Dueparty デュエパーティー (De~yuepātī) | |
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Dmwiki.net: | Article |
Dueparty is a multiplayer format.
Details[]
This format is the Official Rule variant of the fan-format of "DMEDH", which was previously based on the Commander (or Elder Dragon Highlander) format of Magic: The Gathering).
However, these rules are intended as a base set of "recommended rules" for players to follow. If each of the players agree, rules can be removed and added to their liking.
List of Products[]
These pre-constructed decks were created for the Dueparty format.
- DM23-BD4 Exciting Duepa Deck: Doradoradoragon Paradise
- DM23-BD5 Exciting Duepa Deck: Disrespectful! Knights of the Evil Eye
- DM23-BD6 Exciting Duepa Deck: Twinpact Akashic Z Project
- DM23-BD7 Exciting Duepa Deck: False Pedant of Negotiation
Rules[]
Deck Construction[]
- You must choose a creature that has a Mana Cost of 5 or more as a "Partner".
- Twinpact cards are allowed if the creature side costs 5 or more.
- Decks must include 60 cards (including your Partner).
- Decks can only contain 1 copy per card.
- With the exception of cards that can have unlimited copies.
- Usable cards follow the Hall of Fame regulations.
- Premium Hall of Fame cards can't be used.
- Each card in your deck must have the same civilization as your Partner.
- A twinpact card is both civilizations.
- Example 1: If you choose Gagaga Gaial Brand as your partner, you can only put monocolored Fire and Colorless cards in your deck.
- Example 2: If you choose Codename iFormulaX / Christina Fall as your partner, you can only put monocolored Light, monocolored Water, multicolored Light/Water, and colorless cards in your deck.
- Example 3: If you choose a 5-civilization card such as Perfect Earth, Planetary Dragon as your partner, you can put cards from all civilizations (including colorless) in your deck.
- No Hyperspatial Zone or Super Gacharange Zone is used.
Gameplay[]
- You start the game with 6 cards in your hand and 6 shields.
- Your Partners starts the game in the "Partner Zone".
- When your Partner would be put into a zone other than the battle zone or Partner Zone, you may put your partner into your Partner Zone face down.
- While that creature is face down, your Partner can't be summoned.
- Your face down Partner will be turned face up at the end of your next turn. (If its put face down into your partner zone during your turn, it won't be turned face up at the end of that turn, but will be turned face up at the end of your next turn.
- Extra Turns and extra win effects are ignored.
- For example, Unidentified can put any number of creatures from your hand into the battle zone, but your opponent doesn't get an Extra Turn.
- Each player can only play 1 card a turn that has the same name. (Example: With a card such as Now or Never)
- This also affects Twinpact cards, if you cast Huge Blueprint, you can't cast the spell side of Gio, Super Seven Extremes / Huge Blueprint during the same turn.
Player Loss[]
- A defeated player's cards are removed immediately from the game and standby effects are removed.
- If the losing player was the Active Player, the game immediately proceeds to the End Step.
- Continuous effects that last until the losing player's next turn last until the end of the player's turn before the losing player.
- If player C loses with an effect that lasts "until the start of C's turn" while proceeding with turns A → B → C → D, the effect will remain until the end of B's turn.
Choosing a Player[]
- Each other player is considered to be your Opponent.
- As a general rule, a Static Ability that affects your opponents will affect all players other than yourself.
- While you have Dorphadillom, Holy Demon Concatenated King, you are the only player who can cast non-multicolored spells.
- As a general rule, other than static abilities, you must choose a player other than yourself as an opponent, with the chosen player receiving the effect.
- As an example, you put Dorphadillom, Holy Demon Concatenated King into the battle zone. You choose one players non-multicolored creature's to destroy with its Come Into Play ability.
- You can choose an opponent whose game state wont change. Even if the only other player with a creature is Player A with Supernova Apollonus Dragerion, you can choose to cast Terror Pit against Player B.
- If the word "opponent" appears multiple times in an effect's text, treat the effect as if they all refer to the same player.
- When you put Codeking Wilhelm, the destroyed creatures and mana burn are the same player.
- When you play Gachinko Judge, you choose one opponent, and if you win, it all affect that opponent.
- For modal cards, each choice can have different opponents.
- For the Decrease Power ability of Perfect Darkness, you can choose a different player's creature.
- A card that must be revealed to your opponent is revealed to all players.
- A card that affects "Each player" will affect you and the other 3 opponents.
- When you put White Swan, each player will shieldify the top 2 cards of their deck.
- When you put Manhattan's Memory, one of your creatures and one of your opponent's is chosen, to then affect one of their creatures. However, each player will put creatures into their mana zone.
- If you are the only player with creatures when you cast Spiral Gate, you can't choose an opponent, and must return one of your creatures.
Attacking[]
- When you attack, you can choose a player other than the attack target for a Attack Trigger ability.
- "Whenever an opponents creature attacks" abilities will trigger even whenever a player other than yourself is attacked.
- Abilities that change the attack target can only be used when you or your creatures are attacked.
- If a creature has a "attack this creature if able" ability, you must attack that creature, even if you want to attack another player.
Keywords[]
Revolution Change[]
- Q: Can I use Revolution Change with my Partner creatures?
- A: Yes, as long as the conditions are met. The Partner creature then goes into your hand. For this purpose, please sleeve your Partner with the same sleeve used for the rest of your deck.
- Q: Can I use Revolution Change with my Partner creature that has an EX Life shield?
- A: Only if the EX Life shield has been removed. If the shield is in your shield zone, the Revolution Change fails.
Ability Words[]
Onitime / Labyrinth[]
Before February 11, 2023, the effects depended on whether you and one chosen opponent had the total 6 shields or less, as well as if it was a Static Ability, or a Trigger Ability / Spell Ability.
- Example 1 : A situation where you have 4 shields, player A has 2 shields, and player B has 4 shields.
- In the above situation, your Jyadokumaru, Oni of "Orochi" always has +4000 power and "Double Breaker”.
- In the above situation, if you have your own Orlilia, Flash of Justice, both player A and player B will be unable to cast spells that cost of 5 or less.
- Example 2: A situation where you have 4 shields, player A has 2 shields, and player B has 4 shields.
- In the above situation, if Assault, Onifuda Kingdom! is cast, both abilities can only be used if player A is chosen. You wouldn't be able to destroy player B's creature and also reanimate a creature from your graveyard.
- In the above situation, if you use Wonder Turtle, Great Labyrinth Turtle, you must choose player A to have your creatures not leave the battle zone until your next turn.
Now, after February 11, 2023, as long as one of your opponents is under the conditions of Ontime or Labyrinth abilities, the ability will be active.
Trivia[]
- Information on the fan-format of "DMEDH" can be found on http://dm-edh.com/dmedhfaq as well as https://discord.gg/mBajeWfRcU.