Cantrip キャントリップ (Kyanpurippu) | |
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Dmwiki.net: | Article |
Cantrip is a slang term for an ability of a card that draws a card in addition to its other effects.
Details[]
Due to the draw acting as Hand Addition, the cards are usually self-replacing, and refers to their Spell Ability or Come Into Play abilities.
3 Aqua Hulcus |
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Water / Creature Liquid People 2000 |
■ When you put this creature into the battle zone, you may draw a card. |
3 Christie Gate |
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Light / Spell |
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) ■ Look at one of your shields. You may put a non-evolution light Demon Command from among them into the battle zone. ■ Draw a card. |
Even if you play a card with a cantrip, the size of your hand won't decrease, so it looks like you only paid for the mana cost.
It is useful to not lose the number of cards in your hand, but they can't be used to increase your hand as a Draw Source and cards such as Energy Stream or Shaman Totem should be used to gain Hand Advantage.
- Mist Rias, Sonic Guardian gives a cantrip effect to all of your creatures you put into the battle zone acting as a Draw Engine. A card such as Lord Reis, Wisdom Elemental includes itself in the draw ability, and can act as a cantrip even by itself.
- Guard Grip has no effect outside other than drawing a card, so is usually not called a cantrip spell.
- On older cards, it was seen on the multicolored card of Spiritual Rainbow. It began to appear on spells with "shield trigger" with cards such as Hacking Search after Episode 1.
- There are many water civilization cards that draw, but light has various spells with a cantrip effect.
Examples of Cantrips[]
- Buinbe, Airspace Guardian
- Valhalla Magic
- Christie Gate
- Master Spark
- Aqua Hulcus (and Functional Reprints)
- Eureka Charger
- Unlucky Darts
- Guard Lesson ~Beginner~
- Geo Bronze Magic
- Luna Hedwig
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(Gallery / History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision ● March 16, 2021 Rules revision
Tournament Formats
Advance ● Original
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla