Duel Masters Wiki
Duel Masters Wiki
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| {{Tooltip|Goriyankee, Festival Boss}} || ■ [[Bio Tackle]]—Whenever one of your '''Dreammate''' attacks, you may discard this card from your hand at the start of the battle. If you do, each of your attacking creatures gets "power attacker +4000" until the end of the turn.
 
| {{Tooltip|Goriyankee, Festival Boss}} || ■ [[Bio Tackle]]—Whenever one of your '''Dreammate''' attacks, you may discard this card from your hand at the start of the battle. If you do, each of your attacking creatures gets "power attacker +4000" until the end of the turn.
 
|-
 
|-
| {{Tooltip|Megamusashi Dragonflyer}} || ■ Each of your '''Dreammate''' and [[Vehicle Bee]] in the battle zone gets "power attacker +3000".
+
| {{Tooltip|Megamusashi Dragonflyer}} || ■ Each of your '''Dreammates''' and [[Vehicle Bee]] in the battle zone gets "power attacker +3000".
 
|-
 
|-
 
| {{Tooltip|Miss Mei, Forest of Sleeping}} || ■ When you would untap this creature, you may reveal the top card of your deck instead. If it's a '''Dreammate''', you may put it into the battle zone. Otherwise, put it into your mana zone.
 
| {{Tooltip|Miss Mei, Forest of Sleeping}} || ■ When you would untap this creature, you may reveal the top card of your deck instead. If it's a '''Dreammate''', you may put it into the battle zone. Otherwise, put it into your mana zone.
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| {{Tooltip|Hopstep Grasshopper}} || ■ At the end of each of your turns, if you didn't put a '''Dreammate''' or [[Vehicle Bee]] into the battle zone this turn, destroy this creature.
 
| {{Tooltip|Hopstep Grasshopper}} || ■ At the end of each of your turns, if you didn't put a '''Dreammate''' or [[Vehicle Bee]] into the battle zone this turn, destroy this creature.
 
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| {{Tooltip|Leoldo, Divine Shield Sage}} || ■ [[Thrilling Three]]: '''Dreammate''' and [[Vehicle Bee]] [[File:Thrillingthree.gif]] Choose one of your opponent's shields and turn it face-up. If that card has "shield trigger," put that shield into its owner's graveyard. If it doesn't, turn it face down.
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| {{Tooltip|Leoldo, Divine Shield Sage}} || ■ [[Thrilling Three]]: '''Dreammate''' and [[Vehicle Bee]]
  +
:[[File:Thrillingthree.gif]] Choose one of your opponent's shields and turn it face-up. If that card has "shield trigger," put that shield into its owner's graveyard. If it doesn't, turn it face down.
 
|-
 
|-
 
| {{Tooltip|Out-of-the-Blue Snail}} || ■ When you put this creature into the battle zone, you may put the top card of your deck into your mana zone for each of your '''Dreammate''' in the battle zone.
 
| {{Tooltip|Out-of-the-Blue Snail}} || ■ When you put this creature into the battle zone, you may put the top card of your deck into your mana zone for each of your '''Dreammate''' in the battle zone.
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| {{Tooltip|Pancake Giant}} || ■ When you put this creature into the battle zone, untap all '''Dreammates''' and [[Giant]]s in your mana zone.
 
| {{Tooltip|Pancake Giant}} || ■ When you put this creature into the battle zone, untap all '''Dreammates''' and [[Giant]]s in your mana zone.
 
|-
 
|-
| {{Tooltip|Sergeant Stag Beetler}} || ■ [[Thrilling Three]]: '''Dreammate''' [[File:Thrillingthree.gif]] Destroy one of your opponent's creatures that has "blocker".
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| {{Tooltip|Sergeant Stag Beetler}} || ■ [[Thrilling Three]]: '''Dreammate'''
  +
:[[File:Thrillingthree.gif]] Destroy one of your opponent's creatures that has "blocker".
 
|-
 
|-
 
| {{Tooltip|Skychief Hatin}} || ■ Whenever one of your '''Dreammates''' wins a battle, one of your creatures in the battle zone gets "speed attacker" and "double breaker" until the end of the turn.
 
| {{Tooltip|Skychief Hatin}} || ■ Whenever one of your '''Dreammates''' wins a battle, one of your creatures in the battle zone gets "speed attacker" and "double breaker" until the end of the turn.
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| {{Tooltip|Chudersen, Amazing Artiste}} || ■ [[Evolution]]—Put on one of your '''Dreammates'''.
 
| {{Tooltip|Chudersen, Amazing Artiste}} || ■ [[Evolution]]—Put on one of your '''Dreammates'''.
 
|-
 
|-
! colspan="2" style="background-color:#FFFFFF;" | ■ Whenever your opponent casts a spell, search your deck. You may take a '''Dreammate''' from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck.
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| colspan="2" style="background-color:#FFFFFF;" | ■ Whenever your opponent casts a spell, search your deck. You may take a '''Dreammate''' from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck.
 
|-
 
|-
 
| {{Tooltip|Edgar King Lion, Amazing Artiste}} || ■ [[Evolution]]—Put on one of your '''Dreammates''' or [[Origin]]s.
 
| {{Tooltip|Edgar King Lion, Amazing Artiste}} || ■ [[Evolution]]—Put on one of your '''Dreammates''' or [[Origin]]s.
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| {{Tooltip|Kenji Panda Nelra, Tyrannical Shogun}} || ■ [[Evolution]]—Put on one of your '''Dreammates'''.
 
| {{Tooltip|Kenji Panda Nelra, Tyrannical Shogun}} || ■ [[Evolution]]—Put on one of your '''Dreammates'''.
 
|-
 
|-
! colspan="2" style="background-color:#FFFFFF;" | Whenever this creature attacks, reveal the top card of your deck. If it's a non-evolution '''Dreammate''' or [[Vehicle Bee]], you may put it into the battle zone.
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| colspan="2" style="background-color:#FFFFFF;" | Whenever this creature attacks, reveal the top card of your deck. If it's a non-evolution '''Dreammate''' or [[Vehicle Bee]], you may put it into the battle zone.
 
|-
 
|-
 
| {{Tooltip|Legendary Sante Gat De Paco}} || ■ [[Evolution]]—Put on one of your '''Dreammates'''.
 
| {{Tooltip|Legendary Sante Gat De Paco}} || ■ [[Evolution]]—Put on one of your '''Dreammates'''.
 
|-
 
|-
! colspan="2" style="background-color:#FFFFFF;" | ■ Your creatures that have '''Dreammate''' in their race may cost 1 less to summon. They can't cost less than 1. Whenever one of your other '''Dreammate''' is put into the battle zone, draw a card.
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| colspan="2" style="background-color:#FFFFFF;" | ■ Your '''Dreammates''' may each cost 1 less to summon. They can't cost less than 1. <br> Whenever you put another '''Dreammate''' into the battle zone, draw a card.
 
|-
 
|-
 
| {{Tooltip|Shiba, Amazing Artiste}} || ■ [[Evolution]]—Put on one of your '''Dreammates'''.
 
| {{Tooltip|Shiba, Amazing Artiste}} || ■ [[Evolution]]—Put on one of your '''Dreammates'''.
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| {{Tooltip|Xenon Da Vinci, Master of Space}} || ■ [[Evolution]]—Put on one of your [[Giant]]s, '''Dreammates''', or [[Origin]]s.
 
| {{Tooltip|Xenon Da Vinci, Master of Space}} || ■ [[Evolution]]—Put on one of your [[Giant]]s, '''Dreammates''', or [[Origin]]s.
 
|-
 
|-
! colspan="2" style="background-color:#FFFFFF;" | ■ Whenever your evolution creatures are destroyed, you may put a non-evolution [[Giant]], '''Dreammate''', or [[Origin]] from your mana zone into the battle zone.
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| colspan="2" style="background-color:#FFFFFF;" | ■ Whenever your evolution creatures are destroyed, you may put a non-evolution [[Giant]], '''Dreammate''', or [[Origin]] from your mana zone into the battle zone.
 
|}
 
|}
   

Revision as of 03:45, 30 January 2019

Dreammate
Japanflag ドリームメイト
Phonetic: Dorīmumeito
Released In: DM-19 Spectacle Nova
Civilization(s): Template:Fire / Nature
Dmwiki.net: Article
Category: Dreammate

Dreammate is a race of creature shared between the Fire and Nature civilizations.

Gameplay

This race is introduced as part of the cycle of races during the Phoenix Saga.

Story

They are supported by Vehicle Bees.

They are the descendants of Beast Folk and resemble cute and deformed animals. Due to influence of the Fire Civilization, they are able to utilize technology unlike their ascendants.

While earlier released Dreammate creatures were from the Fire and Nature civilization, Dreammates in Episode 2 were exclusively from the Nature civilization. Most of them are also seen sleeping or waking up as well.

Nomenclature

Evolution creatures feature "Amazing Artiste" (大作家) in their name and hold pencils or brushes. This only exception to this is Kenji Panda Nelra, Tyrannical Shogun.

Support

Cards that support Dreammates

Support Card: Card Effect:
1st Lt. Pen Pen, Special Forest Commander ■ Each of your other Dreammates gets +1000 power.
■ Whenever another of your Dreammates would be put into your graveyard from the battle zone, you may put it into your mana zone instead.
Banjo, the Super-energetic ■ When you put this creature into the battle zone, search your deck. You may take a Dreammate from your deck, show that Dreammate to your opponent, and put it into your hand. Then shuffle your deck.
Daigoku Ogre, Brave of Disaster ■ Each of your Dreammates and Vehicle Bee in the battle zone gets "double breaker".
Dreamfest Energy Launcher Energy: Dreammate
For each Dreammate tapped when you cast this spell, put the top card of your deck into your mana zone.
Ferret-kun of Starry Night ■ When this creature is destroyed, you may put 2 Dreammate creatures from your mana zone into the battle zone.
General Kuwagatan ■ Whenever one of your Dreammates is destroyed, you may choose a creature that has the same name as that Dreammate in your mana zone and put it into the battle zone.
Goriyankee, Festival Boss Bio Tackle—Whenever one of your Dreammate attacks, you may discard this card from your hand at the start of the battle. If you do, each of your attacking creatures gets "power attacker +4000" until the end of the turn.
Megamusashi Dragonflyer ■ Each of your Dreammates and Vehicle Bee in the battle zone gets "power attacker +3000".
Miss Mei, Forest of Sleeping ■ When you would untap this creature, you may reveal the top card of your deck instead. If it's a Dreammate, you may put it into the battle zone. Otherwise, put it into your mana zone.
Miss Mei and Monkey Cymbals ■ Each of your Dreammates in the battle zone gets +2000 power for each of your Dreammates in the battle zone until the end of the turn.
■ Each of your Dreammates in the battle zone that have power 6000 or more gets "double breaker" until the end of the turn.
Pandakko Panda ■ When this creature is destroyed, search your deck. You may take a non-evolution Dreammate from your deck that costs 3 or less and put it into the battle zone. Then shuffle your deck.
Pointy-Head Bremo Bio Kick—Whenever one of your Dreammate attacks a player and isn't blocked, you may discard this card from your hand. If you do, search your deck. Take a creature from your deck that has the same name as the attacking creature, show that creature to your opponent, and put it into your hand. Then shuffle your deck.
Prisoned Pakoneko ■ Each of your other Dreammates in the battle zone gets +1000 power.
■ When this creature would battle, you may choose another of your Dreammates in the battle zone. Those creature battles instead.
Singing Maid Lin Lullaby Life Gate: Dreammate
Yu Wandafor, Phantom Beast Admiral ■ When you put this creature into the battle zone, reveal the top 3 cards of your deck. Put all Dreammate and Vehicle Bee from the revealed cards into your hand, and put the rest on the bottom of your deck in any order.
Yulin, Ferry of the River Styx Life Gate: Dreammate or Vehicle Bee

These cards are supported by Dreammates

Supported Card: Card Effect:
Dream Link Farm Sympathy: Dreammate and Vehicle Bee
Hopstep Grasshopper ■ At the end of each of your turns, if you didn't put a Dreammate or Vehicle Bee into the battle zone this turn, destroy this creature.
Leoldo, Divine Shield Sage Thrilling Three: Dreammate and Vehicle Bee
File:Thrillingthree.gif Choose one of your opponent's shields and turn it face-up. If that card has "shield trigger," put that shield into its owner's graveyard. If it doesn't, turn it face down.
Out-of-the-Blue Snail ■ When you put this creature into the battle zone, you may put the top card of your deck into your mana zone for each of your Dreammate in the battle zone.
Pancake Giant ■ When you put this creature into the battle zone, untap all Dreammates and Giants in your mana zone.
Sergeant Stag Beetler Thrilling Three: Dreammate
File:Thrillingthree.gif Destroy one of your opponent's creatures that has "blocker".
Skychief Hatin ■ Whenever one of your Dreammates wins a battle, one of your creatures in the battle zone gets "speed attacker" and "double breaker" until the end of the turn.
Staying Up Late Bear ■ Whenever this creature attacks, you and your opponent play Gachinko Judge. If you win, this turn, for each of your Dreammate in the battle zone, this creature gets +4000 power and breaks an additional shield.
Step Step Antikon ■ If you have a Dreammate in the battle zone, this creature gets + 2000 power.
Waking Up Miss Mei ■ Whenever this creature attacks your opponent and isn't blocked, if you have 7 or more Dreammates in the battle zone, you win the game. Otherwise, stop the attack.

Creatures that evolve from Dreammates

Evolution Creature: Evolves From:
Asteroid Gaia, Ground Comet Vortex evolution—Put on 2 of your Dreammates, Vehicle Bees and/or Earth Dragons.
Chudersen, Amazing Artiste Evolution—Put on one of your Dreammates.
■ Whenever your opponent casts a spell, search your deck. You may take a Dreammate from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck.
Edgar King Lion, Amazing Artiste Evolution—Put on one of your Dreammates or Origins.
Grimm Grime, Amazing Artiste Evolution—Put on one of your Dreammates.
Gou Daigo, Amazing Artiste Evolution—Put on one of your Dreammates or Origins.
Homelos, Amazing Artiste Evolution—Put on one of your Dreammates or Origins.
Kenji Panda Nelra, Tyrannical Shogun Evolution—Put on one of your Dreammates.
■ Whenever this creature attacks, reveal the top card of your deck. If it's a non-evolution Dreammate or Vehicle Bee, you may put it into the battle zone.
Legendary Sante Gat De Paco Evolution—Put on one of your Dreammates.
■ Your Dreammates may each cost 1 less to summon. They can't cost less than 1.
■ Whenever you put another Dreammate into the battle zone, draw a card.
Shiba, Amazing Artiste Evolution—Put on one of your Dreammates.
Supernova Bigbang Anastathis Galaxy Vortex evolution—Put on top of 3 of your Arc Seraphims, Dreammates, and/or Great Mecha Kings.
Supernova Jupiter King Empire Galaxy Vortex evolution—Put on top of 3 of your Dreammates, Arc Seraphims and/or Wild Veggies.
Supernova Mars Disaster Galaxy Vortex evolution—Put on top of 3 of your Tyranno Drakes, Dreammates, and/or Humans.
Xenon Da Vinci, Master of Space Evolution—Put on one of your Giants, Dreammates, or Origins.
■ Whenever your evolution creatures are destroyed, you may put a non-evolution Giant, Dreammate, or Origin from your mana zone into the battle zone.

Example

Dmc41-1


Template:SharedRaces