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DM-06 Invincible Soul
闘魂編インビンシブル・ソウル
DM-06 pack
Translation: Invincible Soul
Fighting Spirit Saga
Gallery: DM-06 Card Set Gallery (OCG)
Rulings: Set FAQ
Release Date: June 26, 2003
Next Set: DM-07 Invincible Charge
Previous Set: DM-05 Return of the Survivor
Block: Fighting Spirit Saga
Set Icon: text-align
Price: Pack: 165円 (Tax Included)

Invincible Soul is the 6th booster pack in the OCG.

Details[]

It includes some reprints of cards introduced in the Base Set with new illustrations, as well as being a larger 120 card set as the start of the Fighting Spirit Saga block.

Bolmeteus Steel Dragon is seen on this booster pack illustration.

This was released alongside DMS-02 Invincible Soul Starter Deck.

This set has an English equivalent, DM-06 Stomp-A-Trons of Invincible Wrath.

Races[]

It includes further support as well as the final appearance of the Survivors (with the exception of DMD-26 Masters Chronicle Deck: Survivor Evo-Theory α to Ω).

This set introduces the following races;

The Darkness and Fire civilizations each have 10 races now and Light, Water and Nature civilizations each have 9 races.

Keywords[]

This set introduces the following keywords:

Crew breaker—"RACE" (This creature breaks one more shield for each of your other "RACE" in the battle zone.)

It also introduces creatures that can be tapped to trigger an ability instead of attacking, informally known as "Tap Ability".

Instead of having this creature attack, you may tap it to use its Tap ability.

Reprinted Cards[]

Water Water

Darkness Darkness

Nature Nature

Contents[]

Super Rare Super Rare

Very Rare Very Rare

Rare Rare

Uncommon Uncommon

Common Common

Cycles[]

Invincible Spells
(Each of these spells have a mana cost of 13 and feature "Invincible" in their names.)

Evolution Creature - Tap Ability
(Each of these evolution creatures have a Tap Tap Ability that can tap themselves or one of your other creatures with the same civilization.)

Vertical Cycles[]

Only Summon if Cast
(Each of these Light creatures can only be summoned if you cast a spell this turn.)

Gets Blocker
(Each of these Water creatures get the ​Blocker Blocker keyword whenever your opponent summons a creature or spell during that turn.)

Lonely Creature
(Each of these Darkness creatures are destroyed at the end of your turn if you only control one creature.)

Return to your Hand
(Each of these Fire creatures return to your hand at the end of your turn.)

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