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{{Infobox Gameplay |
{{Infobox Gameplay |
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|Japanese = カードタイプ ''(Kādo Taipu)'' |
|Japanese = カードタイプ ''(Kādo Taipu)'' |
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− | |Dmwiki = |
+ | |Dmwiki = ?%A5%AB%A1%BC%A5%C9%A5%BF%A5%A4%A5%D7 |
+ | |Cat = Card Type |
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}} |
}} |
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'''Card types''' are a gameplay [[characteristic]] of each [[card]] in the [[Duel Masters (Card Game)|Trading Card Game]]. |
'''Card types''' are a gameplay [[characteristic]] of each [[card]] in the [[Duel Masters (Card Game)|Trading Card Game]]. |
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The card types determine the various gameplay mechanics that a card may have or how they are [[use]]d (ex: [[Summon]], or [[Cast]]). |
The card types determine the various gameplay mechanics that a card may have or how they are [[use]]d (ex: [[Summon]], or [[Cast]]). |
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− | + | The following is a list of card types (without a [[supertype]]). |
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− | <br |
+ | <br><small>''(Card types marked with a star don't exist without a supertype.)''</small> |
*[[Creature]] |
*[[Creature]] |
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*[[Spell]] |
*[[Spell]] |
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*[[Field]] ☆ |
*[[Field]] ☆ |
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*[[Core]] ☆ |
*[[Core]] ☆ |
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+ | *[[Aura]] ☆ |
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+ | *[[Ceremony]] ☆ |
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+ | *[[Nebula]] ☆ |
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+ | *[[Artifact]] ☆ |
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+ | *[[Land]] |
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+ | *[[Rule Plus]] |
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+ | *[[Tamaseed]] |
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+ | ---- |
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− | When viewing the front side of a card, each card in the game has one of these card types printed on their card type line. |
+ | When viewing the front side of a card, each card in the game has one of these card types printed on their card type line. |
+ | *In the case of [[Twinpact]]s, a single-sided card may have 2 cards (A creature half as well as a spell half). However, Twinpact is not a true card type. |
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+ | *However, in the case of double-sided cards such as a Psychic or Dragheart, the card type on the front and backside may differ. |
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⚫ | |||
⚫ | |||
⚫ | |||
− | These are referred to as "[[Supertype]]s" and are found on the following card types. |
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+ | :See also: '''''[[Supertype]]s''''' |
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⚫ | |||
⚫ | |||
− | |||
⚫ | |||
'''[[Creature]]''' |
'''[[Creature]]''' |
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*[[Evolution Creature]] |
*[[Evolution Creature]] |
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⚫ | |||
+ | **[[Evolution Psychic Creature]] |
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+ | **[[Star Evolution Creature]] |
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*[[Psychic Creature]] |
*[[Psychic Creature]] |
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⚫ | |||
**[[Psychic Super Creature]] |
**[[Psychic Super Creature]] |
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*[[Exile Creature]] |
*[[Exile Creature]] |
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*[[Neo Creature]] |
*[[Neo Creature]] |
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**[[Neo Evolution Creature]] |
**[[Neo Evolution Creature]] |
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+ | **[[Neo Gacharange Creature]] |
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+ | *[[Gacharange Creature]] |
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+ | *[[King Creature]] |
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+ | *[[Dream Creature]] |
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'''[[Cross Gear]]''' |
'''[[Cross Gear]]''' |
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*[[Evolution Cross Gear]] |
*[[Evolution Cross Gear]] |
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− | |||
⚫ | |||
'''[[Cell]]''' |
'''[[Cell]]''' |
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− | *Psychic cell |
+ | *''Psychic cell'' |
− | *Dragheart cell |
+ | *''Dragheart cell'' |
+ | *[[King Cell]] |
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− | |||
⚫ | |||
'''[[Weapon]]''' |
'''[[Weapon]]''' |
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*[[D2 Field]] |
*[[D2 Field]] |
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*[[Forbidden Field]] |
*[[Forbidden Field]] |
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− | **[[Final Forbidden Field]] |
+ | **[[Final Forbidden Field]] |
*[[Happiness Field]] |
*[[Happiness Field]] |
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*[[DG Field]] |
*[[DG Field]] |
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+ | *[[Moonless Night Field]] |
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+ | *[[Psychic Field]] |
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+ | *[[DM Field]] |
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+ | *[[T2 Field]] |
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+ | *[[Dragonic Field]] |
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+ | *[[Faerie Field]] |
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'''[[Core]]''' |
'''[[Core]]''' |
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*[[Forbidden Core]] |
*[[Forbidden Core]] |
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⚫ | |||
− | ==Rulings== |
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+ | *[[Orega Aura]] |
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⚫ | |||
+ | **[[Giga Orega Aura]] |
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+ | '''[[Artifact]]''' |
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⚫ | |||
+ | *[[Mono Artifact]] |
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+ | |||
+ | '''[[Ceremony]]''' |
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+ | *[[Ceremony of Zeron]] |
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+ | |||
⚫ | |||
+ | *[[Zeron Nebula]] |
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==Rulings== |
==Rulings== |
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+ | ===[[General Game Rules]]=== |
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{{Rulings|204}} |
{{Rulings|204}} |
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+ | |||
+ | ===Other=== |
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⚫ | |||
+ | |||
⚫ | |||
+ | |||
+ | Creature cards or core cards under an evolution creature lose their card type. This prevents them from being counted as a number of creatures in the battle zone. |
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+ | *However, a card such as [[Supernova Jupiter King Empire]] or [[Bolgalshack, Super Divine Dragoon]] may refer to a card under an evolution creature specifically. |
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+ | |||
{{Gameplay}} |
{{Gameplay}} |
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[[Category:Gameplay]] |
[[Category:Gameplay]] |
Latest revision as of 09:19, 2 March 2024
Card Type カードタイプ (Kādo Taipu) | |
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Dmwiki.net: | Article |
Category: | Card Type |
Card types are a gameplay characteristic of each card in the Trading Card Game.
Details
The card types determine the various gameplay mechanics that a card may have or how they are used (ex: Summon, or Cast).
The following is a list of card types (without a supertype).
(Card types marked with a star don't exist without a supertype.)
- Creature
- Spell
- Cross Gear
- Castle
- Cell ☆
- Weapon ☆
- Fortress ☆
- Impulse ☆
- Field ☆
- Core ☆
- Aura ☆
- Ceremony ☆
- Nebula ☆
- Artifact ☆
- Land
- Rule Plus
- Tamaseed
When viewing the front side of a card, each card in the game has one of these card types printed on their card type line.
- In the case of Twinpacts, a single-sided card may have 2 cards (A creature half as well as a spell half). However, Twinpact is not a true card type.
- However, in the case of double-sided cards such as a Psychic or Dragheart, the card type on the front and backside may differ.
While cards are physically used to represent them, Seal is treated as a Keyword Action rather than a card type.
Types such as Evolution", "Psychic", "Exile", "Dragheart", "Forbidden", "D2", "Neo", "Gacharange", or "Orega" aren't a true card type as they don't exist on their own without the other card types and are instead known as supertypes.
- See also: Supertypes
List of Card Types with supertypes
- Evolution Creature
- Psychic Creature
- Exile Creature
- Dragheart Creature
- Forbidden Creature
- Neo Creature
- Gacharange Creature
- King Creature
- Dream Creature
- Psychic cell
- Dragheart cell
- King Cell
- D2 Field
- Forbidden Field
- Happiness Field
- DG Field
- Moonless Night Field
- Psychic Field
- DM Field
- T2 Field
- Dragonic Field
- Faerie Field
Rulings
General Game Rules
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 204. Card Type
- 204.1. Card type is a characteristic of a card which is usually printed just under the illustration.
- 204.2. Card types include "Creature", "Spell", "Cross Gear", "Castle", "Cell", "Weapon", "Fortress", "Impulse", "Field", "Core", "Aura", "Ceremony", "Nebula", "Artifact", "Land", "Rule Plus", and "Tamaseed".
- 204.3. Cards may have supertypes. They are written before the card type. Supertypes include "Evolution", "Psychic", "Psychic Super", "Exile" "Dragheart", "Forbidden", "D2", "Neo" and "Gacharange".
- 204.3a "Creature" can have "Evolution", "Psychic", "Psychic Super", "Exile", "Dragheart", "Forbidden", "Neo", "GR" and so on.
- 204.3b "Impulses" can have "Forbidden" as a supertype.
- 204.3c "Field" can have "D2" or "Final Forbidden" as a supertype.
From the Duel Masters - General Game Rules: Version 1.38 (September 14, 2023)
- 204. カードタイプ
- 204.1. カードタイプはカードの持つ特性です。通常イラストのすぐ下に印刷されています。
- 204.2. カードタイプには、「クリーチャー」、「呪文」、「クロスギア」、「城」、「セル」、「ウエポン」、「フォートレス」、「鼓動」、「フィールド」、「コア」、「オーラ」、「儀」、「星雲」、「Artifact」、「土地」、「ルール・プラス」、「タマシード」があります。
- 204.3. カードは、特殊タイプを持つことがあります。それらはカードタイプの直前に書かれます。特殊タイプには、「進化」、「サイキック」、「サイキック・スーパー」、「エグザイル」、「ドラグハート」、「禁断」、「D2」、「NEO」、「GR」、「スター進化」などがあります。
- 204.3a 「クリーチャー」は「進化」、「サイキック」、「サイキック・スーパー」、「エグザイル」、「ドラグハート」、「禁断」、「NEO」、「GR」、「スター進化」などを特殊タイプに持ちえます。
- 204.3b 「鼓動」は「禁断」を特殊タイプに持ちえます。
- 204.3c 「フィールド」は「D2」、「最終禁断」などを特殊タイプに持ちえます。
Other
Card abilities often refer to card types. For example: Terror Pit's ability says "Destroy one of your opponent's creatures". This ability mentions the card type of creature specifically, which covers any variation such as an Evolution Creature or Psychic Creature.
Survivor, Wave Striker, Gods and Twinpacts can be easily mistaken by a card type due to how they may be referred to by the effect text of other cards, however, they aren't a card type. They are only races and/or keyword abilities.
Creature cards or core cards under an evolution creature lose their card type. This prevents them from being counted as a number of creatures in the battle zone.
- However, a card such as Supernova Jupiter King Empire or Bolgalshack, Super Divine Dragoon may refer to a card under an evolution creature specifically.
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla