Beat Jockey ビートジョッキー | ||||
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Phonetic: | Bītojokkī | |||
Released In: | DMRP-01 Here Come the Jokers!! | |||
Civilization(s): | Fire | |||
Dmwiki.net: | Article | |||
Category: | Beat Jockey |
Beat Jockey is a race of creature in the Fire Civilization.
Gameplay[]
Race Category[]
Other Beat Jockey races include:
Nomenclature[]
There are 3 factions in the Beat Jockey race. This includes:
- Tanks —「戦車」(Sensha)
- Tanks have [KANJI/ONOMATOPOEIA WORD] Tank as a suffix.
- Apemen —「猿人」(Saruhito)
- Apemen feature the “ and ” quotation marks around English characters such as DBL or NYZ, as well as katakana above this.
- Mice —「ネズミ」(Nezumi)
- Mice have チュリス (Churis) as a suffix.
Story[]
The Tanks resemble large tanks or robots driven and empowered by mice.
Apemen resemble tall, anthropomorphic apes that often wear armor or hold instruments.
Mice have "Churis" after their names and resemble anthropomorphic mice.
They are a warrior faction that is close to the Ancient Fire Civilization and in it the strongest Apemen formed a group known as the B.A.D. (Bad Action Dynamite).
Support[]
Supporting[]
Cards that support Beat Jockeys
Support Card: | Card Effect: |
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Bad Brand First | ■ Whenever this creature attacks, reveal the top card of your deck. If it's a Beat Jockey, add it to your hand. Otherwise, put it on the bottom of your deck. |
Balga Raiser, Dragonic Meteor Armored | ■ Whenever one of your creatures attacks, reveal the top card of your deck. If that card is a Beat Jockey or Dragon that costs less than the attacking creature, put it into the battle zone. Otherwise, put it on the bottom of your deck. |
Big Bang Flare | ■ You may put a Beat Jockey from your hand into the battle zone. Then choose one of your opponent's creatures. Those 2 creatures battle. At the end of the turn, destroy that Beat Jockey. |
ChuChuris, First Squad | ■ Your Beat Jockey cost 1 less to summon. They can't cost 0 or less. |
Dachicco Churis | ■ When you put this creature into the battle zone, this turn, the next Beat Jockey you summon may cost up to 3 less. They can't cost 0 or less. |
Dub Fang Kong | ■ Gogogo Gangan Galaxy: If you have 1 or less card in your hand, each of your Beat Jockeys cost up to 5 less to summon. They can't cost 0 or less. ■ Whenever you put another Beat Jockey into the battle zone, you may draw a card. |
Energy Churis | ■ Saver: Beat Jockey |
Geek Churis | ■ Whenever this creature attacks, you may put any number of Beat Jockeys from your graveyard on the top of your deck in any order. If you put 3 or more in this way, draw a card. |
Good Muscle Bouncer | ■ During your turn, your Beat Jockeys can't be destroyed, you can't lose the game and your opponent can't win the game. |
Jeft, Side Twincar | ■ If you have 2 or more Beat Jockeys in the battle zone, this creature gets +3000 power. |
Mabudachicco Churis | ■ Each of your Beat Jockeys cost up to 2 less to summon. It can't cost 0 or less. |
Mappo Churis | ■ When you put this creature into the battle zone, look at the top 3 cards of your deck. You may put a Beat Jockey from among them into the battle zone. Put the rest of them on the bottom of your deck. At the end of the turn, destroy that Beat Jockey. |
Megaboost Churis / 「Crazy Suicide Tactics!」 | ■ Whenever this creature attacks, you may look at the top card of your deck. If it's a Beat Jockey that costs 5 or less, you may put it into the battle zone for no cost.
|
Munedon, Mogumogu Tank | ■ Each of your other Beat Jockeys get "power attacker +4000". |
Paisen Churis | ■ When you put this creature, reveal the top 3 cards of your deck. Add up to 2 Beat Jockeys to your hand and put the rest into your graveyard. |
Rhythm Raratta | ■ Gogogo Gangan Galaxy: if you have 1 or less cards in your hand, your Beat Jockeys cost 2 less to summon. They can't cost 0 or less. |
Supported[]
Cards supported by Beat Jockeys
Supported Card: | Card Effect: |
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BAKUOOON (5000GT Star) | ■ If you have 3 or more Beat Jockeys or RexStars in the battle zone, this creature costs 5 less to summon. |
Balga Raiser, Dragonic Meteor Armored | ■ Sympathy: Beat Jockey |
Ball Bomb Bomber | ■ If you have 3 or more Beat Jockeys in the battle zone, this creature may cost up to 5 less to summon. It can't cost 0 or less. |
Chain Maximum | ■ When this creature would be destroyed, you may destroy one of your Beat Jockeys instead. |
Chuuppet, Togedama Tank | ■ Whenever you put another Beat Jockey into the battle zone, this creature gets "power attacker +5000" and breaks an additional shield until the end of the turn. |
Nezgeass, Geek Tank | ■ Whenever this creature attacks, put the top 2 cards of your deck into your graveyard. For each Beat Jockey you put into your graveyard, this creature breaks an additional shield until the end of the turn. |
Step Churis | ■ If you have 2 or more Beat Jockey in the battle zone, this creature gets "speed attacker". |
Example[]