Characteristics are specific attributes of card information.
This includes the following:
- Card Name
- Card Type
- Subtype (Race)
- Mana Number
- Rarity (Only for Victory, Super Rare and Very Rare)
Characteristic is a rule term that was defined after the God Apex Saga. 特性 (Characteristic) is however only referred to in the Reminder Text of the God Link abilities (including Left God Link and Right God Link) indicating how the linked creature shares the cost, power and effect of each creature linked together.
Characteristics are not changed by reprinting a card. Victory Rare and Heroes Card are not included in the characteristics, as the may change after being reprinted.
- Mr. Matsumoto refers to Heroes Cards, reducing their mana cost. This creates a situation where it can support a card that has the same as another, but the other card may not be supported if it was another printed edition.
- Victory is the first case where part of a category (rarity) is referred.
Whether a card is tapped, linked, or on the a/b side of a psychic creature is not treated as a characteristic. This also includes whether a creature has been crossed by a cross gear, or a shield has been fortified by a castle.
Attention must be given when an object is composed of multiple cards, or when a single card has various important characteristics.
- Evolution Creatures and Evolution Cross Gears only use the characteristics of the top card. However cards such as Super Terradragon Variant Vades.
- A God characteristics are obtained by summing up each of the linked creatures.
- Psychic Creatures in the battle zone only have characteristics for the currently facing side.
- Psychic Cells don't have any characteristics other than the Supertype of "psychic cell". The other characteristics such as Mana Cost and Card Name are only referred to when they are linking to form the Psychic Super Creature.
Characteristics vary depending on the card type. For example, a creature also has a power whereas a spell doesn't. A psychic or dragheart creature don't feature a mana number due to how they are put into the battle zone.
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
D2 Field ● DG Field ● DM Field
Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Creature ● Evolution Cross Gear
Evolution Dragheart Creature ● Evolution Exile Creature ● Evolution Psychic Creature
Exile Creature ● Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field ● Moonless Night Field
Mono Artifact ● Neo Creature ● Neo Evolution Creature ● Neo Gacharange Creature ● Orega Aura
Psychic Creature ● Psychic Field ● Psychic Super Creature
T2 Field ● Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Super Deck Zero Duel ● Start Deck Champion Finals
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● Name Rule
Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification