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Commune Spell
コミューン呪文じゅもん
(Komyūn Jumon)
Dmwiki.net: Article

Commune Spell is a cycle of spells that appeared in DM-19 Spectacle Nova.

Details[]

Each spell has their effect increased by the number of your creatures that have a chosen race.

3 Crimson Commune
Dm19-64
Fire Fire / Spell
Shield Trigger Shield trigger
■ Choose a race. For each of your creatures in the battle zone that have that race, you may destroy one of your opponent's creatures that has "blocker".


List of Eternal Spells[]

DM-19 Spectacle Nova

Civilization: Card: Effect:
Light Solar Commune ■ Choose a race. For each of your creatures in the battle zone that have that race, you may choose one of your opponent's creatures in the battle zone and tap it.
Water Hydro Commune ■ Choose a race. Return any number of your creatures in the battle zone that have that race to your hand. Then return a number of your opponent's creatures in the battle zone equal to or less than the number of creatures you returned to your hand to their owner's hand.
Darkness Trap Commune ■ Choose a race. Destroy any number of your creatures that have that race. Then destroy a number of your opponent's creatures equal to or less than the number of your creatures destroyed this way.
Fire Crimson Commune ■ Choose a race. For each of your creatures in the battle zone that have that race, you may destroy one of your opponent's creatures that has "blocker".
Nature Tribal Commune ■ Choose a race. Each of your creatures in the battle zone that have that race get +4000 power, and can't be blocked by creatures that have power 5000 or less until the end of the turn.

Trivia[]

  • A commune is an intentional community of people sharing living spaces, interests, values, beliefs, and often property, possessions, and resources in common.
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