Card カード (Kādo) | |
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Cards are the game objects used to play the Duel Masters Trading Card Game.
Details[]
In order to play Duel Masters, you construct a deck consisting of 40 cards to battle against your opponent (In the English game, the deck is only a minimum of 40 cards).
Cards are split into multiple different card types, designated by their Card Frame.
Card Frame[]
Each card features some of the following elements;
- Card Name – The card name is on the top center of the frame.
- Cost – This number, on the top left of the card, shows how much mana you will need to tap to be able to play the card.
- Race – The race of a creature is found under the card name. Creatures are grouped into various races, such as Armored Dragon, Angel Command or Beast Folk
- Text – The text between the card type and power lets you know what abilities as well as Keywords or Ability Words the card may have.
- Card Type – The card type of a card is indicated on the middle left of the frame.
- Artist – The artist of the cards artwork is indicated on the middle right of the frame.
- Power – This number, seen on the bottom left of the frame which only appears on creature card types, indicates the creature's power. The higher this number, the stronger the creature is in battling against other creatures.
- Mana Number – This number, seen at the bottom center of the frame is an upside-down number that indicates how much mana that card provides while in your mana zone.
- Card Rarity – The symbol indicates the level of rarity.
- Flavor Text – Italic text on the bottom of the card that includes the history of creatures, races, and civilizations.
The card frame design was changed with the Episode 1 block, featuring civilization-colored mana costs and mana numbers on the bottom of the card. The text box of each card had its area increased, as well as a clearer designation of the set (as well as a block icon) the card is from, rather than only a set symbol.
Example:
(This gallery is an example of Aqua Surfer, a Water creature in the various card frames.)
The card type indicator has also received visual differences.
(This gallery is an example of Energy Stream, a Water spell in the various card frames.)
List of cards that remove cards from the battle zone[]
- Airvo, Daspell
- Balbas, Lord of Devils
- Coralian, Super Palace
- Dekabetta, Blue Heat Sword
- Dragon Pulse Technique - Fortress Destroyer
- Dragon Pulse Technique, Water Spirit Strategy
- Giga Speed, D2W2
- Golden Proof
- Grimoire, Super Magic Book ~Chapter 1~
- Kujihouse, Southern Villa
- Luna Mystery Mansion
- Mj Rinshankaiho, Dragment Symbol
- Rarity Resistance
- Senju Splash
- Sg Spagelia, Dragment Symbol
- Shadowwave Cyclone
- Sir Aqua Margaret, the Ice Fang
- Steam Octopunk
- Tune Again
- Boil Charger
- Bolshack Superhero / Superhero Time
- Crisis Boulder
- Dodonga Roar Cannon
- Explosive Ninpo, Phoenix Jutsu
- Final Wars! Onimaru Boy / Hyperspatial Onishura Hole
- Hero Mystery, Burning Galaxy
- Kiboho, Onijutsu of Death
- Kigurumi Churis
- Mettagils, Passion Dragon
- Motteke Churis
- Romanes's Wizard Oni Seal
- Rumble's Hammer
- Shining Nova, Dragon Flame Phoenix
- Souprince
- Super Phantom Lion's Flame
- Torching Punish
- Treasure Cruise
- All Over The World, Supreme True Dragon Soul
- Dead Disaster, Secret Disaster
- Idea Paradox
- Ikkodas Cage / Seed Destiny
- Jack Alcadeias, Dark Gaia
- Kirifuda's Legend
- Magnas-2, Electro-Knight
- Mega Dragnai Dragon
- Ooparts, Last Question
- Potpiehat Kozo / Stew Routing
- Sharkuga, Ugly King / Dark Operation
- Team Hamukatsu's Explosion Go!
- Team Tech's Wave Go!
- Wave's Legend
- Wiljavelin, Sutured Fakespear
Rulings[]
Each of the cards that can remove a card in the battle zone is treated differently than regular removal categories that can destroy creatures or break shields. The way they work differs based on the target they choose.
- You may target any of the cards in the stack of creatures.
- Only the card you targeted will be removed from the stack.
- If you remove the top card of the evolution creature, you choose a number of creatures under it up to the appropriate number of Evolution Source required for the creature to evolve into to stay in the battle zone and the rest will be put into the graveyard.
- An evolution creature will be counted as leaving the battle zone normally.
- An evolution source is treated as having a cost of 0.
- You can no longer remove any creature with the God race that you target (Left, Center, Right), and targeting a God this way counts as making it leave.
- You can no longer directly remove a Cell that is linked and attached to others forming a single element.
- A single Cell is treated as having a cost of 0.
- Removing a creature consisting of multiple cells count as leaving the battle zone, so an effects such as Link Release and Extra EX Life will trigger.
Shield Plus-affected Shields
- You can remove one card of the shield affected by Shield Plus.
- You may remove a Dragheart Weapon or a Dragheart Fortress directly which is usually impossible.
- You can remove a seal from any creature that was affected by it, or from a Forbidden Impulse.
- Once all seals on the creature were removed, the creature reactivates.
- Once all seals from a Sealed Impulse are removed, it flips and becomes a Forbidden Creature.
- A Seal is treated as having a cost of 0.
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla