Fixed Removal 確定除去 (Kakutei Jokyo) | |
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Dmwiki.net: | Article |
Category: | Fixed Removal |
Fixed Removal is a term for Removal cards that remove creatures from the battle zone indiscriminately.
Details[]
For example, a card such as Terror Pit or Natural Snare doesn't require the creature to fit any specific conditions such as being non-evolution, untapped, or having the "blocker" keyword.
6 Terror Pit |
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Darkness / Spell |
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) |
6 Natural Snare |
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Nature / Spell |
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) |
While it is primarily found in the Darkness Civilization, which is usually seen as the civilization with the strongest and most removal, Fixed Removal can also be found in the other civilizations in smaller amounts.
Death Gate, Gate of Hell is seen as a powerful card, and often as a versatile replacement for Terror Pit, it can't be considered as Fixed Removal due to the untapped requirement.
- Death Smoke can be seen as a simple removal card as well, but as it also can't destroy tapped creatures, it is too slow against evolution creatures or cards that have speed attacker.
Many Bounce cards seem like they would be considered as Fixed Removal as some have no targeting requirements, but they are not considered to be due to the fact that the creature is only sent to a players hand and can be replayed. It is however a permanent removal for cards from the Hyperspatial Zone; Psychic Creatures and Dragheart Creatures.
Transmogrify can be seen as a form of Fixed Removal, however it does put a new creature into the battle zone that must still be dealt with.
3 Transmogrify |
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Water / Spell |
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) |
List of Fixed Removal cards[]
- Absolute Guard
- Destiny, Dragon Armored's Enlightenment / Heaven De Endlessa
- Kirazeus Savark
- Readygo Kari Gels
- Royal Family's Secret Treasure
- Rubel Gorghini
- Saint Kaiser, Soul Dragon Elemental / Libra Shield
- Sasori, Scorpion Paper Holy Chaos
- Siegstorz, Holy Plate Dragon
- Trump Daitoryo
- Zek・Ken・Ichi・Ban
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla