Demerit is a term given to the abilities that are detrimental to you.
It is the opposite of merit.
However, there are cases where they are not disadvantageous to you, or can be changed to be an advantage.
|Darkness / Creature |
■ When you put this creature into the battle zone, destroy one of your creatures.
|Light / Creature |
■ This creature can't attack players.
Some cards can be difficult to classify as having a demerit ability, as some can be used in a positive way instead.
|Water / Creature |
■ When you put this creature into the battle zone, return a card from your mana zone to your hand.
■ This creature can't attack.
This card has a Come Into Play ability that is a demerit of returning a card from your mana zone to your hand. However, it can be treated as an advantage by returning cards that have been put into your mana zone by Mana Acceleration, or high cost cards put in the earlier turns before they could be played.
Cards that discard cards from your own hand can work well with cards that return cards from your graveyard, or others that can reanimate them. Cards that destroy your own creatures work with cards that have a Put Into Graveyard ability. The term of Demerit only refers to mandatory effects.
Even the evolution ability can be seen as a demerit, requiring another creature in the battle zone to be played. However, it provides its unique merit by allowing the creature to attack immediately.
As some cards have optional abilities that don't have to be used, they aren't often classified as a demerit.
Examples of Demerit abilities
- "This creature can't attack."
- "This creature can't block ____."
- "This creature attacks if able."
- "This creature blocks if able."
- Self Removal (such as "When you put this creature into the battle zone, destroy one of your creatures".)
- Reverse Slayer (When this creature loses a battle, destroy the other creature.)
- Exile Creatures that prevent other creatures with the same name from being played.
- Forbidden cards that seal themselves.
- Alternate Loss Condition
Abilities that can be Demerits and Merits
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
D2 Field ● DG Field ● DM Field
Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Creature ● Evolution Cross Gear
Evolution Dragheart Creature ● Evolution Exile Creature ● Evolution Psychic Creature
Exile Creature ● Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field ● Moonless Night Field
Mono Artifact ● Neo Creature ● Neo Evolution Creature ● Neo Gacharange Creature ● Orega Aura
Psychic Creature ● Psychic Field ● Psychic Super Creature
T2 Field ● Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Super Deck Zero Duel ● Start Deck Champion Finals
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● Name Rule
Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification