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==Rulings==
 
==Rulings==
 
*If the player would trigger an opponent's Extra Turn card effect such as using [[Soulswap]] on the opponent's [[Bombazar, Dragon of Destiny]] in his mana zone, the player's turn continues, then the opponent takes his extra turn, followed by his regular turn.
 
*If the player would trigger an opponent's Extra Turn card effect such as using [[Soulswap]] on the opponent's [[Bombazar, Dragon of Destiny]] in his mana zone, the player's turn continues, then the opponent takes his extra turn, followed by his regular turn.
*Removing the creature that caused the Extra Turn does not stop the Extra Turn from occuring.
+
*Removing the creature that caused the Extra Turn does not stop the Extra Turn from occurring.
   
 
==List of Extra Turn cards==
 
==List of Extra Turn cards==

Revision as of 14:24, 23 December 2016

Extra Turn
エクストラ ターン
(Ekusutora Tān)
Category: Extra Turn

Extra Turn refers to the cards that grant you an extra turn after the current one.

Details

Usually, a game of Duel Masters is played with each player alternating turns, but a few cards have abilities that can grant the player an extra one.

By taking an extra turn, the player is able to draw an extra card, untap mana, put another card in the mana zone, and attack again, which can give them a great advantage. Additionally, creatures that the player draw during an Extra Turn can easily fuel further assaults. The opponent will also have no chance to untap his Blockers, beat back your creatures and most of his Shield Triggers will be used up so a reversal is slim. Therefore, there are only a few cards that grant this ability, and those who do have a high cost to using them or some form of disadvantage.

As cards such as Onimaru "Head", Victory Rush and Bombazar, Dragon of Destiny have proven themselves in the metagame, knowing the appropriate rulings for extra turns have become especially important.

7 Bombazar, Dragon of Destiny
 / Creature

6000
(This creature is put into your mana zone tapped.)

■ When you put this creature into the battle zone, destroy all other creatures that have 6000 power. Take an extra turn after this one. You lose the game at the end of that turn.

■ Speed attacker (This creature doesn't get summoning sickness.)

■ Double breaker (This creature breaks 2 shields.)


Unidentified is the only card to give your opponent an Extra Turn as a demerit for its creature spamming abilities.

Rulings

  • If the player would trigger an opponent's Extra Turn card effect such as using Soulswap on the opponent's Bombazar, Dragon of Destiny in his mana zone, the player's turn continues, then the opponent takes his extra turn, followed by his regular turn.
  • Removing the creature that caused the Extra Turn does not stop the Extra Turn from occurring.

List of Extra Turn cards

Gives the player an Extra Turn


Gives the opponent an Extra Turn

Anti-Support

Prevents Extra-Turns