Core コア (Koa) | |
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Dmwiki.net: | Article |
Category: | Core |
Core is a card type.
Details[]
It was released in DMR-23 Dogiragolden VS Dormageddon X and exclusively appears with the Forbidden as a Forbidden Core for Dormageddon X, Forbidden Armageddon.
■ When this creature would leave the battle zone, you may put 2 of its forbidden cores under this card instead. If you do, put one of your shields into your graveyard. |
However, it's not printed in the characteristics of a card on their Card Frame and is only referenced by the ability of 'Dormageddon X, Forbidden Armageddon'.
Rulings[]
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 309. Core
- 309.1. Currently Cores only exist as 'forbidden core', and are only put into the battle zone by flipped over a Final Forbidden Field and combining them a single Final Forbidden Creature.
- 309.2. A core is unable to be put into the battle zone by themselves.
- 309.3. The Core's normal position (untapped state) is portrait oriented. Some are placed upside down.
- 309.4. The Core moves to the place specified on the card.
- 309.5. Cores can be put into the mana zone on other side, but can't be used to generate mana. They can be tapped as cards of their respective civilization.
- 309.6. Core may only be superimposed under a creature.
- 309.7. The Core can't exist in the battle zone alone, and is put into the graveyard.
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 309. コア
- 309.1. 現状存在するコアは禁断コアのみで、最終禁断フィールドを裏返し、1体のクリーチャーとして合体させる事でのみバトルゾーンに置かれます。
- 309.2. コアは単独でバトルゾーンに出す術を持ちません。
- 309.3. コアの正位置(アンタップ状態)は縦向きです。逆さまのものも存在します。
- 309.4. コアはカードとして指定された場所へ移動します。
- 309.5. コアはどちらの面でもマナゾーンに置く事ができます。いずれの場合もマナを生み出す事はできません。その文明のカードとしてタップする事は可能です。
- 309.6. コアはクリーチャーの下に重ねられる場合があります。
- 309.7. コアは単独でバトルゾーンに存在することができず、単独になった場合即座に墓地に置かれます。
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
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Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
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Mega Deck Duel 7 ● Zero Civilization King Finals
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Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
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For No Cost
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Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
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Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
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Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla