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DM-36 Psychic Shock
DM-36 pack.jpg
Translation: Psychic Shock
Awakening Saga
Gallery: DM-36 Card Set Gallery
Rulings: Set FAQ
Release Date: June 26, 2010
Next Set: DM-37 Dark Emperor
Previous Set: DM-35 Neverending Saga
Block: Psychic Shock PS.png

Psychic Shock is the 36th booster pack in the OCG.


This set introduces the Psychic Creature card type and a new zone associated to them, the Hyperspatial Zone. These creatures are put into the hyperspatial zone at the start of the game instead of the deck, and can only be put into the battle zone by various spells or abilities.

Psychic Creatures also feature both the Awaken ability, that allow them to flip over to their stronger side, and a Release ability to flip back over to their original side and stay in the battle zone.

Each civilization has different Soul watermarks, with an associated keyword.

Civilization(s): Soul(s): Keyword:
LightLight.png Holy Soul.png Holy Soul Holy Field
WaterWater.png Magic Soul.png Magic Soul Chain
DarknessDarkness.png Evil Soul.png Evil Soul Soul Recall
FireFire.png Kung Fu Soul.png Kung Fu Soul Marshall Touch
NatureNature.png Wild Soul.png Wild Soul Mana Reburst

Bolshack Möbius, Victory Awakened is featured on the pack's cover artwork.


This set introduces the following keywords;

Holy Field (If your opponent doesn't have more shields than you, this creature has its ​Holy Field ability.)
Chain (When you put this creature into the battle zone, look at the top card of your deck. If that card is a creature that costs less than this creature, you may put it into the battle zone. If you don't, return it to the top of your deck.)
Chain Cascade (When you put this creature into the battle zone, look at the top 2 cards of your deck. If any of those cards are creatures that costs less than this creature, you may put them into the battle zone. Put the rest of the cards on top of your deck in any order.)
Soul Recall # (Whenever this creature attacks, you may put # card(s) in your graveyard on the bottom of your deck in any order. If you do, you may use this creature's ​Soul Recallability.)
Marshall Touch (When you put this creature into the battle zone, you may return one of your other creatures in the battle zone to your hand. If you do, use this creature's ​Marshall Touch ability)
Mana Reburst # (You may summon this creature from your mana zone by paying #.)

Psychic Creature keywords

(These abilities are exclusive to psychic creatures.)

Awaken—"CONDITION", flip it.
Release (When this creature would leave the battle zone, flip this card to the smaller costing side instead.)

Alternate Artwork cards

This set features the Visual Card V.C watermark. It is featured on the following cards:

This set also features the Miracle Card watermark. It is featured on the following cards:


Super Rare Super Rare.png

Very Rare Very Rare.png

Rare Rare.png

Uncommon Uncommon.png

Common Common.png