Card Rarity レアリティ (Reariti) | |
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Dmwiki.net: | Article |
The Card Rarity symbol is a gameplay characteristic that is marked in the bottom right corner of the face-up side of the card.
List of Card Rarities
(The following card rarities are featured in the English and Japanese game.)
Icon: | Rarity: | Details: |
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Common | A plain circle. |
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Uncommon | A diamond shape. |
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Rare | A star. |
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Very Rare | A circle with a star in the middle. |
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Super Rare | Four squares put together to shape a diamond. The artwork of a super rare card usually glows and protrudes the frame of its artwork. |
(The following card rarities are exclusive to the Japanese game.)
Icon: | Rarity: | Details: | Blocks: |
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Victory Rare | A stylized V symbol. Like a super rare, the artwork of a victory rare card exceeds the artwork frame, and in later sets, feature full frame artwork. | ■ Episode 1 ■ Episode 2 ■ Episode 3 ■ Dragon Saga |
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Double Victory | Cards with this rarity have 2 stylized V on their card frame. | ■ Dragon Saga |
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Legend Card | A sun symbol. | ■ Revolution ■ Revolution Final |
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Forbidden Legend Card | An X with the "LEGEND" written in forbidden text. | ■ Revolution ■ Revolution Final |
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Master Card | A white text block with MAS in black text. | ■ Duel Masters ■ Twinpact Series ■ Gacharange Series |
秘 / ㊙ | Secret Rare | The kanji character for "Secret". This rarity rarely appears on cards. |
Certain promotional cards that have not been printed in a DM, DMR or DMRP booster pack often feature a lack of rarity symbol, these cards are designated as having "No Rarity".
Master Card has additional variants for specific card groups. These include
Icon: | Rarity: | Details: |
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DG Rare | Exclusive to DG ~The Thing Made By Man~ |
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Master Dolszak Card | Master Dolszak race |
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Master Dragon Card | Master Dragon race |
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Master Hazard Card | Master Hazard race |
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Master Special Move Card | Spells in DMEX-07 |
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Master Zetto Card | Zeron supertype |
Dai Sensei Rare is exclusive to DMEX-15 20th Anniversary Huge Thanks Memorial Pack: The Chapter of The Souls The BEST of Great Scenes.
Details
In English booster packs, which contain 10 cards, each pack normally has 6 commons, 3 uncommons, and a rare card inside. If a very rare or super rare card is present, there will be 5 commons instead of 6.
In most Japanese main-series packs (currently DMR-01 and forward), which contain 5 cards, each pack normally has 3 commons, 1-2 uncommons, and 0-1 rare card. If a super rare or rarer card is present, there will also be an additional rare card.
A box of Japanese booster packs will usually have 1-2 different Super Rares and 2-4 different Very Rares. Very rarely, the booster box will have no super rares at all or having 2 duplicate Super Rares/Very rares in the same box.
In the DMR series of booster packs, every 3-4 booster boxes will be a box that has a Victory Rare, although it varies between sets. In DMR-13 Dragsolution Gaiginga, Around 12 boxes or a carton will have a box that has a Double Victory Rare, which is 3-4 times the average amount of boxes to be opened in order to obtain a Regular Victory Rare. This has been increased to the same packaging rates as other Victory Rares in further sets.
Box Pulls and purchasing single cards are among one of the more popular ways to obtain cards of higher rarity.
In special edition OCG packs, the card count and retail price varies. DMX-01, DMX-02 series packs contain 7 cards and are usually twice the price of a main-series pack; DMX-04 and DMX-05 have 6 cards per pack and are usually twice the price of a main-series pack; DMX-06 and DMX-07 have 5 cards per pack and are usually the same price as a main-series pack.
Keyword Actions
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Other Terms
Attack ● Active Player ● Draw ● Defending Player ● Equip ● Flip ● Ignore ● Instead ● Leave
Look ● Mana ● Number ● Object ● Opponent ● Owner ● Player ● Summoning Sickness
Characteristic
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
Category
Name Category ● Race Category
Card Frame
Old Frame ● New Frame
Silver Frame ● Metal Frame
Full Frame ● Full Frame Foil
Block Icon
PS Icon ● E1 Icon ● E2 Icon ● E3 Icon ● DS Icon
Other
Ability Words ● Back ● Flavor Text ● Keywords
Reminder Text ● Text ● Timeline ● Forbidden Characters
Giga ● Happiness ● King ● Mono ● Moonless Night ● Neo ● Orega ● Psychic ● Psychic Super ● Star Evolution ● Star Max Evolution ● T2 ● Zeron
Evolution Creature ● Evolution Cross Gear ● Evolution Dragheart Creature ● Evolution Exile Creature ● Evolution Psychic Creature
Exile Creature ● Faerie Field ● Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Giga Orega Aura ● Happiness Field ● King Cell ● Moonless Night Field
Mono Artifact ● Neo Creature ● Neo Evolution Creature ● Neo Gacharange Creature ● Orega Aura
Psychic Creature ● Psychic Field ● Psychic Super Creature ● Star Evolution Creature ● Star Max Evolution Creature
T2 Field ● Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Lists of Card Types
List of Dragheart ● List of Exile Creatures ● List of Psychic Creatures
Main Zones
Battle Zone ● Deck ● Graveyard
Hand ● Mana Zone ● Shield Zone
Side Deck Zones
Hyperspatial Zone ● Super Gacharange Zone
Other Zones
Anywhere Zone ● Bottom of Deck ● Top of Deck
Top of Evolution Creature ● Zone other than the battle zone ● Collection
Under
Under a Creature ● Under Evolution Creature
Under this field ● Under a Deck ● Under a Shield
Zone Types
Public Zone ● Private Zone
Effects
Oneshot Effect ● Continuous Effect ● Substitution Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision
Tournament Formats
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9
Power 6000 or more ● Power 12000 or more
Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla
Reprint Policies
DASH Golden List ● Duema Golden List