Alternative Cost | |
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Category: | Alternative Cost |
Alternative Cost is a term for costs that have another cost that can be paid instead of the printed Mana Cost.
Details
Even if the cost exempts you from paying any mana and no cost is actually paid, it is still considered as an alternate cost as you changed the method of payment.
The potential alternate cost of a card is defined by the ability of the card. There are cards that have alternate costs for themselves as well as other cards that give alternative costs for your other cards.
Alternative cost abilities can be divided into the following types:
- 1) Abilities where you pay a different cost than the mana cost.
- Requesting some other form of mana payment.
- Requesting another action other than mana.
- 2) Abilities where pay no cost (For No Cost)
Description of 1.1
3 Beetle Moguttan | ||
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Nature ![]() Vehicle Bee | ||
3000 | ||
■ Mana Reburst 4 (You may summon this creature from your mana zone by paying 4.) |
2 Hulcus Draw, Continuous Chant | ||
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Water![]() | ||
■ Draw a card. ■ Recycle |
This type of ability covers abilities such as Mana Reburst or Recycle. These alternate costs still require mana, so mana colors are still needed. As it's a mana payment, it is effected by cost reduction cards and cards that change the Mana Number.
- Cards with Mana Reburst allows you to Mana Summon themselves from the mana zone.
- Cards with Recycle allow you to cast them from your graveyard.
A card with a Mana Reburst 0 ability (Mystery Hippo) is also applicable to 2.0, as there is no need to pay mana cost.
Abilities that request a special mana cost
Description of 1.2
8 Georges Bataille | ||
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Darkness ![]() Mafi Gang | ||
12000 | ||
■ You may destroy 4 of your creatures instead of paying this creature's cost. ■ Triple breaker ■ When you put this creature into the battle zone, count the number of cards in your graveyard. You may put the same number of cards from the top of your deck into your graveyard. ■ When this creature would leave the battle zone, you may put 6 cards from your graveyard on the bottom of your deck instead. |
8 The=Deadman, Dragon Edge | ||
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Nature ![]() Jurassic Command Dragon + Draguner | ||
8000 | ||
■ When you put this creature into the battle zone, you may put a nature dragheart that costs 5 or less from your hyperspatial zone into the battle zone. ■ Whenever you summon a creature or cast a spell, you may tap a light card, a water card, a darkness card, a fire card and a nature card in your mana zone instead of paying it's cost. ■ Double breaker (This creature breaks 2 shields.) |
This type of abilities where "instead of paying the cost, do this" is expressed in the text.
Rather than a Keyword or Ability Word, these are expressed individually on each card.
If the payment of the alternative cost is impossible, you can't use it. For example, Georges Bataille requires you to destroy 4 of your creatures for its alternate cost. If you have less than 4 creatures in the battle zone, you must summon it normally.
While the ability of The=Deadman, Dragon Edge requires you to tap cards in your mana zone, this is not considered as mana cost for a payment. Therefore, the number of cards required (even with Cost Reduction cards) is never lowered.
Also, these alternate costs will still trigger the ability of Entertainer of Stealing and Lying, as the regular mana cost on the card was not paid.
Example of cards with an alternate cost other than paying mana
- The=Deadman, Dragon Edge
- Forever Occult, Purgatory Demon Dragon
- Darth Sith K, Dark Armor
- Georges Bataille
- Pittdel, Death Devil
- Nikujiru Busher
- Synchro Shield
- Synchro Spiral
- Synchro Deathsize
- Synchro Tune
- Synchro Maneuver
- Emesulm Luminarie/Tips
- King Shark, Unparalleled Pirate Ship
- Gwellotto Round
- Yogi Vegetariver
- Joe Star of Dreams
- Dagran Bazar
- Dead Heat Megamax
- Endless Frozen Carnival
Description of 2.0
3 Nine, Zero Zero | ||
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Fire ![]() Outrage MAX | ||
1000 | ||
■ Gravity Zero―If you have an Outrage in the battle zone, you may summon this creature for no cost. |
7 Q.E.D., Dragment King | ||
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Water![]() ![]() Crystal Command Dragon | ||
11000 | ||
■ Whenever your opponent would choose a creature in the battle zone by the effect of a spell, he can't choose this one. ■ Each turn, you may summon your first water creature for no cost. ■ Each turn, you may cast your first water spell for no cost. ■ Double breaker (This creature breaks 2 shields.) |
This type of ability is expressed in the text of 〜をコストを支払わずにプレイしてもよい (You may play this card without paying its cost).
- It is represented by keywords such as Gravity Zero.
Unlike the other methods of alternative costs, the above cards are exempt from paying any cost, so they can be played for free, however they have many varying restrictions.
Cross Gear that have an alternate cost of being crossed to a creature for no cost also exist.
Example of cards with the ability to pay no cost.
Example of cards capable of crossing for no cost.
- Bolberg Cross Dragon
- Dragon Gear - Zangeki Mach Armor
- Holy Gear - Nebula Wing
- Dragon Gear - Shiden Legend
- Onsen Sabaki, Fire Water Sword
- Dragon Gear - Sengoku Topper Armor
- Bolberg "Shori" Dragon
Rules
If the regular cost of the card can't be played, you can still use the alternate cost.
- For example, if you have less than 4 cards in your mana zone, you can still summon Pittdel, Death Devil if you can discard 2 water cards from your hand.
You can't apply multiple alternative costs to the play of a single card.
The ability of choosing whether to reduce costs or not when paying for a mana cost such as Bad Action Dynamite is not considered an alternative cost, but the timing is the same.
It isn't considered as an Substitution Effect even though it uses the word instead, as it only replaces the cost paid, not the event of playing a card.
Keyword Actions
Awaken ● Battle ● Block ● Break ● Cast ● Charge ● Cross
Destroy ● Discard ● Dragsolution ● Expand ● Forbidden Liberate
Fortify ● Gachinko Judge ● Generate ● Gacharange Summon ● Link ● Reveal ● Seal
Search ● Shuffle ● Summon ● Switch ● Tap ● Trigger ● Upside Down ● Use
Other Terms
Attack ● Active Player ● Draw ● Defending Player ● Equip ● Flip ● Ignore ● Instead ● Leave
Look ● Mana ● Number ● Object ● Opponent ● Owner ● Player ● Summoning Sickness
Characteristic
Ability ● Artist ● Card Illustration ● Card Name ● Card Number
Card Rarity ● Card Type ● Cost ● Civilization ● Mana Cost ● Mana Number
Power ● Race ● Soul ● Subtype ● Summon Cost ● Supertype
Category
Name Category ● Race Category
Card Frame
Old Frame ● New Frame
Silver Frame ● Metal Frame
Full Frame ● Full Frame Foil
Block Icon
PS Icon ● E1 Icon ● E2 Icon ● E3 Icon ● DS Icon
Other
Ability Words ● Back ● Flavor Text ● Keywords
Reminder Text ● Text ● Timeline ● Forbidden Characters
Giga ● Happiness ● King ● Mono ● Moonless Night ● Neo ● Orega ● Psychic ● Psychic Super ● Star Evolution ● Star Max Evolution ● T2 ● Zeron
Evolution Creature ● Evolution Cross Gear ● Evolution Dragheart Creature ● Evolution Exile Creature ● Evolution Psychic Creature
Exile Creature ● Faerie Field ● Final Forbidden Creature ● Final Forbidden Field ● Forbidden Core ● Forbidden Creature
Forbidden Field ● Forbidden Impulse ● Gacharange Creature ● Giga Orega Aura ● Happiness Field ● King Cell ● Moonless Night Field
Mono Artifact ● Neo Creature ● Neo Evolution Creature ● Neo Gacharange Creature ● Orega Aura
Psychic Creature ● Psychic Field ● Psychic Super Creature ● Star Evolution Creature ● Star Max Evolution Creature
T2 Field ● Ceremony of Zeron ● Zeron Creature ● Zeron Nebula
Lists of Card Types
List of Dragheart ● List of Exile Creatures ● List of Psychic Creatures
Main Zones
Battle Zone ● Deck ● Graveyard
Hand ● Mana Zone ● Shield Zone
Side Deck Zones
Hyperspatial Zone ● Super Gacharange Zone
Other Zones
Anywhere Zone ● Bottom of Deck ● Top of Deck
Top of Evolution Creature ● Zone other than the battle zone ● Collection
Under
Under a Creature ● Under Evolution Creature
Under this field ● Under a Deck ● Under a Shield
Zone Types
Public Zone ● Private Zone
Effects
Oneshot Effect ● Continuous Effect ● Substitution Effect
Destruction Replacement effect ● Sprout
Abilities
Static Ability ● Trigger Ability ● Activated Ability ● Spell Ability
List of Static Abilities
Triggers
When you put / Come Into Play
Attack Trigger ● Put Into Graveyard ● Leave Trigger
List of Trigger Conditions
Hall of Fame
(History / Timeline / Reasons)
Cheating ● Errata ● Metagame (summary) ● Stalling ● Restricted Card
March 25, 2017 Rules revision
Tournament Formats
Block Constructed ● 2 Block Constructed
After Generate League
Special Restriction
Hall of Fame Zero Duel ● 10 Races Deck Battle
Mega Deck Duel 7 ● Zero Civilization King Finals
Monocolored Tournament
Sealed
Limit 10 ● Tokkyu 8 ● Booster Draft
Prebuilt Decks
Super Deck Zero Duel ● Start Deck Champion Finals
Events
Duel Road ● Due Festival ● Duema Festival
Certified Grand Prix ● Certified Judge Test ● Official Tournament
Championship ● Challenge Cup ● Super CS
Adds Civilization ● Adds Race ● Alternate Win ● Alternative Cost
Attack Bend ● Basic Card ● Cantrip ● Card Discard ● Chump Block
Cost Reduction ● Clutch ● Deck Manipulation ● Degenerate ● Diamond State
Draw Engine ● Draw Lock ● Draw Source ● Draw Spell
Extra Turn ● Finisher ● Graveyard Fertilizer ● Graveyard Summon
Hand Addition ● Hand Change ● Increase Power
Infinite ● Infinite Attacker ● Infinite Blocker
Mana Acceleration ● Mana Burn ● Mana Curve ● Mana Summon
Opponent Reliance ● Peeping ● Prevents Attack ● Prevents Defeat
Reset ● Resistance ● Reverse Fury Charge ● Reverse Slayer ● Shield Addition
Shield Burn ● Shield Change ● Shield Peek
Suicide ● Skip the rest of the turn ● Trample
Unattackable ● Unblockable ● Unchoosable
Vigilance ● Win All Battles ● 3D Dragsolution
Cards that can be put into the Battle Zone at the start of the game
Recovery (Salvage)
Graveyard Recovery ● Mana Recovery ● Shield Recovery
For No Cost
Madness ● Reanimate ● Recruit ● Shield Trigger creature
Removal
Blocker Based Removal ● Bounce ● Can Attack Untapped Creatures
Card Based Removal ● Decrease Power ● Fixed Removal ● Force Battle ● Mass Removal
Power Based Removal ● Reset ● Sealing ● Self Removal ● Tap In ● Tap and Destroy
Deck Feed ● Graveyard Feed ● Mana Feed ● Shield Feed
Advantage (Merit)
Disadvantage ● Board Advantage ● Field Advantage
Hand Advantage ● Information Advantage ● Mana Advantage
Tempo Advantage ● Time Advantage ● Suppression
Demerits
Can't Attack ● Can't Block
Attack if Able ● Block if Able
Alternate Loss Condition
Characteristic support
Cost 1 ● Cost 3 ● Cost 7 or less ● Cost 9
Power 6000 or more ● Power 12000 or more
Last 3 Digits
Activation Cost ● Additional Cost ● Attacking Creature
Can't be destroyed ● Choose a race ● Color Accident ● Concept ● Consists of ● Counter ● Cycle
Dead Card ● Deck Building ● Deck Compression ● Designer's Combo ● Evolution Icon
Evolution Source ● Face Up ● Forced ● Gacha Figure ● Game
Game Table ● Hyperspatial Cost ● Key Card ● Limited Card ● Mode ● More than 4 of this card in your deck
Name Rule ● Optional ● Overkill ● Play ● Power Creep ● Quasi-Vanilla ● Real Cost ● Repair
Rock-Paper-Scissors ● Stop ● System Creature ● The Over Eggplant-cross
Touch ● Trivia card ● Twinpactification ● Vanilla
Reprint Policies
DASH Golden List ● Duema Golden List