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Evolution Psychic Creature
(Shinka Saikikku Kurīchā)
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Category: Evolution Psychic Creature

Evolution Psychic Creature is an Evolution Psychic Creature card type.


It was introduced in DM-39 Psychic Splash.

It is a combination of the Evolution Creature and Psychic Creature card types and was initially exclusive to a single Double Sided Card.

20 Storm Genji Double Cross, the Super Temporal
Fire Fire.png / Evolution Psychic Creature Evolution icon.png
Armored Dragon + Flame Command + Samurai

■ Super Infinite evolution—Put this creature on any number of psychic creature(s) that have total cost 20 or more.
■ Whenever you put psychic creatures into the battle zone or awaken them, you may put this creature from your hyperspatial zone into the battle zone.
■ Meteorburn Awaken—At the start of your turn, put all cards under this creature into your graveyard and flip this creature.
■ Quattro breaker (This creature breaks 4 shields.)

As it's an evolution creature, it doesn't get Summoning Sickness and as only one card with the card type exists, it is unknown if they all would feature the Super Infinite evolution ability, but the only Psychic Evolution Creature so far gets put into the battle zone via its own ability.

DMEX-18 20th Anniversary Huge Thanks Memorial Pack: The Chapter of The Shadow Parallel Masters introduced a second Double Sided Card that had this card type on one side, Redzone Buster, Roaring Awakened.

6 Redzone Buster, Roaring Awakened
Light Light.png / Evolution Psychic Creature Evolution icon.png
Sonic Command

■ Evolution - Put on one of your light creatures.

■ Parallel Invasion: When one of your non-psychic light commands attacks, you may put this creature from your hyperspatial zone onto it.

■ Triple breaker

■ When you put this creature, put a card from your hand into your hyperspatial zone, then tap all your opponent's creatures that have the highest power. At the start of your opponent's next turn, they don't untap.

Its evolution ability was an exclusive Invasion ability: Parallel Invasion, which allows it to evolve whenever a non-psychic command of a specific civilization attacks.