Creature クリーチャー (Kurīchā) | |
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The card type of Creature shown under the card image. | |
Dmwiki.net: | Article |
Category: | Creature |
Creature is a card type.
Details[]
This card type was introduced in DM-01 and are the most important cards in the game.
Creatures are summoned into the battle zone by paying their mana cost, and are then used to attack your opponent's creatures, your opponent's shields, or even directly after breaking all of their shields in order to win the game.
To attack with a creature, you tap it and declare what it is attacking.
Each creature has its own power, and it dictates whether it will be able to win the battle or not if it battles another creature. It also has a race, which is vital to certain effects, and important for summoning most evolution creatures.
Creatures that have been summoned usually have summoning sickness and cannot attack in the same turn, with the exception of evolution creatures, linked Gods and creatures with Speed Attacker.
There is no limit to the number of creatures that you can have on your side of the battle zone.
List of Creature card types[]
There are various creature card types with different supertypes.
Each card type has different conditions on being put into the battle zone and other rulings.
- Evolution Creature
- Psychic Creature
- Exile Creature
- Dragheart Creature
- Forbidden Creature
- Neo Creature
- Gacharange Creature
- Star Evolution Creature
- Star Max Evolution Creature
- Dream Creature
Gallery[]
(These cards are an example of Creature cards from DM-01 Base Set / DM-01 Base Set (OCG).)
Rulings[]
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 301. Creature
- 301.1. The active player can summon creatures from their hand during their main step.
- 301.2. A creature is put into the battle zone after being summoned.
- 301.3. Power is a characteristic exclusive to creatures.
- 301.3a The power of a creature represents it's strength in a battle.
- 301.3b To determine the power of a creature, calculate it from the value listed on the lower left of the card, and then apply various continuous effects.
- 301.4. Creatures are able to attack.
- 301.5. Creatures can't attack unless they were in the battle zone from the start of a turn. This rule is referred to as "summoning sickness".
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 301. クリーチャー
- 301.1. ターン・プレイヤーは、自分のメインステップにクリーチャーを手札から召喚することができます。
- 301.2. クリーチャーは、召喚したらバトルゾーンに出ます。
- 301.3. パワーは、クリーチャーだけが持っている特性です。
- 301.3a クリーチャーのパワーとは、そのクリーチャーのバトルでの強さを表します。
- 301.3b クリーチャーのパワーを決定するためには、カードの左下に記載されている値から計算して、各種の継続的効果を適用します。
- 301.4. クリーチャーは攻撃できます。
- 301.5. クリーチャーは、そのカードが自分のターンのはじめから続けてバトルゾーンにない限り攻撃することができません。このルールは「召喚酔い」と呼ばれます。
See also[]
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla