Attack Step アタックステップ (Atakku Suteppu) | |
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DM-Wiki: | Article |
Attack Step is the fifth step of the turn.
Details
It follows each of the earlier steps of untap, draw, charge and main.
You may choose one of your creatures in the battle zone that is declare an attack (i.e.; not put into the battle zone that turn and having Summoning Sickness). You may also choose to use creatures with a Tap Ability during this time.
After the end of this step, the End Step begins.
In the basic rules, you can declare attacks against your opponent or one of his tapped creatures. However, defending on the ability of other cards, you can attack your opponents untapped creatures.
This step is the only step in which your opponent can act as well. They are able to block with creatures that have the Blocker ability, as well as the Ninja Strike or Shield Trigger / Strike Back abilities.
Attacks are done one at a time with the specified creatures.
Rulings
From the Duel Masters - General Game Rules: Version 1.20 (July 17, 2020)
- 505. Attack Step
- 505.1. Attack step consists of five substeps: "attack declaration", "block declaration", "battle", "direct attack" and "end of attack".
- 505.2. During the attack step, the active player can use their creatures to attack the non-active player or their tapped creatures.
- 505.3. Only creatures can attack and block.
- 505.4. Creatures attack and block one by one. It is not possible to attack or block with multiple creatures simultaneously.
- 505.5. The active player may declare attacks as long as they control a creature that is able to attack.
- 505.6. If an attacking or blocking leaves the battle zone, it is treated as not to be attacking or blocking. Some effects remove creatures from attacking. Creatures removed from 'attack' are attacking creatures, Whether you are a creature or a blocked creature, unprotected creatures It will be gone.
- 505.6a Once a creature has been declared to attack or block, it will not be removed from attacking or blocking even if an ability that prevents it from attacking or blocking was invoked after the declaration. However, if an attacking creature is removed from its attack by some effect, the attack ends immediately and the end of attack step starts.
- 505.6b Attacking and blocking creatures are not be removed from an attack even if their ownership changes or they become untapped.
From the Duel Masters - General Game Rules: Version 1.20 (July 17, 2020)
- 505. 攻撃ステップ
- 505.1. 攻撃ステップは順に「攻撃クリーチャー指定」「ブロッククリーチャー指定」「バトル」「ダイレクトアタック」「攻撃終了」の 5 つのサブステップで構成されます.
- 505.2. 攻撃ステップの間, ターン・プレイヤーのクリーチャーは非ターン・プレイヤーとそのプレイヤーのタップ状態のクリーチャーに対して攻撃することができます.
- 505.3. クリーチャーだけが攻撃したりブロックしたりできます.
- 505.4. クリーチャーは 1 体ずつ攻撃したりブロックします.複数のクリーチャーで同時に攻撃したり, 複数のクリーチャーで同時にブロックしたりはできません.
- 505.5. ターン・プレイヤーは攻撃可能なクリーチャーがいる限り, 何度でも攻撃を宣言することができます.
- 505.6. 攻撃クリーチャーやブロッククリーチャーは, バトルゾーンを離れたらそれ以上「その攻撃」にはいないものとして扱われます.何らかの効果によって「その攻撃」から取り除かれることもあります.「その攻撃」から取り除かれたクリーチャーは, 攻撃クリーチャーでも, ブロッククリーチャーでも, ブロックされているクリーチャーでも, ブロックされていないクリーチャーでもなくなります.
- 505.6a 一旦クリーチャーが攻撃クリーチャーかブロッククリーチャーとして指定されたなら, そのクリーチャーが攻撃やブロックに参加することを禁止する能力がその後で発動したとしても, そのクリーチャーを現在行われている攻撃やブロックから取り除くことはありません.
- 505.6b すでに攻撃クリーチャーやブロッククリーチャーとして指定されたクリーチャーをタップあるいはアンタップしても, 攻撃から取り除くことはできません.
Trivia
- Unlike Magic: The Gathering, the creatures only attack one at a time rather than all at once. This is due to the different way that creatures attack and block.
Keyword Actions
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Other Terms
Attack ● Active Player ● Draw ● Defending Player ● Equip ● Flip ● Ignore ● Instead ● Leave
Look ● Mana ● Number ● Object ● Opponent ● Owner ● Player ● Summoning Sickness
Characteristic
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
Category
Name Category ● Race Category
Card Frame
Old Frame ● New Frame
Silver Frame ● Metal Frame
Full Frame ● Full Frame Foil
Block Icon
PS Icon ● E1 Icon ● E2 Icon ● E3 Icon ● DS Icon
Other
Ability Words ● Back ● Flavor Text ● Keywords
Reminder Text ● Text ● Timeline ● Forbidden Characters
Dragheart Creature ● Dragheart Fortress ● Dragheart Weapon
Evolution Creature ● Evolution Cross Gear
Evolution Dragheart Creature ● Evolution Exile Creature ● Evolution Psychic Creature
Exile Creature ● Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Happiness Field ● Moonless Night Field
Mono Artifact ● Neo Creature ● Neo Evolution Creature ● Neo Gacharange Creature ● Orega Aura
Psychic Creature ● Psychic Field ● Psychic Super Creature
T2 Field ● Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Lists of Card Types
List of Dragheart ● List of Exile Creatures ● List of Psychic CreaturesMain Zones
Battle Zone ● Deck ● Graveyard
Hand ● Mana Zone ● Shield Zone
Side Deck Zones
Hyperspatial Zone ● Super Gacharange Zone
Other Zones
Anywhere Zone ● Bottom of Deck ● Top of Deck
Top of Evolution Creature ● Zone other than the battle zone ● Collection
Under
Under a Creature ● Under Evolution Creature
Under this field ● Under a Deck ● Under a Shield
Zone Types
Public Zone ● Private Zone
Cycle ● God
Monocolored ● Multicolored
Multiple Races ● No Race
Special Race ● Vanilla
Category
Name Category ● Race Category
Hall of Fame
(History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision
Tournament Formats
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 9
Last 3 Digits
Power 6000 or more ● Power 12000 or more
4 or more of this card in your deck ● Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● Name Rule
Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification
Reprint Policies
DASH Golden List ● Duema Golden List
Card Power
Weenie ● Midrange ● Fatty
Lightweight ● Heavyweight