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Castle
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Category: Castle

Castle is a card type.

Details

It was first introduced in DM-30 Ultra Duel.

Each castle is fortified onto a shield after paying its mana cost.

A castle is put into the shield zone fortified to a shield. As long as the fortified shield remains in the shield zone; the castle's ability will be active.

When the fortified shield leaves the shield zone, the castle is put into your graveyard, and the shield the castle was fortified to leaves the shield zone in whatever way it would leave as normal (such as being broken by an attack or being put into the graveyard due to a Shield Burn ability such as Core-Crash Lizard). You can attach more than one castle to a shield, although some cards can have additional effects when being the only castle attached to a shield.

5 Hustle Castle
Dmx8-14.jpg
Nature Nature.png / Castle

■ Castle—Choose one of your shields and attach this card to fortify that shield. When that fortified shield leaves your shields, put this card into your graveyard. (Use "Shield Trigger" abilities before putting this card into your graveyard.)

■ Whenever you put a creature into the battle zone, you may draw a card.

■ If the fortified shield isn't fortified by any other castles, whenever the fortified shield would be broken by your opponent's creatures, you may return one of your other shields to your hand instead.


Gallery

(These cards are an example of Castle cards from DM-30 Ultra Duel.)

Support

See also Shield Force and Shield Saver

Supporting

Cards that support Castles

Support Card: Card Effect:
Fortune Slot ■ Reveal the top 4 cards of your deck. From among them, you may put a creature, a spell, cross gear, and castle into your hand. Put the rest on the bottom of your deck in any order.
T2 Ogapu ■ Whenever you put a castle into your shields, you may draw a card or choose a creature in the battle zone and return it to its owner's hand.

Supported

Cards supported by Castles

Supported Card: Card Effect:
El Levain, Lord of Spirits ■ For each castle in your shield zone, your creatures cost may each 1 less to summon. They can't cost less than 1.
Oracion, Mysterious Samurai ■ When you put this creature into the battle zone, for each castle in your shields you may add the top card of your deck to your shields face down and choose one of your opponent's creatures in the battle zone and tap it.
■ When this creature is added to your hand from your shields and you have a castle in your shields, this creature gets "shield trigger".

Anti-Castle Cards

Anti-Castle Cards

Card: Card Effect:
Bolzard, Super Infinite Dragon Meteorburn—Whenever this creature attacks, you may put a card under this creature into your graveyard. If you do, choose one of the following.
► Choose a castle that is fortifying your opponent's shields and put it into its owner's graveyard.
Luna Mystery Mansion ■ When you put this creature into the battle zone, choose one of the following.
► Choose a castle fortifying a player's shield and return it to its owner's hand.

List of Castles

Rulings

From the Duel Masters - General Game Rules: Version 1.28 (April 8, 2022)

  • 304. Castle
    • 304.1. The active player can fortify a castle during their main step.
    • 304.2. The castle is put into the shield zone by attaching to a shield.
      • 304.2a A shield that has a castle attached to it is considered to be 'Fortified".
    • 304.3. When a fortified shield leaves your shields, put the castle into your graveyard. You can use "Shield Trigger" abilities before putting the castle into your graveyard.

From the Duel Masters - General Game Rules: Version 1.28 (April 8, 2022)

  • 304.
    • 304.1. ターン・プレイヤーは, 自分のメインステップに城を手札から要塞化することができます。
    • 304.2. 城はシールドゾーンに出て, シールドに付けることで要塞化します。
      • 304.2a 城のつけられているシールドのことを, 「要塞化されている」といい, その城はシールドを「要塞化している」といいます。
    • 304.3. 要塞化されたシールドがシールドゾーンから離れた場合, そのシールドの持つS・トリガー能力が解決された後で城を墓地に置きます。

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