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+ | {{Infobox Gameplay |
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− | {{Disambiguation}} |
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+ | |Japanese = ドラグハート ''(Doraguhāto)'' |
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− | *Did you mean [[Dragheart Weapon]], [[Dragheart Creature]], or [[Dragheart Fortress]]? |
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+ | |Image = [[File:Dragheart icon.png]] |
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+ | |Cat = Dragheart |
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+ | |Dmwiki= ドラグハート |
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+ | |Cat= Dragheart |
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+ | }} |
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+ | '''Dragheart''' is a [[Supertype]]. |
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+ | |||
+ | ==Details== |
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+ | It was introduced during the [[Dragon Saga]] [[Block (sets)|block]]. |
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+ | |||
+ | Each of these cards are 2 or 3 sided cards with the [[Dragsolution]] ability, and are all put in the [[Hyperspatial Zone]] at the start of your [[game]]. They are quite similar to [[psychic creature]]s in this regard of being 2-sided cards, but aren't affected by anything that affects psychic creatures. |
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+ | |||
+ | Many [[Draguner]] [[race]] [[creature]]s are able to put either any type of Dragheart [[card]] into play (of a certain [[cost]] or less), or a specific higher costing Dragheart from the Draguners respective civilization via their [[Come Into Play]] ability. [[Ohginga, Strongest Passion]], which is a [[Dragheart Creature]] itself is capable of putting a [[Dragheart Creature]] that costs 10 or less in the battle zone and is the only non-draguner creature capable of putting a Dragheart into the battle zone. |
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+ | |||
+ | When a Dragheart [[leave]]s the [[battle zone]], they are returned to the Hyperspatial Zone. |
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+ | |||
+ | Draghearts feature no borders in their card artwork. |
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+ | |||
+ | ==Story== |
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+ | The Draghearts were created when an evil creature named [[The=Deadman, Dragon Edge]] sealed winners of the survival competition "Duel Masters" in weapons. These weapons were found by the civilizations and the civilizations (Presumably Unknowingly) used them to win "Duel Masters". They are each found and used by a [[Draguner]] which is a creature that is capable of mastering a Dragheart without being evaporated. The Draguners eventually realized The=Deadman's objective and defeated him with their Draghearts and released them from their sealing. |
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+ | |||
+ | ==Example of Dragheart cards== |
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+ | ===[[Dragheart Weapon]]=== |
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+ | {{Card Example |
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+ | |name= Batorai Edge, Blazing Sword |
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+ | |image= dmx18-1a.jpg |
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+ | |civilizations= Fire |
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+ | |type= Dragheart Weapon |
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+ | |cost=3 |
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+ | |effect= ■ Whenever the equipped creature attacks, reveal the top card of your deck. If it's a non-evolution human or a non-evolution dragon, put it into the battle zone. |
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+ | |||
+ | ■ A creature equipped with this can't be attacked. |
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+ | |||
+ | ■ Dragsolution—At the end of your turn, if you put a dragon in the battle zone this turn, you may flip this card to the dragheart fortress side. |
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+ | }} |
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+ | |||
+ | ===[[Dragheart Fortress]]=== |
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+ | {{Card Example |
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+ | |name= Batorai Keep, Blazing Castle |
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+ | |image= dmx18-1b.jpg |
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+ | |civilizations= Fire |
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+ | |type= Dragheart Fortress |
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+ | |cost= 5 |
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+ | |effect= ■ Whenever one of your humans or fire dragons attacks, reveal the top card of your deck. If it's a non-evolution human or non-evolution dragon, put it into the battle zone. |
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+ | |||
+ | ■ Dragsolution—When you put a dragon in the battle zone, if it's not the first dragon put into the battle zone this turn, you may flip this card to the dragheart creature side and untap it. ''(At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.)'' |
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+ | }} |
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+ | |||
+ | ===[[Dragheart Creature]]=== |
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+ | {{Card Example |
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+ | |name= Batorai Bushin, Blazing Deluxe |
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+ | |image= dmx18-1c.jpg |
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+ | |civilizations= Fire |
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+ | |type= Dragheart Creature |
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+ | |race= Gaial Command Dragon |
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+ | |cost= 8 |
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+ | |power= 12000 |
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+ | |effect= ■ Whenever this creature attacks, reveal the top 3 cards of your deck. Put all non-evolution humans and non-evolution dragons into the battle zone. If all cards are dragons, each of your creatures gets "speed attacker". Put the rest on the bottom of your deck. |
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+ | |||
+ | ■ Triple breaker ''(This creature breaks 3 shields.)'' |
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+ | |||
+ | ■ Dragon Evade—When this creature would leave the battle zone, flip it to the dragheart fortress side instead. |
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+ | }} |
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+ | |||
+ | ==Support== |
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+ | :'''See also:''' ''[[Draguner]]'' |
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+ | |||
+ | ''Cards that support Dragheart'' |
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+ | {| class="wikitable" style="color:black; background-color:#FFFFFF;" |
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+ | |- |
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+ | ! Support Card: !! Card Effect: |
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+ | |- |
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+ | | {{tooltip|Sword Saint Jigen, Awoken Dragon World}} || ■ Whenever this creature attacks, you may flip any number of '''draghearts''' or [[psychic creature]]s. |
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+ | |} |
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+ | |||
+ | ''Cards that are supported by Dragheart'' |
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+ | {| class="wikitable" style="color:black; background-color:#FFFFFF;" |
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+ | |- |
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+ | ! Supported Card: !! Card Effect: |
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+ | |- |
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+ | | {{tooltip|Blue Mighty, Aqua Warrior}} || ■ Whenever you put a '''dragheart''' into the battle zone, you may draw a card. |
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+ | |- |
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+ | | {{tooltip|Erikatchu, Diva Style}} || ■ Whenever you put a '''dragheart''' into the battle zone, you may put the top card of your deck into your mana zone. |
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+ | |- |
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+ | | {{tooltip|Ninjinshi Chikubon}} || ■ Whenever you put a '''dragheart''' into the battle zone, choose one of your opponent's creatures in the battle zone. That creature gets -3000 power until the end of the turn. |
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+ | |- |
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+ | | {{tooltip|Raburashoku, Serene Wings}} || ■ Whenever you put a '''dragheart''' into the battle zone, choose one of your opponent's creatures in the battle zone and tap it. That creature doesn't untap at the start of your opponent's next turn. |
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+ | |} |
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+ | |||
+ | ''Anti-Dragheart cards '' |
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+ | {| class="wikitable" style="color:black; background-color:#FFFFFF;" |
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+ | |- |
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+ | ! Anti-Support Card: !! Card Effect: |
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+ | |- |
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+ | | {{tooltip|Supername Sherlock}} || ■ When you put this creature into the battle zone, return all [[psychic creature]]s and '''draghearts''' to their owner's hyperspatial zone. |
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+ | ---- |
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+ | ■ Nobody can put cards from the hyperspatial zone into the battle zone. |
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+ | |- |
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+ | | [[The=Deadbrachio, World Evil Dragonkind]] || ■ Your opponent's '''draghearts''' can't dragsolution. |
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+ | |} |
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+ | |||
+ | ==Related Categories== |
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+ | *For all Dragheart Weapons, see [[:category:Dragheart Weapon|here]] |
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+ | *For all Dragheart Creatures, see [[:category:Dragheart Creature|here]] |
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+ | *For all Dragheart Fortresses, see [[:category:Dragheart Fortress|here]] |
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+ | |||
+ | {{Gameplay}} |
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+ | [[Category:Gameplay]] |
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+ | [[Category:Dragheart]] |
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+ | [[Category:Supertype]] |
Revision as of 00:57, 25 February 2020
Dragheart ドラグハート (Doraguhāto) | |
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Dmwiki.net: | Article |
Category: | Dragheart |
Dragheart is a Supertype.
Details
It was introduced during the Dragon Saga block.
Each of these cards are 2 or 3 sided cards with the Dragsolution ability, and are all put in the Hyperspatial Zone at the start of your game. They are quite similar to psychic creatures in this regard of being 2-sided cards, but aren't affected by anything that affects psychic creatures.
Many Draguner race creatures are able to put either any type of Dragheart card into play (of a certain cost or less), or a specific higher costing Dragheart from the Draguners respective civilization via their Come Into Play ability. Ohginga, Strongest Passion, which is a Dragheart Creature itself is capable of putting a Dragheart Creature that costs 10 or less in the battle zone and is the only non-draguner creature capable of putting a Dragheart into the battle zone.
When a Dragheart leaves the battle zone, they are returned to the Hyperspatial Zone.
Draghearts feature no borders in their card artwork.
Story
The Draghearts were created when an evil creature named The=Deadman, Dragon Edge sealed winners of the survival competition "Duel Masters" in weapons. These weapons were found by the civilizations and the civilizations (Presumably Unknowingly) used them to win "Duel Masters". They are each found and used by a Draguner which is a creature that is capable of mastering a Dragheart without being evaporated. The Draguners eventually realized The=Deadman's objective and defeated him with their Draghearts and released them from their sealing.
Example of Dragheart cards
Dragheart Weapon
3 Batorai Edge, Blazing Sword |
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/ Dragheart Weapon |
■ Whenever the equipped creature attacks, reveal the top card of your deck. If it's a non-evolution human or a non-evolution dragon, put it into the battle zone.
■ A creature equipped with this can't be attacked. ■ Dragsolution—At the end of your turn, if you put a dragon in the battle zone this turn, you may flip this card to the dragheart fortress side. |
Dragheart Fortress
5 Batorai Keep, Blazing Castle |
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/ Dragheart Fortress |
■ Whenever one of your humans or fire dragons attacks, reveal the top card of your deck. If it's a non-evolution human or non-evolution dragon, put it into the battle zone.
■ Dragsolution—When you put a dragon in the battle zone, if it's not the first dragon put into the battle zone this turn, you may flip this card to the dragheart creature side and untap it. (At the start of your game, draghearts are put into your hyperspatial zone. If a creature equipped with it or the dragheart leaves the battle zone, return it to your hyperspatial zone.) |
Dragheart Creature
8 Batorai Bushin, Blazing Deluxe |
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/ Dragheart Creature Gaial Command Dragon 12000 |
■ Whenever this creature attacks, reveal the top 3 cards of your deck. Put all non-evolution humans and non-evolution dragons into the battle zone. If all cards are dragons, each of your creatures gets "speed attacker". Put the rest on the bottom of your deck.
■ Triple breaker (This creature breaks 3 shields.) ■ Dragon Evade—When this creature would leave the battle zone, flip it to the dragheart fortress side instead. |
Support
- See also: Draguner
Cards that support Dragheart
Support Card: | Card Effect: |
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Sword Saint Jigen, Awoken Dragon World | ■ Whenever this creature attacks, you may flip any number of draghearts or psychic creatures. |
Cards that are supported by Dragheart
Supported Card: | Card Effect: |
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Blue Mighty, Aqua Warrior | ■ Whenever you put a dragheart into the battle zone, you may draw a card. |
Erikatchu, Diva Style | ■ Whenever you put a dragheart into the battle zone, you may put the top card of your deck into your mana zone. |
Ninjinshi Chikubon | ■ Whenever you put a dragheart into the battle zone, choose one of your opponent's creatures in the battle zone. That creature gets -3000 power until the end of the turn. |
Raburashoku, Serene Wings | ■ Whenever you put a dragheart into the battle zone, choose one of your opponent's creatures in the battle zone and tap it. That creature doesn't untap at the start of your opponent's next turn. |
Anti-Dragheart cards
Anti-Support Card: | Card Effect: |
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Supername Sherlock | ■ When you put this creature into the battle zone, return all psychic creatures and draghearts to their owner's hyperspatial zone.
■ Nobody can put cards from the hyperspatial zone into the battle zone. |
The=Deadbrachio, World Evil Dragonkind | ■ Your opponent's draghearts can't dragsolution. |
Related Categories
- For all Dragheart Weapons, see here
- For all Dragheart Creatures, see here
- For all Dragheart Fortresses, see here
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla