Beat Jockey ビートジョッキー (Bīto Jokkī) | |
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Dmwiki.net: | Article |
Beat Jockey is a Mono-Fire rush deck type centered on the Beat Jockey race.
Details[]
It is a mono-Fire Civilization rush deck type that aims to defeat the opponent as fast as possible by turn 3 or 4 by swarming masses of weenies that have Cost Reduction abilities and get Speed Attacker with the ability of Bad Brand.
This includes creatures such as ChuChuris, First Squad, Dachicco Churis and Dub Fang Kong
2 ChuChuris, First Squad |
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Fire / Creature Beat Jockey 2000 |
■ Your Beat Jockey cost 1 less to summon. They can't cost 0 or less. |
2 Dachicco Churis |
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Fire / Creature Beat Jockey 2000 |
■ When you put this creature into the battle zone, you may reduce the cost of the next Beat Jockey you summon this turn by up to 3. It can't cost 0 or less. |
5 Dub Fang Kong |
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Fire / Creature Beat Jockey 5000 |
■ Gogogo Gangan Galaxy: If you have 1 or less card in your hand, each of your Beat Jockeys cost up to 5 less to summon. They can't cost 0 or less. ■ Whenever you put another Beat Jockey into the battle zone, you may draw a card. |
In the Twinpact Series metagame, the deck began to resolve around performing a one shot using many Beat Jockey creatures paired with Balga Raiser, Dragonic Meteor Armored. It has the same method of being put into play as Bad Brand but is able to bring out other Beat Jockey creatures in the player's deck. This strategy is further strengthened during the Gacharange Series metagame through new support creatures such as CATWAE Nekopon, DROROOON Backlaster and Climax Brand. Majigod Brand being brought out end the game as well even if Bad Brand or Balga Raiser, Dragonic Meteor Armored is even brought out. Climax Brand provides even further support to summon many of the larger Beat Jockey creatures if ChuChuris, First Squad is not brought out. As a secondary finisher, BAKUOOON Mizzail is implemented as another way to perform the one shot, but it isn't effective when brought out by Big Bang Flare such as Balga Raiser, Dragonic Meteor Armored.
Recommended Cards[]
Core Cards[]
Core cards: | Reason: |
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ChuChuris, First Squad | Cost Reduction of 1 for Beat Jockey. |
Dachicco Churis | |
Dub Fang Kong | Key card. Card Draw and reduces summon cost of other Beat Jockey by 5. |
Candidate Creatures[]
Candidate creatures: | Reason: |
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Mabudachicco Churis | ビートジョッキーのコストを-2軽減。スピードアタッカー化 |
Merry Ken Band | 貴重なS・トリガー。強制バトル |
Judge Churis | |
Megagoone Churis / Gogogo Go1 Knuckle | 貴重なS・トリガー。火力を放つ |
Magmajigoku, Dragon Armored Car / Hell's Scrapper | |
Archer Churis / Volcanic Arrows | |
Rayburn, Dragon Armored | |
Dokapunk, DoriDori Underground Car |
Candidate Spells[]
Candidate spells: | Reason: |
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Next Charger | 手札交換付きチャージャー |
Scale of Bravery and Love | 除去+手札補充呪文 |
Candidate Finishers[]
Candidate finishers: | Reason: |
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Megaboost Churis / 「Crazy Suicide Tactics!」 | 手札交換とスピードアタッカー化のツインパクト |
G.W.D, Rumble Machine | 相手のクリーチャーを除去 |
Bad Brand | 自身のクリーチャーをスピードアタッカーに |
Gogogo Brand | 手札がこのクリーチャーだけだとコストを踏み倒せる |
Gandern, Top Tank | 《DB“ファンク”C-軍》とで更なる展開力を発揮 |
Balga Raiser, Dragonic Meteor Armored | シンパシー。デッキトップからビートジョッキーを踏み倒し。スピードアタッカー化も |
Chain Maximum | 自身の負けを阻止する |
Good Muscle Bouncer | 味方を破壊されにくくする |
Heavy Baby, Meppou Tank | クリーチャー一掃。《グッド“MSL”バウンサー》とで被害ゼロ |
Crash Head, Victorious Dragon Armored | ターンエンド時にタップ状態で破壊されると追加ターン |
How to Play[]
他の【ビートジョッキー】と同じように手札を減らしつつ《チュチュリス》や《ダチッコ》で早期に《DB“ファンク”C-軍》をバトルゾーンに出す。
《C-軍》のG・G・Gを発動させている状況であればデッキ内全てのビートジョッキーが超低コストで出せるようになるので、マナが続く限りクリーチャーを展開し、スピードアタッカー化させて1ショットキルを仕掛ける。
Advantages[]
高コストのビートジョッキーをデッキに複数入れても難なく展開でき、《勝利龍装 クラッシュ“覇道”》などもコストを支払って召喚できる。
また1ターンに複数体展開する為《“罰怒”ブランド》と、常に手札が1枚になる為《“轟轟轟”ブランド》といった各種ブランドとも相性がいい。
超豪快に展開することができるため爽快感がある。
Disadvantages[]
G・G・Gを発動させる為に手札を減らさなければならないので、能動的に減らしていく必要がある。(これはメリットともいえる)
また、クリーチャーの展開を今引きのみに頼っているため引きが弱ければ思うように展開できないこともある。
《DB“ファンク”C-軍》が来ないと何も出来ないことも多い。その癖手札補充も殆どないのでハンデスは大敵。
ビートジョッキーは本来防御を得意としている訳じゃないので速攻相手も苦手。S・トリガーに祈ろう。
Due to the low power of creatures used, it has a weakness to Mega Magma Dragon and other mass removal that destroys based on power. The deck type can also run out of cards in your hand quickly, but it makes up for it with sheer speed and some anti-defense resistances. As all of the creatures are regularly summoned (not For No Cost), they are unaffected by the abilities of anti-metagame cards such as Onikamas, Strange Flow and Senno, Brainwash.
Template Build[]
(This deck was last updated after the release of DMSD-03 Boltz's Bad Action Dynamite.)
# | Card: |
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4x | Hop Churis |
4x | Step Churis |
4x | Dachicco Churis |
4x | ChuChuris, First Squad |
3x | Batch Hit |
3x | Appo Churis |
4x | Magnum, Shortshot |
3x | Bakugetto, Totsugeki Tank |
4x | Bad Brand Limited |
3x | Ball Bomb Bomber |
4x | Holy, Flash Guardian |
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