Dueland Extra Win デュエランドエクストラウィン (De~yuerando Ekusutora U~in) | |
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Dueland Extra Win is a monocolored Extra Win deck type.
Details[]
It is similar to Mono-Water Control but is centered around the Alternate Win ability of Dueland, Transformation of Dreams, that triggers with its Come Into Play ability when it's summoned into the battle zone, and each of the top 7 cards of your deck are Water Civilization cards that can be used.
The deck focuses on draw and search methods as well as Cost Reduction in order to find and play the Dueland, while the remainder of the deck focusing on removal and defense.
Core Cards[]
Recommended cards: | Reason: |
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Dueland, Transformation of Dreams | Deck concept. |
Gyuujinmaru, Legendary Identity | Sub Finisher. |
Candidates[]
Recommended cards: | Reason: |
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Crystal Memory | Search for Dueland. |
Streaming Shaper | Essential draw card for Mono Water. |
Mypad, Start Dash | Cost reduction. |
Pakurio | Impossible to recover certain discard. |
Olive Oil, Karma's Burial Xf Croce Fuoco, Dragment Symbol Cyber N World |
Deck recovery. |
Gachanko, Minirobo No.1 | Anti-spell meta. |
Shuff, Eureka | Stall Invasions. |
Spellbook Charger | Spell search & Charger. |
Ragnarok, the Clock Aqua Surfer Spiral Gate Scale of Gold and Binding Pythagoras, Geometry Squadron Spiral Hurricane, Hero Secret Technique |
Powerful Water shield triggers. |
Orochi of the Hidden Blade | Counter Dokindam X. |
Hyperspatial Energy Hole | Draw hyperspatial spell. |
Hyperspatial Gallows Hole | Removal hyperspatial spell. |
Cyberdice Vegas, Gambling Expert of D | Draw + Defense |
Onikamas, Strange Flow | Tricky to deal with anti-for no cost trample card |
All for One, Machine of D | Denjara Switch to trigger the Come Into Play abilities twice. |
VAN Beethoven, Zenith of "Shura" | Anti-MaltNEXT. |
It's Showtime type[]
Recommended cards: | Reason: |
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It's Showtime | Bring out Dueland. |
Galileo Galilei, Aqua Captain | Mana Arms spell cost reducing. |
Duerou, Weapon of Dreams X2 Armor Franz, Dragment Symbol |
Spell cost reducing. |
Sb Ryuuisou, Dragment Symbol | Give Strike Back to It's Showtime. |
Secret Clocktower Brain Storm |
Draw and deck arrange spells. |
Peeping Charger | Cost 3 Charger. |
Marshall Queen type[]
Recommended cards: | Reason: |
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Marshall Queen | Use shield trigger abilities. |
Mystic Sea Castle - T2 | Castle that grants shield triggers. |
Cosmo Politan Rosa Rossa Malibu Dancer Jelly, Dazzling Electro-Princess | |
Evolution baits for Marshall Queen. |
Hyperspatial Extra Hole | Bring out Martini, Temporal Dancer. |
Emeral Aqua Super Emeral No Data Psychic You |
Shield exchange. |
Fortune Slot | Draw, supports Castles. |
Q.E.D. Type[]
Recommended cards: | Reason: |
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Evidence, Truth Gun | Dragsolution in order to easily summon Dueland. |
Metal Avenger, Dragon Ruler Metal Avenger Solid, Dragon Ruler |
Bring out Evidence. |
Raija, Aqua Ninja Dragment Point |
Help Dragsolution Evidence. |
Daisharin Loop[]
Recommended cards: | Reason: |
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Cg Daisharin, Dragment Symbol | Turn your spells into Chargers. |
Siren Concerto | Mana Recovery. |
Sir Leopol Deenay, the Ice Fang | Draw. |
T Anago Decoy, Aqua Suicider |
Protect Cg Daisharin. |
Weaknesses[]
With the meta becoming more and more speedy with Invasion and Revolution Change, a Mono-Water Control can hardly fare well. Dueland costs a lot and it needs support in order to provide a safe Extra Win. As such it relies on cards such as Crystal Memory and It's Showtime, slowing the concept. More so, the deck is prone to discards, making difficult building a safe version. Most of all, since Dueland has a hefty cost, it will most likely end up in the mana zone in the first turns, so mana recovery is advised to add.
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