Each of the three civilizations in these combinations is ordinarily allied to one of the other two civilizations in the combination. This civilizations' common ally is the Fire Civilization.
This civilization combination contains many good removal cards, mana acceleration, discard, mana burn, and graveyard and mana zone recovery. On the other hand, it has little draw and its creatures with blocker are low in quality, so it tends to be weak in the late game. This civilization combination tends to be used in beatdown decks.