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Awaken
Japanflag.png 覚醒かくせい (Kakusei)
Released: DM-36 Psychic Shock
Dmwiki.net: Article
Category for Awaken

Awaken is an ability word and keyword action.

Details

This ability is exclusive to the lower cost side of the double-sided Psychic Creatures card type, allowing them to flip over to their higher cost (and more powerful) side.

An awaken ability is featured on all Psychic Creatures (with the exception of those that flip over from the Psychic Link ability.)

It has a variant of Loop Awaken.

Reminder Text

The latest reminder text for Awaken reads;

Awaken—"CONDITION", flip it.

Support

Supported

Cards supported by the Awaken ability word

Supported Card: Card Effect:
Untouchable, Temporal Hero ■ Awaken—At the end of each turn, if another of your Psychic Creatures awakened that turn, flip this creature.

Example

5 Caiman, Temporal Flower
Dm36-65a.jpg
Nature Nature.png / Creature
Beast Folk
5000

Awaken—Whenever this creature attacks your opponent and isn't blocked, put the top card of your deck into your mana zone. Then, flip this creature after the attack.

(At the start of your game, separate your psychic creatures from your deck and put them into your hyperspatial zone. If a psychic creature would leave the battle zone, return it to your hyperspatial zone.)


Cards with the Awaken ability

Rulings

From the Duel Masters - General Game Rules: Version 1.28 (April 8, 2022)

  • 701.20. Awaken
    • 701.20a To awaken is to flip a double-sided psychic creature over to its other side.

From the Duel Masters - General Game Rules: Version 1.28 (April 8, 2022)

  • 701.20. 覚醒する
    • 701.20a 覚醒するとは, 両面カードであるサイキック・クリーチャーを裏返し, もう一方の面が見えるようにすることです.

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