Duel Masters Wiki
Duel Masters Wiki
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|Civilization = Darkness
 
|Civilization = Darkness
 
|Group of Races = Command
 
|Group of Races = Command
  +
|Dmwiki = https://dm-wiki.net/デーモン・コマンド
|Jpwiki = 1953
 
 
}}
 
}}
 
'''Demon Command''' is a [[race]] of [[Command]] [[creature]] primarily in the [[Darkness Civilization]].
 
'''Demon Command''' is a [[race]] of [[Command]] [[creature]] primarily in the [[Darkness Civilization]].
   
 
==Nomenclature==
 
==Nomenclature==
Demon Command evolution creatures have 悪魔神 ''(Akuma-shin)'' meaning "Demon God" in their names.
+
Demon Command evolution creatures have {{Ruby|悪魔神|あくましん}} ''(Akuma-shin)'' meaning "Demon God" in their names.
 
*This has been translated as "Lord of Demons" or "Master of Death" in the [[TCG]].
 
*This has been translated as "Lord of Demons" or "Master of Death" in the [[TCG]].
   
 
In [[Episode 2]], Light Civilization demon commands appeared and were named after Mystery Novels.
 
In [[Episode 2]], Light Civilization demon commands appeared and were named after Mystery Novels.
   
They featured 偽りの羅刹 ''(Itsuwari no Rasetsu'' in their names.
+
They featured {{Ruby|偽りの羅刹|コードファイト}} ''(Itsuwari no Rasetsu'') in their names.
*コードファイト ''(Codefight)''. is written above it in katakana,
+
*''Codefight'' is written above it in katakana.
   
 
==Story==
 
==Story==
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Light Demon Commands are confirmed to be surviving in the Duel Masters world despite their seeming defeat along with Darkness [[Angel Command]]s according to the flavor text of [[Kanzencrime, Criminal Nobleman]].
 
Light Demon Commands are confirmed to be surviving in the Duel Masters world despite their seeming defeat along with Darkness [[Angel Command]]s according to the flavor text of [[Kanzencrime, Criminal Nobleman]].
   
In [[Revolution (block)|Revolution]], Demon Commands appear as [[Invader]]s and are based on horror movies just like the rest of the Darkness Invaders. Unlike previous Demon Commands, they have a higher tech standard, capable of wielding weapons out of the technology standards of their usual counterparts, such as chainsaws. They are supported by Funky Knightmares.
+
In [[Revolution (block)|Revolution]], Demon Commands appear as [[Invader]]s and are based on horror movies just like the rest of the Darkness Invaders. Unlike previous Demon Commands, they have a higher-tech standard, capable of wielding weapons out of the technology standards of their usual counterparts, such as chainsaws. They are supported by Funky Knightmares.
   
 
In [[Revolution Final]] they are based on hell and are teamed with Darkness Initials. This time they are supported by Dark Knightmares. However, they later swapped roles with [[Demon Command Dragon]]s which switched sides to the [[Initials]] while the Demon Commands switched sides to the [[Revolutionary|Revolutionaries]].
 
In [[Revolution Final]] they are based on hell and are teamed with Darkness Initials. This time they are supported by Dark Knightmares. However, they later swapped roles with [[Demon Command Dragon]]s which switched sides to the [[Initials]] while the Demon Commands switched sides to the [[Revolutionary|Revolutionaries]].
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==Support==
 
==Support==
 
:'''See also:''' Support for ''[[Command#Support|Command]] creatures''
 
:'''See also:''' Support for ''[[Command#Support|Command]] creatures''
  +
  +
===Supporting===
 
''Cards that support Demon Commands''
 
''Cards that support Demon Commands''
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
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| {{Tooltip|Balor, Lifesaving Doll}} || ■ [[Saver]]: '''Demon Command'''
 
| {{Tooltip|Balor, Lifesaving Doll}} || ■ [[Saver]]: '''Demon Command'''
 
|-
 
|-
| {{Tooltip|Bell Hell De Gaul, Footprint of the Reaper}} || ■ Whenever one of your opponent's creatures are destroyed, shuffle your deck. Then, reveal the top card of your deck. If that card is a non-evolution '''Demon Command''' put it into the battle zone. If not, put it into your hand.
+
| {{Tooltip|Bell Hell De Gaul, Footprint of the Reaper}} || ■ Whenever one of your opponent's creatures are destroyed, shuffle your deck. Then reveal the top card of your deck. If that card is a non-evolution '''Demon Command''' put it into the battle zone. If not, put it into your hand.
 
|-
 
|-
 
| {{Tooltip|Bell Hell De Jackson, Monstrous Reaper}} || ■ Whenever this creature attacks, you may destroy one of your creatures. If you do, search your deck. You may take an evolution '''Demon Command''' from it, show it to your opponent, and put it into your hand. Then shuffle your deck.
 
| {{Tooltip|Bell Hell De Jackson, Monstrous Reaper}} || ■ Whenever this creature attacks, you may destroy one of your creatures. If you do, search your deck. You may take an evolution '''Demon Command''' from it, show it to your opponent, and put it into your hand. Then shuffle your deck.
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| {{Tooltip|Chaotic Skyterror}} || ■ Each '''Demon Command''' in the battle zone has "power attacker +4000" and "double breaker."
 
| {{Tooltip|Chaotic Skyterror}} || ■ Each '''Demon Command''' in the battle zone has "power attacker +4000" and "double breaker."
 
|-
 
|-
| {{Tooltip|Christie Gate}} || ■ Look at one of your shields. You may put a non-evolution light '''Demon Command''' from among them into the battle zone.
+
| {{Tooltip|Codefight Agatha Hercule}} || ■ Whenever your opponent puts a creature into the battle zone, look at all your shields. You may choose a non-evolution '''Demon Command''' from among them and put it into the battle zone.
|-
 
| {{Tooltip|Codefight Agatha Hercule}} || ■ Whenever your opponent puts a creature into the battle zone, look at all your shields. You may choose a non-evolution Demon Command from among them and put it into the battle zone.
 
 
|-
 
|-
 
| {{Tooltip|Dark Strike, Reaper Beast}} || ■ When this creature is destroyed, you may put a '''Demon Command''' that costs 7 or less from your hand into the battle zone.
 
| {{Tooltip|Dark Strike, Reaper Beast}} || ■ When this creature is destroyed, you may put a '''Demon Command''' that costs 7 or less from your hand into the battle zone.
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|}
 
|}
   
  +
====Non-[[Darkness]] Demon Commands====
  +
''Cards that support non-darkness Demon Commands''
  +
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
|-
  +
! Support Card: !! Card Effect:
  +
|-
 
| {{Tooltip|Christie Gate}} || ■ Look at one of your shields. You may put a non-evolution light '''Demon Command''' from among them into the battle zone.
  +
|}
  +
  +
===Supported===
 
''Cards supported by Demon Commands''
 
''Cards supported by Demon Commands''
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
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! Supported Card: !! Card Effect:
 
! Supported Card: !! Card Effect:
 
|-
 
|-
| {{Tooltip|Auzesu, the Demonic Holy Spirit}} || ■ [[Sympathy]]: [[Angel Command]] and '''Demon Command'''<br />■ Whenever one of your [[Angel Command]]s or '''Demon Commands''' attacks, destroy one of your opponent's tapped creatures.
+
| {{Tooltip|Auzesu, Demonic Elemental}} || ■ [[Sympathy]]: [[Angel Command]] and '''Demon Command'''<br />■ Whenever one of your [[Angel Command]]s or '''Demon Commands''' attacks, destroy one of your opponent's tapped creatures.
 
|-
 
|-
 
| {{Tooltip|Black Lucifer, Sorcerer of Darkness}} || ■ This creature gets +1000 power for each '''Demon Command''' in your graveyard.
 
| {{Tooltip|Black Lucifer, Sorcerer of Darkness}} || ■ This creature gets +1000 power for each '''Demon Command''' in your graveyard.
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|-
 
|-
 
| {{Tooltip|Olzekia, Temporal Sword General}} || ■ [[Awaken]]—If any of your '''Demon Commands''' are destroyed during a player's turn, flip this creature at the end of that turn.
 
| {{Tooltip|Olzekia, Temporal Sword General}} || ■ [[Awaken]]—If any of your '''Demon Commands''' are destroyed during a player's turn, flip this creature at the end of that turn.
  +
|}
  +
  +
====Non-[[Darkness]] Demon Commands====
  +
''Cards supported by non-darkness Demon Commands''
  +
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
  +
|-
  +
! Support Card: !! Card Effect:
 
|-
 
|-
 
| {{Tooltip|Prison Spark}} || ■ If you have a light '''Demon Command''' in the battle zone, this spell gets "shield trigger".
 
| {{Tooltip|Prison Spark}} || ■ If you have a light '''Demon Command''' in the battle zone, this spell gets "shield trigger".
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===[[Evolution Creature]]s===
 
===[[Evolution Creature]]s===
 
 
''Creatures that evolve from Demon Commands''
 
''Creatures that evolve from Demon Commands''
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
 
{| class="wikitable" style="color:black; background-color:#FFFFFF;"
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| {{Tooltip|Codecommand Death Marriage}} || ■ [[Evolution]]—Put on one of your [[Angel Command]]s or '''Demon Command'''s.
 
| {{Tooltip|Codecommand Death Marriage}} || ■ [[Evolution]]—Put on one of your [[Angel Command]]s or '''Demon Command'''s.
 
|-
 
|-
| colspan ="2" style="background-color:#FFFFFF;" | ■ When you put this creature into the battle zone, destroy all non-[[Angel Command]] and non-'''Demon Command''' creatures in the battle zone. Then, each player returns all spells from their mana zone to their owner's hand.
+
| colspan ="2" style="background-color:#FFFFFF;" | ■ When you put this creature into the battle zone, destroy all non-[[Angel Command]] and non-'''Demon Command''' creatures in the battle zone. Then each player returns all spells from their mana zone to their owner's hand.
 
|-
 
|-
 
| {{Tooltip|Codedemon Ballom Mystery}} || ■ [[Evolution]]—Put on one of your '''Demon Commands'''.
 
| {{Tooltip|Codedemon Ballom Mystery}} || ■ [[Evolution]]—Put on one of your '''Demon Commands'''.
 
|-
 
|-
| colspan ="2" style="background-color:#FFFFFF;" | ■ Whenever one of your '''Demon Command''' wins a battle, you may draw a card. Then, you may put a non-evolution '''Demon Command''' from your hand into the battle zone.
+
| colspan ="2" style="background-color:#FFFFFF;" | ■ Whenever one of your '''Demon Command''' wins a battle, you may draw a card. Then you may put a non-evolution '''Demon Command''' from your hand into the battle zone.
 
|-
 
|-
 
| {{Tooltip|Death Monarch, Lord of Demons}} || ■ [[Evolution]]—Put on one of your '''Demon Commands'''.
 
| {{Tooltip|Death Monarch, Lord of Demons}} || ■ [[Evolution]]—Put on one of your '''Demon Commands'''.
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|}
 
|}
   
==[[Archetype]]s==
+
==[[Name Category|Name Categories]]==
 
*[[Ganveet]]
 
*[[Ganveet]]
 
*[[Reaper]]
 
*[[Reaper]]
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==Example==
 
==Example==
 
 
<center>[[File:BallomMasterofDeath.jpg|250px|link=Ballom, Master of Death]]</center>
 
<center>[[File:BallomMasterofDeath.jpg|250px|link=Ballom, Master of Death]]</center>
   
 
==Trivia==
 
==Trivia==
 
So far each pair of [[Masters Chronicle Deck]] and [[Chronicle Legacy Deck]]s have at least 1 main card related to the Demon Command race.
 
So far each pair of [[Masters Chronicle Deck]] and [[Chronicle Legacy Deck]]s have at least 1 main card related to the Demon Command race.
* 2015 set: [[Bolmeteus Black Dragon]] in [[DMD-24]]
+
*2015 set: [[Bolmeteus Black Dragon]] in [[DMD-24]]
* 2016 set: [[DMD-33]], a Demon Command themed deck
+
*2016 set: [[DMD-33]], a Demon Command themed deck
* 2017 set: [[Alcaclown, Heavenly Crime Fallen General]] in [[DMBD-01]]
+
*2017 set: [[Alcaclown, Heavenly Crime Fallen General]] in [[DMBD-01]]
* 2018 set: [[Owen the Road, Zenith of "The End"]] in [[DMBD-06]]
+
*2018 set: [[Owen the Road, Zenith of "The End"]] in [[DMBD-06]]
 
 
   
 
{{Command}}
 
{{Command}}

Revision as of 15:21, 28 September 2020

Say goodbye to the daytime.
— flavor text of Trox, General of Destruction
Demon Command
Japanflag デーモン・コマンド
Phonetic: Dēmon Komando
Released In: DM-01 Base Set (OCG)
DM-01 Base Set
Civilization(s): Darkness Darkness
Dmwiki.net: Article
Category: Demon Command

Demon Command is a race of Command creature primarily in the Darkness Civilization.

Nomenclature

Demon Command evolution creatures have 悪魔神あくましん (Akuma-shin) meaning "Demon God" in their names.

  • This has been translated as "Lord of Demons" or "Master of Death" in the TCG.

In Episode 2, Light Civilization demon commands appeared and were named after Mystery Novels.

They featured 偽りの羅刹コードファイト (Itsuwari no Rasetsu) in their names.

  • Codefight is written above it in katakana.

Story

Demon Commands are the most powerful warriors in the Darkness civilization. Scarce in number, they are a race created by Dark Lords using their most advanced secret technology.

Each Demon Command has a unique shape (beast, human, bird, etc.) and has specialized abilities according to the creature. They are able to draw power from the corpses of their enemies. Since they are made only of bone, they are the least susceptible to decay and corrosion.

While they are extremely powerful, they are not the leader race of the darkness civilization and are only the equivalent of a high-rank military general of their civilization. They still have to follow orders from Their governors.

However, as the leader of the Darkness Civilization, Tyrant Black Monarch is a Demon Command as well and evolves from one, it is possible that they and the Dark Lords share the same lineage.

In Episode 2, Suspense converted Demon Commands of the Darkness Civilization into the Light Civilization with most Demon Commands at that time have themes based on mystery and detective fictions. Zeta-File, Zenith of "Mystery" is the zenith who leads Darkness Demon commands, but there are no darkness demon commands who are also Unknowns or Unnoises.

Light Demon Commands are one of the two Unknown races which remained "Codename" for the rest of Episode 2.

Light Demon Commands are confirmed to be surviving in the Duel Masters world despite their seeming defeat along with Darkness Angel Commands according to the flavor text of Kanzencrime, Criminal Nobleman.

In Revolution, Demon Commands appear as Invaders and are based on horror movies just like the rest of the Darkness Invaders. Unlike previous Demon Commands, they have a higher-tech standard, capable of wielding weapons out of the technology standards of their usual counterparts, such as chainsaws. They are supported by Funky Knightmares.

In Revolution Final they are based on hell and are teamed with Darkness Initials. This time they are supported by Dark Knightmares. However, they later swapped roles with Demon Command Dragons which switched sides to the Initials while the Demon Commands switched sides to the Revolutionaries.

In the Duel Masters and further blocks, Demon Commands are either fused with Misfortune Demon Mafi Gangs or appear as isolate creatures.

Support

See also: Support for Command creatures

Supporting

Cards that support Demon Commands

Support Card: Card Effect:
Amud, the Patroller ■ Each of your Angel Commands and Demon Commands in the battle zone gets "Blocker".
Ashliger, Holy Dark Beast ■ You may have your Angel Commands and Demon Commands cost up to 2 less to summon. They can't cost less than 1.
Balor, Lifesaving Doll Saver: Demon Command
Bell Hell De Gaul, Footprint of the Reaper ■ Whenever one of your opponent's creatures are destroyed, shuffle your deck. Then reveal the top card of your deck. If that card is a non-evolution Demon Command put it into the battle zone. If not, put it into your hand.
Bell Hell De Jackson, Monstrous Reaper ■ Whenever this creature attacks, you may destroy one of your creatures. If you do, search your deck. You may take an evolution Demon Command from it, show it to your opponent, and put it into your hand. Then shuffle your deck.
Black Lucifer, Sorcerer of Darkness ■ When this creature would be destroyed, you may return a Demon Command evolution creature from your graveyard to your hand instead.
Chaotic Skyterror ■ Each Demon Command in the battle zone has "power attacker +4000" and "double breaker."
Codefight Agatha Hercule ■ Whenever your opponent puts a creature into the battle zone, look at all your shields. You may choose a non-evolution Demon Command from among them and put it into the battle zone.
Dark Strike, Reaper Beast ■ When this creature is destroyed, you may put a Demon Command that costs 7 or less from your hand into the battle zone.
Gregoria, Princess of War ■ Each Demon Command in the battle zone gets +2000 power and has "blocker".
King Aquakamui ■ When you put this creature into the battle zone, you may return all Angel Commands and all Demon Commands from your graveyard to your hand.
Angel Commands and Demon Commands in the battle zone each get +2000 power.
Olgias, Champion of the Evil Fortress ■ When your other Demon Commands attack your opponent and aren't blocked, destroy one of your opponent's non-darkness creatures.
Sanctuary of Earth and Demon ■ Put all of your creatures in the battle zone into your mana zone. Then put a non-evolution Demon Command and an evolution Demon Command from your mana zone into the battle zone.
Zeta-File, Zenith of "Mystery" ■ When you summon this creature into the battle zone, you may destroy all your other creatures. If you do, put all your Demon Commands from your graveyard into the battle zone.

Non-Darkness Demon Commands

Cards that support non-darkness Demon Commands

Support Card: Card Effect:
Christie Gate ■ Look at one of your shields. You may put a non-evolution light Demon Command from among them into the battle zone.

Supported

Cards supported by Demon Commands

Supported Card: Card Effect:
Auzesu, Demonic Elemental Sympathy: Angel Command and Demon Command
■ Whenever one of your Angel Commands or Demon Commands attacks, destroy one of your opponent's tapped creatures.
Black Lucifer, Sorcerer of Darkness ■ This creature gets +1000 power for each Demon Command in your graveyard.
Cheval, Temporal Demon Spirit Awaken—At the start of each player's turn, if you have 2 Angel Commands or Demon Commands that cost 6 or more in the battle zone, flip this creature.
Dulanzames, Jet-Black War Demon Gravity Zero―If there are 3 or more Demon Commands in the battle zone, you may summon this creature for no cost.
Jumasol, Bloodcurdling Fuuma ■ When this creature would be destroyed, you may destroy one of your other Demon Commands instead.
Lucky Tulk, Oracle of Miracles ■ If you don't have an Angel Command or Demon Command in the battle zone, this creature can't attack players.
Mad Guitar Gravity Zero—If there is a Demon Command in the battle zone, you may summon this creature for no cost.
Olzekia, Temporal Sword General Awaken—If any of your Demon Commands are destroyed during a player's turn, flip this creature at the end of that turn.

Non-Darkness Demon Commands

Cards supported by non-darkness Demon Commands

Support Card: Card Effect:
Prison Spark ■ If you have a light Demon Command in the battle zone, this spell gets "shield trigger".

Anti-Demon Command Cards

Card: Card Effect:
Sveta, Light Weapon While battling a Demon Command or Dragon, this creature gets +4000 power.

Evolution Creatures

Creatures that evolve from Demon Commands

Evolution Creature: Evolves From:
Ballcadeia NEX, Lord of Demon Dragons Galaxy Vortex evolution―Put on 3 of your creatures, whose race is Angel Command, Demon Command, or Armored Dragon.
Ballcadeias, Overlord of Demons Evolution—Put on one of your Angel Commands or Demon Commands.
Ballom Emperor, Lord of Demons Evolution—Put on one of your Demon Commands.
Ballom, Master of Death Evolution—Put on one of your Demon Commands.
Ballom, Lord of Demons / Ballom Cannon Evolution—Put on one of your Demon Commands.
Ballom Monarch, Lord of Dark Reapers Evolution—Put on one of your Demon Commands or Reaper.
■ Whenever one of your Demon Commands or creatures that have "Reaper" in its name wins a battle, you may put a creature from your graveyard into the battle zone.
Ballom Quake, Lord of Demons Evolution—Put on one of your Demon Commands.
Ballom Ross, Lord of Demons Evolution—Put on one of your Demon Commands.
Codecommand Death Marriage Evolution—Put on one of your Angel Commands or Demon Commands.
■ When you put this creature into the battle zone, destroy all non-Angel Command and non-Demon Command creatures in the battle zone. Then each player returns all spells from their mana zone to their owner's hand.
Codedemon Ballom Mystery Evolution—Put on one of your Demon Commands.
■ Whenever one of your Demon Command wins a battle, you may draw a card. Then you may put a non-evolution Demon Command from your hand into the battle zone.
Death Monarch, Lord of Demons Evolution—Put on one of your Demon Commands.
■ When this creature is destroyed, you may summon all non-evolution Demon Commands from your graveyard.)
Dorballom, Lord of Demons Evolution—Put on one of your Demon Commands.
Gabriel XENOM, the Reaper King Evolution—Put on one of your Demon Commands Angel Commands.
■ Whenever this creature attacks, you may put the top 3 cards of your deck into your graveyard. If you do, destroy one of your opponent's creatures and return a Demon Command or Angel Command from your graveyard to your hand.
Gedora, Lord of Demons Evolution—Put on one of your Demon Commands.
Supernova Neptune Shutrom Galaxy Vortex evolution—Put on top of 3 of your Grand Devils, Demon Commands, and/or Angel Commands.
Tyrant Black Monarch Evolution—Put on one of your Demon Commands.
XENOM, the Reaper King Evolution—Put on one of your Demon Commands.

Name Categories

Families

Example

File:BallomMasterofDeath.jpg

Trivia

So far each pair of Masters Chronicle Deck and Chronicle Legacy Decks have at least 1 main card related to the Demon Command race.

Template:DarknessRace