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This page is a list of cards that support creatures that have Command in their race, or are supported by them.

Support for Commands

Creatures

See Also Seals and Support for Command Dragons.

Supporting

Creatures that support Commands

Support Card: Card Effect:
Ballcadeia NEX, Lord of Demon Dragons ■ Whenever this creature attacks, destroy one of your opponent's creatures and search your deck. You may take a Dragon or Command from among it and put it into the battle zone. Then shuffle your deck.
Beethoven, Zenith of "Horror" ■ Each of your Dragons and Commands in the battle zone gets "Eternal Omega".
Cheering Pippi ■ Your Commands may each cost 1 less to summon. They can't cost less than 1.
Codefight Misdirection ■ Whenever one of your Commands attack your opponent and isn't blocked, you may add the top card of your deck to your shields face down.
Codenight Black of Lionel ■ When you put this creature into the battle zone, you may choose one of your opponent's shields and put it into his graveyard. Then, choose a Command from your graveyard and add it to your shields face down.
Cyber D Geza ■ When you put this creature into the battle zone, you may draw a card for each of your creatures that have Cyber in its race. Then, you may draw a card for each of your creatures that have Command in its race.
Deepsea Dober ■ Your creatures that have Command in their race each cost 1 less to summon. They can't cost less than 1.
Spannard W, Break Speed ■ When you put this creature into the battle zone, look at the top 5 cards of your deck. From among them, you may choose a D2 Field or creature that has Command in its race and add it to your hand. Then put the rest on the bottom of your deck in any order.
Yakou, Nocturnal Demon ■ Your Dragons and Commands may each cost 1 less to summon. They can't cost less than 1.

Supported

Creatures supported by Commands

Supported Card: Card Effect:
Codenight Oreore Darkness ■ When you put this creature into the battle zone, for each of your Commands in the battle zone, your opponent discards a card at random from his hand.
Toriblanca, Eco Style ■ When you put this creature into the battle zone, put the top card of your deck into your mana zone. If it's a Command card, put another card from the top of your deck into your mana zone.
Trueking Vivaldi ■ Whenever this creature attacks, each of your opponent's creatures in the battle zone gets -2000 power for each of your Dragons and Commands in the battle zone until the end of the turn.

Anti-Command Cards

Anti-Command Cards

Card: Card Effect:
Kacha Magunsan, Chalice of Heaven Descent ■ When you put this creature into the battle zone, you may put one of your shields into your graveyard. If you do, destroy one of your opponent's Commands.
Kokushimuso Kaiser "Sho x Katsu" ■ When you put this creature into the battle zone, you and your opponent play Gachinko Judge for each of your Dragons in the battle zone. Each time you win, destroy one of your opponent's Commands or a creature that has power 7000 or less.
Miracle Miradante ■ When you put this creature into the battle zone, this creature gets "Blocker" and your opponent's Commands can't attack until the start of your next turn.
VAN Beethoven, Zenith of "Shura" ■ Whenever your opponent puts a Command or Dragon into the battle zone, your opponent puts it into his graveyard instead.
Wagahai Cat, Spirit of Destiny ■ When you put this creature into the battle zone, you may add a non-evolution Angel Command in the battle zone to your shields face down. If you do, your opponent adds one of his Commands into his shield zone face down.

Evolution Creatures

Creatures that evolve from Commands

Evolution Creature: Evolves From:
Bolshack Ulpheus, Holy Dragon Evolution—Put on one of your Dragons or creatures that has Command in its race.
Grateful Dead, Lord of Demons Evolution—Put on one of your creatures that has Command in its race.
Grateful Life, the Earth Breaker Evolution—Put on one of your creatures that has Command in its race.
Gyogyoras, Traitorous Revolutionkind Evolution—Put on one of your Commands.

Support for Commands of specified civilizations

Light Commands

Supporting

Cards that support Light Commands

Support Card: Card Effect:
Angel Feather ■ Reveal the top 3 cards of your deck. Take a light spell and a light Command from the revealed cards and put them into your hand. Then put the rest on the bottom of your deck in any order.
Raraa, Trust Ball ■ Your light Commands cost 1 less to summon. They can't cost 0 or less.

Supported

Cards supported by Light Commands

Supported Card: Card Effect:
Miracle Star, Revolution Heaven King Revolution 2—When you put this creature into the battle zone, if you have 2 shields or less, for each of your light Commands in the battle zone, you may add the top card of your deck to your shields face down.

Evolution Creatures

Creatures that evolve from Light Commands

Evolution Creature: Evolves From:
Baradios, Lord of Dragon Spirits Evolution—Put on one of your 'light Commands.
Bhuddi, Three Kingdoms Evolution—Put on one of your light creatures.
InvasionLight Command
Chutopia, Super Nine Extremes Evolution—Put on one of your light creatures.
InvasionLight Command that costs 9
Momotarus, Super Nine Extremes Evolution—Put on one of your light creatures.
InvasionLight Command that costs 9
Psychic Creature Commands

Cards that support Light Psychic Creature Commands

Support Card: Card Effect:
Hyperspatial Guard Hole ■ Put a Light or Darkness psychic creature that costs 10 or less that has Command in its race from your hyperspatial zone into the battle zone.

Water Commands

Supporting

Cards that support Water Commands

Support Card: Card Effect:
Giga Speed, D2W2 ■ Your Water Commands can't be blocked.

Evolution Creatures

Creatures that evolve from Water Commands

Evolution Creature: Evolves From:
Adamski, S-Rank Space Evolution—Put on one of your water creatures.
S-Rank Invasion "Space"—Water Command
Berusebun, Eureka Evolution—Put on one of your water creatures.
InvasionWater Command
Dice Dice, Super Eureka Evolution—Put on one of your water creatures.
InvasionWater Command
Gabble, Super Eureka Evolution—Put on one of your water creatures.
InvasionWater Command
Master G, Super Eureka Evolution—Put on one of your water creatures.
InvasionWater Command
Raise, Eureka Evolution—Put on one of your water creatures.
InvasionWater Command
Vegas Dollar, Super Eureka Evolution—Put on one of your water creatures.
InvasionWater Command

Darkness Commands

Supporting

Cards that support Darkness Commands

Support Card: Card Effect:
Codenight Last Propose ■ Whenever this creature attacks, you may put one of your shields into your graveyard. If you do, choose up to 2 darkness Command creatures from your graveyard and add them to your shields face down.
Dormageddon Bigbang ■ Put a non-evolution darkness or fire Command or Initials from your graveyard into the battle zone. That creature gets "speed attacker" until the end of the turn.
Kariisabira, Magical Heaven of Toasting ■ At the end of each of your turns, if one of your shields has been put into your graveyard this turn, you may add one of your Darkness Commands from your graveyard to your shields face down.
Rebellious Wolf's Emblem ■ Reveal the top card of your deck. If it's a darkness creature, put a non-evolution Darkness Command that costs 8 or less from your graveyard into the battle zone.

Supported

Cards supported by Darkness Commands

Supported Card: Card Effect:
Black Touch Attack Chance: Darkness Command
FORBIDDEN STAR ~World's Last Day~ ■ You can only remove a seal when you summon a Darkness or Fire Command that costs 5 or more or put it into the battle zone through ZERO once per turn.
Kill the Borof, Rebellion of K Revolution ChangeDarkness Command that costs 5 or more
Noshire, Fallen Angel of Betrothal ■ At the end of your turn, if this creature is in your graveyard and during that turn a Darkness Command creature had been put into your graveyard from the shield zone, you may put this creature into the battle zone.

Psychic Creature Commands

Supporting

Cards that support Darkness Psychic Creature Commands

Support Card: Card Effect:
Hyperspatial Guard Hole ■ Put a Light or Darkness psychic creature that costs 10 or less that has Command in its race from your hyperspatial zone into the battle zone.

Evolution Creatures

Creatures that evolve from Darkness Commands

Evolution Creature: Evolves From:
Black Psycho, Revenge Evolution—Put on one of your darkness creatures.
InvasionDarkness Command
Dead Dollar, S-Rank Zombie Evolution—Put on one of your darkness creatures.
S-Rank Invasion "Zombie"—Darkness Command
Dead Guerrilla, S-Rank Zombie Evolution—Put on one of your darkness creatures.
S-Rank Invasion "Zombie"—Darkness Command
Deadzone, S-Rank Zombie Evolution—Put on one of your darkness creatures.
S-Rank Invasion "Zombie"—Darkness Command
Destolonely, Demon Dragon King Evolution—Put on one of your Darkness Commands.
Galloween, Super Revenge Evolution—Put on one of your darkness Creatures.
InvasionDarkness Command
Redzone X, Forbidden Lightning Sonic Evolution—Put on one of your darkness or fire creatures.
S-Rank Invasion "Lightning Sonic"—Darkness or Fire Command

Fire Commands

Supporting

Cards that support Fire Commands

Support Card: Card Effect:
Dormageddon Bigbang ■ Put a non-evolution darkness or fire Command or Initials from your graveyard into the battle zone. That creature gets "speed attacker" until the end of the turn.

Supported

Cards supported by Fire Commands

Supported Card: Card Effect:
FORBIDDEN STAR ~World's Last Day~ ■ You can only remove a seal when you summon a Darkness or Fire Command that costs 5 or more or put it into the battle zone through ZERO once per turn.

Creatures that evolve from Fire Commands

Evolution Creature: Evolves From:
Jackal Shot, Supersonic Evolution—Put on one of your fire creatures.
InvasionFire Command
Mach 55, Supersonic Evolution—Put on one of your fire creatures.
InvasionFire Command
Red-End, Super Lightning Sonic Evolution—Put on one of your fire creatures.
InvasionFire Command
[[Redzone, Roaring Invasion|Redzone, Roaring Invasion]] Evolution—Put on one of your fire creatures.
InvasionFire Command
Redzone X, Forbidden Lightning Sonic Evolution—Put on one of your darkness or fire creatures.
S-Rank Invasion "Lightning Sonic"—Darkness or Fire Command
Redzone Z, Passionate Invasion Evolution—Put on one of your fire creatures.
InvasionFire Command
SA-Double, Super Lightning Sonic Evolution—Put on one of your fire creatures.
InvasionFire Command
Turbo 3, Supersonic Evolution—Put on one of your fire creatures.
InvasionFire Command

Nature Commands

Evolution Creatures

Creatures that evolve from Nature Commands

Evolution Creature: Evolves From:
Bearfugan, Super Beast Army Evolution—Put on one of your nature creatures.
InvasionNature evolution Command
Foxree, Super Beast Army Evolution—Put on one of your nature creatures.
InvasionNature Commands
Guerrilla Launcher, Super Beast Army Evolution—Put on one of your nature creatures.
InvasionNature Commands
Runbomber, Beast Army Evolution—Put on one of your nature creatures.
InvasionNature Commands
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