DMwiki Bot (talk | contribs) m (→Details: links., replaced: Special Type → Supertype (2)) Tag: apiedit |
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'''[[Cross Gear]]''' |
'''[[Cross Gear]]''' |
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*[[Evolution Cross Gear]] |
*[[Evolution Cross Gear]] |
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+ | |||
+ | '''[[Castle]]''' |
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'''[[Cell]]''' |
'''[[Cell]]''' |
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*Psychic cell |
*Psychic cell |
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*Dragheart cell |
*Dragheart cell |
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+ | |||
+ | '''[[Spell]]''' |
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'''[[Weapon]]''' |
'''[[Weapon]]''' |
Revision as of 03:08, 11 July 2018
Card Type カードタイプ (Kādo Taipu) | |
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Card types are a gameplay characteristic of each card in the Trading Card Game.
Details
The card types determine the various gameplay mechanics that a card may have or how they are used (ex: Summon, or Cast).
Currently, there are 10 main card types:
(Card types marked with a star don't exist by themselves.)
When viewing the front side of a card, each card in the game has one of these card types printed on their card type line. However, in the case of double sided cards such as a Psychic or Dragheart, the card type on the front and back side may differ.
"Evolution", "Psychic", "Exile", "Dragheart", "Super", "Forbidden", "D2", "Final", "Happiness", "Neo" and "DG" are not a true card type as they don't exist on their own without the other card types. and are instead known as Supertypes.
These are referred to as "Supertypes" and are found on the following card types.
While cards are physically used, Seal is treated as a Keyword Action rather than a card type.
List of Card Types
- Evolution Creature
- Psychic Creature
- Evolution Psychic Creature
- Psychic Super Creature
- Exile Creature
- Dragheart Creature
- Forbidden Creature
- Neo Creature
- Psychic cell
- Dragheart cell
Rulings
Card abilities often refer to card types. For example: Terror Pit's ability says "Destroy one of your opponent's creatures". This ability mentions the card type of creature specifically, which covers any variation such as an Evolution Creature or Psychic Creature.
Survivor, Wave Striker and Gods can be easily mistaken by a card type due to how they are referred to on the effect text of other cards, however they aren't a card type. They are only races and/or keyword abilities.
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla