Duel Masters Wiki
Register
Advertisement
Duel Masters Wiki
End Step
ターン終了ステップ (Tān Shūryō Suteppu)
Dmwiki.net: Article

End Step is the last step of the turn.

Details[]

It follows after the Attack Step.

  • 1) Resolve any abilities that trigger "at the end of your turn".
  • 2) If the ability in 1 triggered, resolve it, and repeat it if a new ability triggers.
  • 3) End any effects that occur "until the end of the turn".
  • 4) When finishing an effect, resolve it. If it causes a new ability to trigger at the end of turn, go back to 2).
  • 5) Your opponents turn starts (Go to your opponent's Untap Step)

For example,

Rulings[]

From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)

  • 511. End of Turn Step
    • 511.1. Triggered abilities with 'at the end of the turn' as a condition will trigger. Each trigger and its effects are carried out through the following steps.
      • 511.1a If a card with an ability that triggers "at the end of turn" is moved to a zone where it works from after the time of triggering, that card's ability will not trigger until the next end of turn step.
      • 511.1b The active player announces the use of triggered abilities that require an Declaration of Usage.
      • 511.1c Effects on standby of the turn player are resolved.
      • 511.1d Once all effects in the waiting state of the active player have resolved, the non-active player announces the declaration of usage of their triggered abilities that require a declaration of usage.
      • 511.1e Effects on standby of the non-active player are resolved in any order. If an effect triggered by the active player would occurs during this resolving, after resolving the effect in progress, the effects of the turn player are then given priority and resolved, followed by returning to the the non-active player's effects.
    • 511.2. Effects with "during that turn" or "until end of turn" simultaneously expire.

From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)

  • 511. ターン終了ステップ
    • 511.1. 「ターンの終わりに」という誘発条件を持つ誘発型能力が誘発します。それぞれの誘発およびその使用は以下の手順で行われます。
      • 511.1a 使用宣言が必要ない誘発型能力がすべて誘発します。
      • 511.1b 使用宣言が必要な誘発型能力の使用宣言をターン・プレイヤーが行います。
      • 511.1c ターン・プレイヤーの待機状態の効果を処理します。
      • 511.1d ターン・プレイヤーの待機状態の効果がすべてなくなったら、使用宣言が必要な誘発型能力の使用宣言を非ターン・プレイヤーが行います。
      • 511.1e 非ターン・プレイヤーの待機状態の効果を好きな順番で処理します。この過程でターン・プレイヤー側の効果が誘発した場合、処理中の効果を解決した後でターン・プレイヤーの効果を優先して処理し、その後非ターン・プレイヤー側の処理に戻ります。
    • 511.2. 「そのターン中」、「ターンの終わりまで」の効果が同時に消滅します。

Trivia[]

Advertisement