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(Thats really the anywhere zone.)
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{{Infobox Gameplay
 
{{Infobox Gameplay
 
|Japanese = バトルゾーン ''(Batoru Zōn)''
 
|Japanese = バトルゾーン ''(Batoru Zōn)''
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|Dmwiki= [http://dm-wiki.net/?%A5%D0%A5%C8%A5%EB%A5%BE%A1%BC%A5%F3 Article]
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The '''Battle Zone''' is the gameplay [[zone]] between your [[shield]]s and your [[opponent]]'s shields.
 
The '''Battle Zone''' is the gameplay [[zone]] between your [[shield]]s and your [[opponent]]'s shields.

Revision as of 13:07, 21 February 2019

Battle Zone
バトルゾーン (Batoru Zōn)
Dmwiki.net: [http://dm-wiki.net/?%A5%D0%A5%C8%A5%EB%A5%BE%A1%BC%A5%F3 Article Article]

The Battle Zone is the gameplay zone between your shields and your opponent's shields.

Details

Creatures are put into this Public Zone where they can battle against other creatures or attack players. Cross gears are generated into this zone where they can then be crossed onto other creatures. There is no limit to the number of cards that can be in the battle zone.

Rulings

From the Duel Masters - General Game Rules: Version 1.41 (April 12, 2024)

  • 403. Battle Zone
    • 403.1. Battle Zone is the main place of the game. Creatures, Cross Gear, Weapons, Fortresses, Impulses, Fields and Auras are put into the battle zone, but mana, shields, castles or spells may be put into the battle zone. Effects that affect or refer to elements only affect elements that are in the battle zone and refer only to elements that are in the battle zone, unless other zones are explicitly mentioned in their text.

      Example: Only an element in the battle zone can be chosen by the effect of 'Choose an element and destroy it'.

      Example: Only a creature in the battle zone can be chosen by the effect of 'Choose a creature and return it to its owner's hand'.

    • 403.2. Creatures in the battle zone can be arranged however their owners wish, although it must remain clear to all players which creatures that a cross gear and weapons belong to.
    • 403.3. Players can rearrange their cards in the battle zone at any time.
    • 403.4. You can't change the order of cards underneath another card. This is an exception to "403.3".
      • 403.4a When you put a card underneath another in the battle zone, its put on the bottom of that stack of cards. When multiple cards are put underneath a card at once, the player decides in what order they are put.

From the Duel Masters - General Game Rules: Version 1.41 (April 12, 2024)

  • 403. バトルゾーン
    • 403.1. バトルゾーンはゲームのメインとなる場所です。クリーチャー、クロスギア、ウエポン、フォートレス、鼓動、フィールド、オーラ、儀、星雲はバトルゾーンに置かれますが、マナやシールド、城、呪文が置かれることはありません。エレメントに影響を及ぼす効果や参照する効果は、そのテキストに他のゾーンが記載されていないかぎり、バトルゾーンにあるエレメントにのみ影響を及ぼして、バトルゾーンにあるエレメントのみを参照します。
      例 :「エレメントを1つ選び、破壊する」という効果で選べるのは、バトルゾーンにあるエレメントのみです。
      例2:「クリーチャーを1体選び、持ち主の手札に戻す」という効果で選べるのは、バトルゾーンにいるクリーチャーのみです。
    • 403.2. プレイヤーはバトルゾーンのクリーチャーをそれぞれが明白であるように並べ、クロスギアやウエポンはどのクリーチャーに属しているのかを明白にしなければいけません。
    • 403.3. プレイヤーはバトルゾーンにある自分のカードをいつでも好きなように並べ替えることができます。
    • 403.4. カードの下に重ねられたカードの順番を変えることはできません。これは、403.3の例外です。
      • 403.4a バトルゾーンにあるカードの下にカードを置く時、それは構成カードの一番下に置かれます。一度に複数枚のカードがカードの下に置かれる時は、どの順番で置くかプレイヤーが決めます。

Related Categories

  • For cards that keep creatures in the battle zone, see Destruction Substitution.
  • For cards that increase the power of creatures in the battle zone, see Increase Power.
  • For cards that decrease the power of creatures in the battle zone, see Decrease Power.
  • For cards that remove creatures from the battle zone, see Removal.