| Decrease Power |
|(A creature that has power 0 or less is destroyed.)|
Cards that decrease a creatures power often have reminder text of game rules indicating that a creature that has power 0 or less is destroyed.
|Dark Sanji, Darkfang Ninja|
|Darkness / Creature / Dark Monster / Shinobi / 5 / 2000|
| ■ Ninja Strike 4
■ When you put this creature into the battle zone, choose one of your opponent's creatures in the battle zone. That creature gets -2000 power until the end of the turn. (A creature that has power 0 or less is destroyed.)
|Funk, Guard of Hope|
|Darkness / Creature / Dark Lord / Hunter / Alien / 5 / 5000|
| ■ Each of your opponent's psychic creatures in the battle zone gets -5000 power. (A creature that has power 0 or less is destroyed.)
■ Each of your opponent's non-psychic creatures in the battle zone gets -1000 power.
|Death Metal Punk, Spear Dance|
|Darkness / Exile Creature / Outrage MAX / 8 / 8000|
| ■ Whenever this creature attacks, choose one of your opponent's creatures in the battle zone. That creature loses infinite power until the end of the turn. (A creature that has power 0 or less is destroyed.).
■ Double breaker
■ Ultra Doron Go: When this creature leaves the battle zone, you may put an exile creature that has "Dance" in its name from your hand into the battle zone.
■ You can't put other exile creatures that have "Dance" in their name into the battle zone.
Some cards such as Ultimate Soldier Falgen have a disadvantage that reduces the own power an can be found in non-darkness cards.
- Destruction caused by a creatures power becoming 0 is based on the game rules, not the card itself. For example, Denden Percussion can't be destroyed by the ability of spells, but can be destroyed if its power was decreased to 0 by a spell such as Magic Shot - Dual Zanzibar.
Even if creatures that have the power decreased to 0 have a substitution effect that protects them from leaving the battle zone such as Infinity Dragon or Skull Moon, the Enlightened, they will be destroyed again immediately as they have 0 power. If costs are required to make it survive, it will eventually be destroyed.
If a creature with 0 power was to remain in the battle zone, treat that power as all 0's (even if it was a negative number). Therefore, when it is chosen by an ability that destroys based on a total power, it will not calculate as a negative number.
- However, if a creature that had -1000 power was to battle a creature that had -2000 power were to battle, the creature with -1000 would win the battle zone.
Even if a Psychic Creature awakens or releases, the decreased power stays. If Galaxy, Temporal Immortal had its power decreased by 6000 by Hanzou, Menacing Phantom causing it to awaken to its other side, the newly flipped King of Galaxy, Destruction Awakened would have 5500 power (11500-6000).
- If it had enough power decrease that the awakened or release side had power 0 or less, it is immediately destroyed.
List of cards that Decrease Power
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
D2 Field ● DG Field ● Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Creature ● Evolution Cross Gear ● Evolution Exile Creature ● Exile Creature
Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field
Moonless Night Field ● Neo Creature ● Neo Evolution Creature ● Orega Aura
Psychic Creature ● Psychic Evolution Creature ● Psychic Super Creature ● Twinpact
Super Deck Zero Duel ● Start Deck Champion Finals
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Key Card ● Limited Card ● Mode ● Name Rule ● Optional ● Overkill
Play ● Power Creep ● Psychic Cost ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification