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Final Revolution
Japanflag ファイナル革命かくめい (Fainaru Kakumei)
Released:
DMR-21 Team Hamukatsu and Dogiragon Buster
dm-wiki: Article
Category for Final Revolution

Final Revolution is an ability word.

Details

It is a fusion between Revolution Change and Ninja Strike in a way that it can only be used once in a turn.

As it requires the creature to also have the Revolution Change keyword, this ability is also exclusive to the Revolutionary race. It is also only found on cards with the Legend Rare rarity.

Reminder Text

The latest reminder text for Final Revolution reads;

Final Revolution—If you put this creature into the battle zone through "Revolution Change" and you didn't use "Final Revolution" during this turn, EFFECT

Example

Puchohenza, Mia Moja

Light / Nature / Creature / Jurassic Command Dragon / Revolutionary / Team Damama / 8 / 12500
(This creature is put into your mana zone tapped.)

■ Revolution Change—Light or Nature dragon that costs 5 or more (When one of your light or nature dragons that costs 5 or more attacks, you may switch that creature with this creature.)

■ Triple breaker

■ Your opponent's creatures that cost less than the number of cards in your mana zone are put into the battle zone tapped.

Final Revolution—If you put this creature into the battle zone through "Revolution Change" and you didn't use "Final Revolution" during this turn, put all creatures that have power less than this creature into their owner's mana zones.

Dmr21-l1


Cards with the Final Revolution ability

Civilizations: Creature: Revolution Change:
Fire and Nature Dogiragon Buster, Blue Leader Fire or Nature dragon that costs 5 or more.
Light and Water Miradante Twelve, Time Pope Light or Water dragon that costs 5 or more.
Light and Nature Puchohenza, Mia Moja Light or Nature dragon that costs 5 or more.

Trivia

  • This ability had the playtest name of "Takedown" during development.
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