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Aura
オーラ (Ōra)
dm-wiki: Article
Category for Aura.
Aura is a card type.

Details

It is a card type that can be attached to a Gacharange Creature but can't stay in the battle zone independently.

Unlike other card types with a specific keyword action such as Summon or Cast, Aura utilize the generic term of "use" as a keyword action of putting them into the battle zone.

Currently, all auras are Orega Auras.

A Stra Zeele

Water / Orega Aura / Tricks + Deletron / 6 / +6000
■ This creature gets "Powered Breaker". (Creatures that have "powered breaker" break an additional shield for each 6000 power.)

■ When you attach this to a creature, return all your opponents creatures that have less power than that creature to their owners hand. If more than 6 cards are returned in this way, take an extra turn.

Orega Aura: Attach this to one of your gacharange creatures, or gacharange summon and attach this to it. If that creature leaves the battle zone, this goes to the same zone, then the gacharange Creature returns to the bottom of the super gacharange.


Support

See also: Gacharange Summon and Orega Auras

Support for Auras

Supporting

Cards that support Auras

Support Card: Card Effect:
卍∞ The Endezark ∞卍 ■ When you attach this to a creature, choose an aura that costs 7 or less from your graveyard and attach it to that creature.
*/ Chupacal, Reigen /* ■ Your aura cost 1 less to use. They can't cost less than 1.
*/ Modopitote, Shigen /* ■ When a creature with this is destroyed, return all auras attached to that creature to your hand.
A Stra Sensor ■ Look at the top 3 cards of your deck. You may choose a spell or aura from among them, show it to your opponent and add it to your hand. Put the rest on the bottom of your deck in any order.
CS-20, Adapter ■ Your auras may cost 1 less to use. They can't cost less than 1. When you use aura in this way, attach it this creature.
Do Raganzak 卍, Daibanzai ■ When you attach this to a creature or whenever the attached creature attacks, choose up to 2 auras that cost 8 or less from your graveyard and attach them to that creature.
Do Ryuzark, Banzai ■ When you attach this to a creature or whenever the attached creature attacks, choose an aura that costs 5 or less from your graveyard and attach it to this creature.
Fenrigol, Garousin ■ When the attached creature attacks, choose a non-evolution creature or aura from your graveyard. If the cost of that card is less then the total cost of the auras attached to the attached creature, put it from the graveyard to the battle zone.
Final Code: Wonderful Heaven ■ You may use an aura that costs 6 or less from your hand for no cost.
Greeji Fabnore / Vanish Death ■ Whenever this creature taps, you may put a creature or aura that costs 5 or less from your mana zone into the battle zone.

 

Gya Zaru, Kyokugenmu ■ When the attached creature attacks, draw a card. You may use a spell or aura that costs 6 or less from your hand for no cost.
Jude Luka, Kyokugensei ■ At the end of the attached creature's attack, for each shield broke during the attack, reveal the top card of your deck. Put all auras that cost 6 or less from among into the battle zone. Put the rest on the bottom of your deck in any order.
Ki Rujak, Majimajin ■ When a creature with this is destroyed, put an aura that costs 6 or less from your graveyard into the battle zone.
Mandadamu, Jushin ■ When you attach this to a creature, you may return an aura that costs 8 or less from your graveyard to your hand.
Proto Core / Shadow Cracking ■ Your spells cost 2 less to cast and your aura cost 2 less to use. They can't cost less than 1.
Sin Ra Ban Batsu ■ Each of your opponent's creatures gets -1000 power for each aura in your graveyard until the end of the turn.
Shure Dinga ■ When this creature is destroyed, you may put a cost 5 or less aura or cost 5 or less non-evolution creature from your graveyard to the battle zone.
Sigmatis, Deldelma ■ When the attached creature is destroyed, put all auras attached to that creature into your mana zone.
Sin Koku Satsu ■ Destroy one of your opponent's creatures and choose an aura from your graveyard. If that aura costs less than the destroyed creature, put it into the battle zone. Otherwise, add it to your hand.
Tentacol, Water Monster ■ When this aura is attached to a creature or when another aura is attached to that creature, that creature gets +4000 power until the end of the turn.
Yamaion, Iokaio ■ When you attach this to a creature, for each of your gacharange creatures in the battle zone, put a card from the top of your deck into your mana zone tapped. Then for each of your gacharange creatures in the battle zone, you may put an aura that costs 7 or less from your mana zone into the battle zone and attach it to the attached creature.
Zaha Elha, Kyokugenku ■ When you attach this or another aura to your creatures, you may draw a card.

Supported

Cards supported by Auras

Supported Card: Card Effect:
*/ Unavarez, Shigen /* ■ If you attach this to a creature already attached to an aura, this aura costs 2 less to use.
Abahappa, Aokai ■ Whenever one of your gacharange creatures that has 2 or more attached auras attacks, you may attach this to that creature from your hand.
Core Calibur, Mobile Base / Electro Shower ■ Whenever you cast a spell or use an aura, you may draw a card.

 

CS-40, Pressure ■ If this creature isn't attached to an aura, this creature can't attack.
Do Raganzak 卍, Daibanzai Great Sin of Sin Moonless Night: You may reduce the cost of using this aura by 1 for each aura in your graveyard. It can't cost less than 1. Then at the end of turn, destroy one of your creatures.
Farie, Famik ■ Whenever the attached creature attacks, if it has 2 or more auras attached to it, gacharange summon.
Fenrigol, Garousin ■ When the attached creature attacks, choose a non-evolution creature or aura from your graveyard. If the cost of that card is less then the total cost of the auras attached to the attached creature, put it from the graveyard to the battle zone.
Ganime De, Kyokugenchi ■ When you attach this to a creature, draw a card for each aura attached to that creature.
Gappazeo, Kuderze ■ Whenever the creature attached with wins a battle, gacharange summon once for each aura attached to this creature.
Jerida Cagula, Shinjura ■ When the attached creature is destroyed, for each aura attached, draw a card and your opponent discards a card from their hand.
Ki Rujak, Majimajin ■ When you attach this to a creature, for each aura attached to that creature, destroy one of your opponent's creatures.
Kumana, Muny ■ When you attach this to a creature, if the attached creature has 2 or more auras attached to it, choose one of your opponent's creatures and put it into it owner's mana zone.
Miradagenm, Jibanryu ■ Whenever you attach another aura to a creature, you may attach this aura to that creature from this creature with it.
Nirangidora, Megakai ■ Whenever one of your gacharange creatures that has 2 or more attached auras attacks, you may attach this to that creature from your hand.
Puchogenm, Hyakubanryu ■ Whenever one of your gacharange creatures that has 2 or more attached auras attacks, you may attach this to that creature from your hand.
Ranga, Yuugu ■ When you attach this to a creature, choose one of your opponent's creatures. For each aura attached to this creature, that creature gets -3000 power.
Spillbugs, Haikai ■ Whenever one of your gacharange creatures that has 2 or more attached auras attacks, you may attach this to that creature from your hand.
Spunockle, Nyukai ■ Whenever one of your gacharange creatures that has 2 or more attached auras attacks, you may attach this to that creature from your hand.
Szark Ban Winger ■ Whenever this creature would leave the battle zone, you may put 2 auras attached to it on the bottom of your deck instead.
Vitracutter, Garmukai ■ Whenever one of your gacharange creatures that has 2 or more attached auras attacks, you may attach this to that creature from your hand.
Ze Gagir, Kyokugenkai ■ If you are attaching this to a creature already attached with other auras, this aura costs 2 less to use.

Anti-Aura Cards

Anti-Aura cards

Card: Card Effect:
Paradigm Paradise Lab ■ Choose a creature or aura and return it to its owner's hand.

Support for Darkness Auras

Supporting

Cards that support darkness Auras

Support Card: Card Effect:
Hei-Nishiki, Oma ■ When this creature leaves the battle zone, you may return a darkness creature or a darkness aura from your graveyard to your hand.
Zottoba, Misfortune Demon 29 / Zottoba Nescence ■ When you put this creature into the battle zone, put the top card of your deck into the graveyard. Then return a darkness creature or darkness aura from your graveyard to your hand.

 

Supported

Cards supported by darkness Auras

Support Card: Card Effect:
Honezonbi, Nushin ■ When you attach this to a creature, put the top card of your deck into the graveyard. If that card is a darkness aura, draw a card.

Rulings

From the Duel Masters - General Game Rules: Version 1.13 (March 16th, 2018)

  • 310. Aura
    • 310.1. The active player may use auras from their hand during the main step.
    • 310.2. If you use an aura, attach to a gacharange creature or gacharange summon and then attach it.
    • 310.3. The auras normal orientation (untapped) is horizontal.

From the Duel Masters - General Game Rules: Version 1.13 (March 16th, 2018)

  • 310. オーラ
    • 310.1. ターン・プレイヤーは、自分のメインステップにオーラを手札から使うことができます。
    • 310.2. オーラは、使ったら、GRクリ―チャーに付けるか、GR召喚をしてからそれに付ける。
    • 310.3. オーラの正位置(アンタップ状態)は横向きです。

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