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==Support== |
==Support== |
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− | ''Cards that support Cyber Lords'' |
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− | ! Support Card: !! Card Effect: |
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''Cards supported by Cyber Lords'' |
''Cards supported by Cyber Lords'' |
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Revision as of 02:51, 26 January 2019
“ | The Cyber Lords' devotion to beauty is so extreme, they even designed their warrior race to have a pleasant appearance.
— flavor text of Illusionary Merfolk
|
” |
Cyber Lord サイバーロード | ||||
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Phonetic: | Saibārōdo | |||
Released In: | DM-01 Base Set (OCG) DM-01 Base Set | |||
Civilization(s): | Water | |||
Dmwiki.net: | Article | |||
Category: | Cyber Lord |
Cyber Lords is a race of Cyber creature in the Water Civilization.
Nomenclature
The names of Cyber Lords are usually comprised of 1 word, while their Evolution Creatures have "Emperor" before their names.
Description
Evolution Creatures usually resemble grotesque, massive fetuses. Origin creatures tend to be female in appearance.
Story
Cyber Lord's are the dominant race of the Water world. They are able to communicate telepathically with other Cyber Lords and can control other races with their brain waves. Although they are highly advanced intellectually and technologically, they resemble infants or fetuses floating in a cylinder of fluid. Each Cyber Lord has a large chip installed in his/her head, connected by numerous glittering cables to other parts of his/her body.
The Cyber Lords are responsible for the creations of the Cyber Moons, the Cyber Viruses, and the Gel Fish.
Very aware of their physical weakness, Cyber Lords avoid participating in actual fights whenever possible. If necessary, they will fight using telekinesis, but prefer not to because it drains them of power. Instead, they take pride in developing skills to avoid war, including retreat and negotiation.
The Cyber Lords take residence in an undersea city. Their first one was destroyed by the events of DM-02, though they have built a second one by the events of DM-05.
Support
Cards supported by Cyber Lords
Supported Card: | Card Effect: |
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Paradise Aroma | ■ Gravity Zero—If there is at least 1 Cyber Lord in the battle zone, you may summon this creature for no cost. |
Illusionary Merfolk | ■ When you put this creature into the battle zone, if you have a Cyber Lord in the battle zone, draw up to 3 cards. |
Submarine Fortress Lair | ■ At the start of your turn, your opponent may draw a card. Then you may draw a card. Then if you have a Cyber Lord in the battle zone you may draw a card, then put a card from your hand on the bottom of your deck. |
Creatures that evolve from Cyber Lords
Evolution Creature: | Evolves From: |
---|---|
Emperor Basiccun | 1x Cyber Lord |
Emperor Marco | 1x Cyber Lord |
Emperor Maroll | 1x Cyber Lord |
Emperor Quazla | 1x Cyber Lord |
Hydrooze, the Mutant Emperor | 1x Cyber Lord or Hedrian |
■ Each of your other Cyber Lords and Hedrians in the battle zone gets +2000 power. ■ Your Cyber Lords or Hedrians can't be blocked. | |
Wise Starnoid, Avatar of Hope | Vortex Evolution 1x Light Bringer and 1x Cyber Lord. |
- See also: Support for Cyber creatures
Archetypes
- Parlock
Example
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