such as Humans or Mono-Light rush used decks that heavily feature a full creature (or close) strategy.
- This can also be seen with the MaltNEXT deck type that usually contains 32 creatures and 8 spells (4x Mendelssohn and 4x Faerie Life or Child Festival of Faerie Fire. This is to reduce the chances of revealing a non-dragon card when Mendelssohn is cast.
|Rush ● Beatdown|
| Removal control ● Creature control ● Hyperspatial Control |
Heaven's Gate ● Mana burn ● 5-color deck ● Turbo ● Lock ● Loop
| For No Cost ● Reanimate ● Instant Death ● One Shot Kill |
Trigger ● Madness ● Other Combo decks
|Other Deck Types|
| Race deck ● Evolution ● God ● Full Creature ● Non Creature |
Mono-Light ● Mono-Water ● Mono-Darkness ● Mono-Fire ● Mono-Nature