Certified Judge Test 認定ジャッジ検定 (Nintei Jajji Kentei) | |
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Dmwiki.net: | Article |
Certified Judge Tests are examinations carried out irregularly by Takara Tomy to appoint Duel Masters Judges.
Details[]
As the size of the Official Tournament and Grand Prix event increases, more judges were required for tournament regulation.
A Duel Masters judge should meet the following requirements.
- They strive to provide an environment in which players can concentrate with peace as a fair third party.
- A person who follows the official rules of Duel Masters and becomes an important Brand player.
- Those who take responsibilities for their actions and attitudes at official events.
As there is no update, when the judge certification is acquired, it's treated as permanent. However, if a Judge is to be found intentionally violating these rules repeatedly, the certification may be cancelled. As mentioned above, a gentlemanly attitude should be kept at all times.
If chosen as a certified judge, they may be chosen to help judge large events such as a Certified Grand Prix.
As a certificated judge, they are given a judge license card with a full name and badge. Successful judges are given the title of "Lv 1. Bronze Judge", with promotions to Silver and Gold being attainable.
During the 1st and 2nd wave of successful applicants, the Holiday Card of Forbidden New Year was mailed out. However, after 2017 these type of cards will be presented in person at the GP event rather than mailing.
List of Certified Judge examinations[]
#: | Entry Time: | Presentation Result: | Date of Exam: | Examination Hall: | Announcement: | Remarks: |
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1 | 2015/12/18 ~ 2016/01/15 | Early February | 03/06 | Tokyo Bonds Katsushika-ku, Tokyo | Late March | For DMGP 2nd |
2 | 2016/07/15 ~ 07/31 | Early August | 09/03 | Osaka | Mid September | For DMGP 3rd |
3 | 2016/12/15 ~ 2017/01/10 | Late January | 2/19 | Tokyo | Early March | For DMGP 4th |
4 | 2017/04/13 ~ 2017/04/25 | Early May | 5/21 | Fukouka | Early June | For Super CS |
5 | 2017/05/23 ~ 2017/06/01 | 06/18 | Osaka | 06/28 | For DMGP 5th |
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla