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Anywhere Zone
(Dokodemonai Zōn)
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Category: Anywhere

Anywhere Zone is a term used as an unofficial zone.


It's used as a temporary zone for the processing a card, which is special processed when a card is moved between zones until a card has finished its Resolution. It is sometimes known as the "resolution area" or "stack".

It is the zone used when a spell is currently resolving when a spell is cast.

  • Effects on cards such as Cyber G Hogan or Parlock's Miracle Fever are considered to use this zone temporarily while they are resolving.
  • When the card moves between zones, this zone isn't specified by the ability of the card in any way. For example, Duema Ogre! Kikuchi, Assistant Instructor and its interaction with Justice, Elemental Left God. While Justice is looking at the top 5 cards of your deck in order to cast a spell, it doesn't trigger the ability of Duema Ogre. However, after the spell is cast and put into your graveyard, the ability of Duema Ogre can trigger as the card a seen as being "moved from the deck to your graveyard".
  • The position of this zone on cards isn't specified. For example, spells being resolved are often put into the battle zone during a game in the sense that are being "played".
  • Although it doesn't have an official name for the zone, it is thought of being "outside the game", distancing itself from the other 7 zones.
    • On the other hand, there are places in which the this "zone" exists so there is contradictions in the rule.
  • It was mentioned by the "Duel Masters General Game Rule" document.

List of cards that refer to "Anywhere"

While "anywhere" isn't treated as a single zone, certain cards do refer it for their abilities, to signify when a card would be put into a zone other than the zone specified. For example, Azami, Heavy Baby has an ability that triggers when your opponent would put a card into their mana zone from "anywhere" (any other zone, including; deck, graveyard, battle or shields). other than their hand (the specified zone).


From the Duel Masters - General Game Rules: Version 1.28 (April 8, 2022)

  • 409. Anywhere Zone
    • 409.1. If special resolving is required when a card is moves between any of the other 8 types of zones during a game, that card is considered to be nowhere until the resolving ends.
      • 409.1a Between casting and resolving a spell, the spell isn't in the hand or the graveyard.

From the Duel Masters - General Game Rules: Version 1.28 (April 8, 2022)

  • 409. どこでもないゾーン
    • 409.1. ゲーム中、上記8種のゾーン間をカードが移動するときに特別な処理が必要な場合、その処理が終了するまでの間そのカードはどこでもないゾーンに存在します。
      • 409.1a 呪文を唱えてから解決するまでの間、その呪文は手札にも墓地にもありません。