Can't Attack 攻撃できない (Kōgeki Dekinai) | |
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Dmwiki.net: | Article |
Can't Attack is an effect that prevents your creatures from attacking your opponent or their creatures. This ability is often treated as a Demerit.
Blockers[]
Light Civilization creatures with the Blocker keyword have "This creature can't attack players" while Water or Darkness creatures with Blocker have "This creature can't attack".
There are also other creatures that are unable to attack creatures or players in the other civilizations.
1 Aqua Guard |
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Water / Creature Liquid People 2000 |
Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) |
1 La Ura Giga, Sky Guardian |
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Water / Creature Liquid People 2000 |
Blocker (When an opponent's creature attacks, you may tap this creature to stop the attack. Then the two creatures battle.) |
6 Avalanche Giant |
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Nature / Creature Giant 8000 |
■ This creature can't attack creatures. |
Creatures with this demerit often have a greater cost-to-power ratio than normal creatures.
- Cards such as Cutthroat Skyterror are often specialized in returning attacks due to this.
Prevent Attacks[]
Some cards restrict attacks by certain creatures.
4 Nariel, the Oracle |
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Light / Creature Light Bringer 1000 |
■ Creatures that have power 3000 or more can't attack. (Creatures that have power less than 3000 and get extra power while attacking can still attack.) |
4 Noble Enforcer |
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Water / Cross Gear |
■ Cross Gear (Put this card into the battle zone. To cross this card with a creature, pay this card's cost again. When that creature leaves the battle zone, this card remains in the battle zone.) |
Cards with these effects are useful as a defense measure. By locking your opponents attacks, it can also lead to the potential of Deck-out if not removed.
- Nariel Enforcer is a famous decktype utilizing these 2 cards together, however Nariel, the Oracle is in the Hall of Fame.
The most commonly used cards in this category include:
There are also some creatures such as Fuuma Garmagias that prevent your other creatures from attacking.
Diamond State[]
Some cards have the ability to invalidate the "Can't attack" effect, this is known as Diamond State.
3 Diamond Sword |
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Light / Spell |
■ This turn, ignore any effects that prevent your creatures from attacking your opponent. (For example, ignore summoning sickness and card effects that say "This creature can't attack" or "This creature can't attack players". Your creatures can't attack creatures this way.) |
7 Wiz, White Knight Enlightener |
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Light / Evolution Creature Mecha Thunder 10500 |
Blocker |
There are many in the Light Civilization, and are heavily used in decks based on blockers. It can also be used to invalidate the lock by cards such as Nariel, the Oracle. However the Diamond State cards have a range of effects on how they invalidate the "can attack" effect.
Invalidates "can't attack player" effect.
Invalidates "can't attack" effect.
- Colonel Koala, Forest Commander
- Wiz, White Knight Enlightener
- Great Chakra, the Storm Awakened (not summoning sickness)
Other[]
- "This creature can't attack" means that they are completely unable to attack, so they won't be forced to attack by a card such as Super Necrodragon Abas Nonaris that says a creature must attack it "if able".
- This can become a merit when a creature is stated to be unable of attacking other creatures, since it prevents them from being walled by such cards.
- There are also game rules that prevent creatures from attacking on the turn they are put into the battle zone. This is known as "summoning sickness".
- Some creatures such as cards with "speed attacker", evolution creatures, linked Gods, and awakened psychic creatures don't get summoning sickness.
- Since "summoning sickness" is usually included in "this creature can't attack" it can be invalidated by Diamond Sword and most other Diamond State cards.
- While similar in wording, this ability is not the same as "Unattackable".
- Although it is easy to misunderstand, the ability of not being able to "attack players" prevents you from Direct Attacks as well as attacking your opponents shields. This is because the shield itself is not the target of an attack, only the player is. The shield is only broken indirectly as the result of an attack after choosing the player as an attack target.
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Effects
Oneshot Effect ● Continuous Effect ● Replacement Effect
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Abilities
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List of Static Abilities
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List of Trigger Conditions
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March 25, 2017 Rules revision ● March 16, 2021 Rules revision
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Cards that can be put into the Battle Zone at the start of the game
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For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
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Hand Advantage ● Information Advantage ● Mana Advantage
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Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9 ● Cost 10
Power 6000 or more ● Power 12000 or more
Blocker ● Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
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