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Destroy is a keyword action.
Destroy
It is the act of putting a creature in the battle zone into it its owner's graveyard and is the most common form of removal.
As most creatures don't feature any resistance abilities, they are often easy to remove by cards that destroy creatures.
However, creatures put into the graveyard can be returned to the battle zone by Reanimate abilities or added back into a players hand by Salvage.
The effect of destroying objects is most commonly seen in the Darkness and Fire civilizations, represented by cards such as Terror Pit (Fixed Removal) or Reckless Cut Scrapper (Cost Based Removal). It is also possible to destroy your opponent's creatures by attacking your opponents tapped creatures.
You can destroy your own creatures or your opponent's creatures. If a card tells you to destroy something, you can only choose a creature—not a cross gear, castle, shield or a card in the mana zone unless the card says specifically mentions that card type.
Rules
- Destroyed creatures and put into their owner's graveyard. However, Substitution Effects such as Perfect Madonna, Light Weapon and those with "can't be destroyed" abilities such as Immortal Boost, Crimson Lord can stay in the battle zone.
- A creature that has lost a battle and a creature that has its power reduced to 0 by Decrease Power is destroyed. This is a state-based action of the game rules, not the effect of a card.
- Destruction based on a battle is commonly known as "combat destruction".
- Don't confuse the moving of cards from other zones as "Destroy". Although Card Discard and Mana Burn are often referred to as "Hand Destruction" and "Mana Destruction" respectively, even if a creature is put into the graveyard, if it's from a zone other than the battle zone, it won't be treated as "destroy".
- Psychic cells and Evolution Sources are not treated as a creature by themselves. Therefore, even if a creature is sent from the battle zone to the graveyard, it may not be considered as being destroyed. For example, if the evolution source is put into the graveyard with card removal. the evolution source is not treated as a creature, so it isn't considered as being destroyed. More details can be seen on Card Based Removal and Graveyard Feed.
Cost and Trigger Ability
The effect of "destroying" as a cost, and the ability to trigger "being destroyed" are different.
- Wicked Soul Reincarnation allows you to draw 2 cards for each creature you put into your graveyard, regardless of whether they remain in the battle zone or not (See Cost).
- Super Trash Train, Fuuma Devil doesn't allow you to draw a card unless the card enters the graveyard (see Trigger Ability).
The above 2 situations can be summarized with the following.
- "To Destroy" refers to "putting a creature [object in the battle zone] into a graveyard" and the timing of the "when destroyed" effect functions when it enters the graveyard. (Example: The Destruction Replacement effect of Hanzou, Menacing Phantom)
- "Destroyed" refers to "a creature [object] was put into a graveyard from the battle zone". If the text refers to "when a creature is destroyed", the timing will trigger. (Example: The Trigger Ability of Super Trash Train, Fuuma Devil)
Even if you lose a battle and your creature is put into a graveyard, it is considered as "destroy". It triggers any abilities that occur "when you put this creature into a graveyard" and "when this creature is destroyed".
Other
- While the "destroy" word is used for a lot of slang when a lot of cards are put into the graveyard from zones other than the battle zone, (such as Hand, Mana, Shield or Deck), none of these are treated as "destroy" and Put Into Graveyard abilities aren't triggered.
Rulings
From the Duel Masters - General Game Rules: Version 1.20 (July 17, 2020)
- 701.6. Destroy
- 701.6a To destroy a creature, put it from the battle zone into its owner's graveyard.
- 701.6b Destroyed creatures are put into their owner's graveyard as a result.
From the Duel Masters - General Game Rules: Version 1.20 (July 17, 2020)
- 701.6. 破壊する
- 701.6a クリーチャーを破壊するとは, それをバトルゾーンから墓地に置こうとすることです.
- 701.6b 破壊されたクリーチャーはその結果として墓地におかれます.
Related Categories
- For all forms of removal cards, see Removal.
Keyword Actions
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Other Terms
Attack ● Active Player ● Draw ● Defending Player ● Equip ● Flip ● Ignore ● Instead ● Leave
Look ● Mana ● Number ● Object ● Opponent ● Owner ● Player ● Summoning Sickness
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Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
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Category
Name Category ● Race Category
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Exile Creature ● Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field ● Moonless Night Field
Mono Artifact ● Neo Creature ● Neo Evolution Creature ● Neo Gacharange Creature ● Orega Aura
Psychic Creature ● Psychic Field ● Psychic Super Creature
T2 Field ● Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Lists of Card Types
List of Dragheart ● List of Exile Creatures ● List of Psychic CreaturesMain Zones
Battle Zone ● Deck ● Graveyard
Hand ● Mana Zone ● Shield Zone
Side Deck Zones
Hyperspatial Zone ● Super Gacharange Zone
Other Zones
Anywhere Zone ● Bottom of Deck ● Top of Deck
Top of Evolution Creature ● Zone other than the battle zone ● Collection
Under
Under a Creature ● Under Evolution Creature
Under this field ● Under a Deck ● Under a Shield
Zone Types
Public Zone ● Private Zone
Cycle ● God
Monocolored ● Multicolored
Multiple Races ● No Race
Special Race ● Vanilla
Category
Name Category ● Race Category
Hall of Fame
(History / Timeline / Reasons)
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March 25, 2017 Rules revision
Tournament Formats
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
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Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
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Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 9
Last 3 Digits
Power 6000 or more ● Power 12000 or more
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● Name Rule
Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification
Reprint Policies
DASH Golden List ● Duema Golden List
Card Power
Weenie ● Midrange ● Fatty
Lightweight ● Heavyweight