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|Phonetic = Komando
 
|Phonetic = Komando
 
|Civilization = All monocolored civilizations.
 
|Civilization = All monocolored civilizations.
|Dmwiki = [http://dm-wiki.net/?%A5%B3%A5%DE%A5%F3%A5%C9 Article]
 
 
}}
 
}}
 
'''Command''' refers to a [[Race Category]] of [[creature]]s from each of the 5 [[monocolored]] [[civilization]]s.
 
'''Command''' refers to a [[Race Category]] of [[creature]]s from each of the 5 [[monocolored]] [[civilization]]s.

Revision as of 08:35, 27 January 2020

Command
Japanflag コマンド
Phonetic: Komando
Civilization(s): Template:All monocolored civilizations.
Dmwiki.net: Article
Category: Command

Command refers to a Race Category of creatures from each of the 5 monocolored civilizations.

Details

Commands are the second most well known type of races in Duel Masters, only next to Dragon. They are well known for their astounding power and effects.

A Command, in the definition of Duel Masters, is an extremely powerful soldier of a civilization that can take various forms, from abstract, floating mechanical creatures, to humanoid robots, to wicked-looking beasts made of bone. There is no definite form of a command creature, but they are among the most powerful creatures to appear in the history of duel masters, only matched by the Dragon.

While only initially released in the Light and Darkness civilizations, Water, Fire and Nature Commands were later released during the Divine Evolution Saga block and further.

This later led to other Command races that were part-Dragon.

Putting a Command with the same civilization as a card with a seal on it into the battle zone will allow you to remove a seal from that card. This is especially important as seals would otherwise render creatures unfunctionable.

List of Command races

See also: List of Command Dragons

Support

  • For a full list of cards that support Commands, see here.

Rulings