D2 Field | |
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Category: | D2 Field |
D2 Field is a D2 field card type.
Details[]
It was introduced in the Duema 40 Card Special Deck.
The D2 in this card type stands for ダイナマイト and デンジャラス (Dynamite / Dangerous). This is not a game term, however, and the pronunciation for the card type is pronounced Di-Tsu Fīrudo.
- Later D2 Field cards (unrelated to Forbidden) released in DMEX-12 or DMRP-16 have different meanings for D2.
They are put into the battle zone horizontally and have an ability while they are in the battle zone.
3 Joe Star of Hope |
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Colorless / D2 Field |
■ Cards used in this game, their costs, and the costs in their text lose their civilization(s). (They become colorless.) |
Many D2 Fields feature an ability known as Denjara Switch, allowing them to turn themselves upside down once during a game to trigger an ability. These abilities are often triggered at the start or beginning of a turn.
If another D2 field is put into the battle zone, the older D2 field will be put into its owner's graveyard. Otherwise, they can only be removed from the battle zone by Card Based Removal effects.
Story[]
These are areas which defy regular logic created during Dokindam X, The Legendary Forbidden's rampage. They are inhabited by Initials, and the stronger ones are guarded by Master Initials.
Anime[]
In the anime series, when the duelist expands a D2 Field, they use an item associated with the D2 Field which might become part of the field itself in the Duel Zone. These items include:
D2 Field: | Duelist: | Item: |
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All for One, Machine of D | Number 2 | Wrench |
Arena Kamone, Firefighting of D | Ari Kamone | Flamethrower |
Big Bang Festival Life, D of Revolution | Leo Hyakujuu | Headphones |
Deadly Highway, Runaway of ZERO | Basara | Motorcycle |
Dokindam Area, Forbidden of D | Basara | Mutated Hand |
Dokindamoon, Forbidden Moon | Basara | Spear |
Haridelberg, Hell of D | Kojiro | Metallic Fist |
Jail House Lock, Jail of D | Officer Serious | Bird Cage |
Mad Dead Wood, Seductive of D | Utsubomi Kazura | Lipstick |
Merry Boy Round, Cradle of D | Ta-Kun | Pacifier |
Psychedelic Garden, Paradise of D | Rokuro | Flower Bundle |
Walsura Institute, Malicious of D | Ijiwaru Nokiyomori | Test Vial |
Zundoko Sunny Stage, Flowery Way of D | Domyoji-Gonzaburo | Microphone |
List of D2 Fields[]
- Alchemist Hills, Archive Room of D
- All for One, Machine of D
- Cyberdice Vegas, Gambling Expert of D
- E of Sports, JK Stadium
- Nametic Academy, School of D
- Tenderness Esseki, Theater of D
- Undersea Research Institute, Natural Disaster of D
- Universal Shark and Sea
- Walsura Institute, Malicious of D
- Wonder Tune MOTORS
- Zato of Uragirigakure, Hideaway of D
Support[]
- See also: Support for Fields
Supporting[]
Cards that support D2 Fields
Support Card: | Effect: |
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BoleBole, Bei B | ■ When you put this creature into the battle zone, return a D2 Field from your mana zone to your hand, then tap this creature. |
Columbine, M Demon Dragon | ■ When this creature is destroyed, you may put a D2 Field that costs 5 or less from your hand or graveyard into the battle zone. |
Doguraeater, D2M2 | ■ When you put this creature into the battle zone, you may discard a creature from your hand. If you do, put a D2 Field from your graveyard into the battle zone. |
Fidas, Forbidden V | ■ When you put this creature into the battle zone, put the top 3 cards of your deck into your graveyard. Then you may put a darkness or fire D2 Field from your graveyard into the battle zone. |
Forbidden Gigatron, D2V2 | ■ Whenever this creature attacks, reveal the top card of your deck. If it's a D2 Field, Initials or Sonic Command, add it to your hand. If you have a D2 Field in the battle zone, you may put it into the battle zone instead. |
Mitetoru, Forbidden U | ■ When you put this creature into the battle zone, look at the top 5 cards of your deck. You may take a D2 Field from among them, show it to your opponent, and put it into your hand. Then put the rest on the bottom of your deck in any order. |
Neo Bomber, Beast Army X | ■ When you put this creature into the battle zone, you may put a D2 Field that cost 5 or less from your hand or mana zone into the battle zone. |
Neo Vegas, Eureka X | ■ Whenever this creature attacks, you may put a D2 Field that costs 5 or less from your hand into the battle zone. |
Onsowaka J, Sages Elemental | ■ Whenever this creature attacks, you may put a D2 Field that costs 5 or less from your hand into the battle zone. |
Savage, Forbidden U | ■ When you put this creature into the battle zone, put the top card of your deck into your graveyard. Then you may return a D2 Field or a creature from your graveyard to your hand. |
Spannard W, Break Speed | ■ When you put this creature into the battle zone, look at the top 5 cards of your deck. From among them, you may choose a D2 Field or creature that has Command in its race and add it to your hand. Then put the rest on the bottom of your deck in any order. |
Tuscone, Explosive G | ■ Whenever this creature attacks, you may put a D2 Field that costs 5 or less from your hand into the battle zone. |
Wachagona, Muen Zangu | ■ When you put this creature into the battle zone, you may choose a D2 Field from your mana zone and put it into the battle zone. ■ If you have a D2 Field in the battle zone, nobody can put a D2 Field into the battle zone. |
Supported[]
Cards supported by D2 Fields
Supported card: | Effect: |
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Blackout, ZERO Invasion | ■ Whenever this creature attacks, if you have a D2 Field in the battle zone, destroy one of your opponent's creatures that has the highest power. |
Bubble, D2B | ■ If you don't have a D2 Field in the battle zone at the start of your turn, this creature doesn't untap. |
Doguraeater, D2M2 | ■ When this creature or one of your other creatures leaves the battle zone, if you have a D2 Field in the battle zone, your opponent chooses and destroys one of their creatures. |
Forbidden Gigatron, D2V2 | ■ Whenever this creature attacks, reveal the top card of your deck. If it's a D2 Field, Initials or Sonic Command, add it to your hand. If you have a D2 Field in the battle zone, you may put it into the battle zone instead. |
Forbidden Voltron, D2-V | ■ Whenever this creature attacks, if you have a D2 Field in the battle zone, choose one of your opponent's creatures. That creature gets -99999 power until the end of the turn. (A creature that has power 0 or less is destroyed.) |
Giga Speed, D2W2 | ■ When you put this creature into the battle zone, you may choose a card in the battle zone and return it to its owner's hand. Then if you have a D2 Field, you may choose a creature and return it to its owner's hand. |
Godfather, D2G | ■ Whenever this creature wins a battle, if you have a D2 Field in the battle zone, untap it. |
Heavy Pop, D2P] | ■ At the start of your turn, if you have a D2 Field and 4 or more creatures that have the same name in the battle zone, you win the game. |
Jelvis, D2J | ■ If your opponent's creatures are tapped during your turn, if you have a D2 Field in the battle zone, those creatures don't untap at the start of their turn. |
Jigokushivaku, D2K | ■ When this creature or one of your other creatures are destroyed, if you have a D2 Field in the battle zone, destroy one of your opponent's creatures. |
King Walsura, D2S | ■ Whenever your opponent would choose a creature due to the effect of a spell, if you have a D2 Field in the battle zone, they can't choose your creatures. |
Magurakazura, D2M | ■ When this creature is put into your graveyard from anywhere, if you have a D2 Field in the battle zone, return it to your hand. |
Vendetta, D2V | ■ When this creature attacks for the first time each turn, if you have a D2 Field in the battle zone, untap this creature after the attack. |
Vines, D2V | ■ Whenever this creature attacks, destroy one of your opponent's creatures. If you have a D2 Field in the battle zone, destroy another one of their creatures. |
Vizenma, D2J2 | ■ While you have a D2 Field in the battle zone, this creature wins all battles. |
Walsura S | ■ Gravity Zero―If you have a water D2 Field in the battle zone, you may summon this creature for no cost. |
Wild Speed, D2W | ■ If you have a D2 Field in the battle zone, each of your creatures get the Sonic Command race. |
Wonder Warp, D2W | ■ When you put this creature into the battle zone, if you have a D2 Field in the battle zone, shuffle all creatures in the graveyard into your deck. Then, draw the same number of cards. |
Yaw Sark, D2Y | ■ If you have a D2 Field in the battle zone, this creature gets +6000 power and breaks an additional shield for each of your other nature creatures in the battle zone. |
Anti-D2 Field Cards[]
Anti-D2 Field Cards
Anti Support Card: | Effect: |
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Wachagona, Muen Zangu | ■ If you have a D2 Field in the battle zone, nobody can put a D2 Field into the battle zone. |
World Stop | ■ Your opponent can't use Denjara Switch and can't expand D2 Fields into the battle zone until the start of your next turn. |
Example[]
Trivia[]
- D2 Fields can be considered an equivalent of Enchant World (later known as World Enchantments) in Magic: The Gathering, Field Spells in Yu-Gi-Oh! and Nexus in Battle Spirits from other trading card games.
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla