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When the Dragheart Weapon is put into battle zone, it is [[equip]]ped to a creature, in the same way like you would link your creatures with the [[God]] race or cross a [[Cross Gear]] to a creature. Note that a Dragheart Weapon can only be equipped onto the [[Draguner]] that put it into the [[battle zone]] and no other creature, aside of when an [[Evolution Creature]] is placed on top of the [[Draguner]] who equipped it. When this weapon side activates its [[Dragsolution]] ability by fulfilling its conditions, you may detach and [[flip]] the weapon to its [[Dragheart Creature]] side, transforming it into a new, stronger creature.
 
When the Dragheart Weapon is put into battle zone, it is [[equip]]ped to a creature, in the same way like you would link your creatures with the [[God]] race or cross a [[Cross Gear]] to a creature. Note that a Dragheart Weapon can only be equipped onto the [[Draguner]] that put it into the [[battle zone]] and no other creature, aside of when an [[Evolution Creature]] is placed on top of the [[Draguner]] who equipped it. When this weapon side activates its [[Dragsolution]] ability by fulfilling its conditions, you may detach and [[flip]] the weapon to its [[Dragheart Creature]] side, transforming it into a new, stronger creature.
   
<gallery widths="100" position="center" navigation="true">
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dmr13-vv1a.jpg|An example of a Fire Dragheart Weapon|link=Gaiheart, Galaxy Sword
 
dmr13-vv1a.jpg|An example of a Fire Dragheart Weapon|link=Gaiheart, Galaxy Sword
 
dmr13-v1a.jpg|An example of a Light Dragheart Weapon|link=Perfect, Immortal Lance
 
dmr13-v1a.jpg|An example of a Light Dragheart Weapon|link=Perfect, Immortal Lance

Revision as of 08:41, 13 February 2020

Dragheart icon Dragheart Weapon
ドラグハート・ウェポン
(Doraguhāto U~epon)
Dmr13-vv1a
Dmwiki.net: [http://dm-wiki.net/ドラグハート・ウェポン Article Article]
Category: Dragheart Weapon

Dragheart Weapons are a Dragheart card type that was introduced in DMR-13 Dragsolution Gaiginga.

Details

A Dragheart Weapon is put into the Hyperspatial Zone which is next to your graveyard at the start of the game. You can have only have 8 cards in your hyperspatial zone and they are counted separately from your main deck of 40 cards. At anytime during a duel you are allowed to look at your opponent's hyperspatial zone.

A Dragheart Weapon card is two-sided, featuring the Dragheart Weapon on the lower costing side, and a Dragheart Creature on the higher costing side.

When the Dragheart Weapon is put into battle zone, it is equipped to a creature, in the same way like you would link your creatures with the God race or cross a Cross Gear to a creature. Note that a Dragheart Weapon can only be equipped onto the Draguner that put it into the battle zone and no other creature, aside of when an Evolution Creature is placed on top of the Draguner who equipped it. When this weapon side activates its Dragsolution ability by fulfilling its conditions, you may detach and flip the weapon to its Dragheart Creature side, transforming it into a new, stronger creature.

List of Dragheart Weapons

DMR-13 Dragsolution Gaiginga
Victory Rare

Uncommon

DMD-18 Super Victory Deck: Blaze Up Dragon Sword Gaial

DMD-19 Super Victory Deck: Annihilation Dragon Sword Diabolos

DMX-17 Dragon Souls Festival

DMX-18 Triple Shifter! Dragsolution Allstars

DMD-20 Super Victory Deck: Victorious Rising Dragon Sword Gaiohburn

DMR-15 Double Swords Ohginga
Victory Rare

Rare

Promotional

List of Draguners

Each creature with the Draguner race has an ability that puts an Dragheart from your hyperspatial zone into the battle zone.

Rulings

See also: Dragheart Creature rulings
  • Q: What is a Dragheart Weapon?
    • A: A creature will put a Dragheart Weapon from the hyperspatial zone into the battle zone and equip it. This will give an ability to the equipped creature.
  • Q: Can I have a Dragheart Weapon without a creature equipped to it?
    • A: You can't. When a creature equipped with a Dragheart Weapon would leave the battle zone, the weapon is returned to the hyperspatial zone.
  • Q: There is a Dragheart Weapon in the battle zone. Can I equip it to another creature?
    • A: No, you can't.
  • Q: How do I get a Dragheart into the battle zone?
  • Q: When the Dragheart leaves the battle zone, what happens?
    • A: It is returned to the owner's hyperspatial zone. It can not go to any zone other than the battle zone of the hyperspatial zone. For example, if it was to put into your hand, put it in your hyperspatial zone.
  • Q: When you put a Dragheart in the battle zone, can it be on the creature side? Or just the weapon side?
    • A: You can put a Dragheart into the battle zone on either side, as long as the card that puts it out matches the appropriate cost of that side.
  • Q: When you put a Dragheart Creature into the battle zone, can you attack immediately with it?
  • Q: How can Dragheart weapons be flipped to their creature side?
    • A: By the ability called "Dragsolution" once the conditions are met. Dragheart Creatures are untapped once separated from the creature they were equipped to.
  • Q: When is the "Dragsolution" ability of Dragheart Creatures activated?
    • A: When the card is flipped to its creature side. 
  • Q: Can you put Draghearts into the battle zone via creatures that can put Psychic Creatures into the battle zone from your hyperspatial zone?
    • A: No, you can't since they are different card types.
  • Q: When a Dragheart Weapon is flipped to its creature side by its "Dragsolution", does it count as it was put into the battle zone?
    • A: No it doesn't, it is treated as it already was in the battle zone. 
  • Q: When a weapon was flipped over by "Dragsolution", can it attack immediately?
    • A: It can as long as it was in the battle zone since the start of the turn. You couldn't if the creature was only flipped over that turn by "Dragsolution" as it would have summoning sickness .
  • Q: Are creatures equipped with Dragheart Weapons treated differently to creatures crossed with Cross Gears and/or are they treated as one entirety?
    • A: No, a Dragheart Weapon is treated as a separate object from the creature - although it can't stay in the battle zone on its own - so it will be treated substantially in the same way as Cross Gears. Therefore, 
    • 1. If you evolve a creature equipped with a Dragheart Weapon, that evolution creature will be equipped with that Dragheart Weapon.
    • 2. A Draguner doesn't get the name of the equipped Dragheart Weapon.
    • 3. If a mono-colored creature is equipped with a Dragheart Weapon that has different civilizations to the creature it's equipped with has, the creature is not treated as a multicolored creature.
    • 4. If a Dragheart Weapon equipped to a Draguner leaves the battle zone directly via Lance of Tonginus, the leaving of that Dragheart Weapon will be counted towards the awakening of Dias Zeta, the Temporal Suppressor .
    • 5. If a Dragheart weapon equipped to a Draguner leaves the battle zone directly via Shining Nova, Dragon Flame Phoenix, the Draguner equipped with this Dragheart weapon will be counted as destroyed.