Nature Civilization



The Nature Civilization is distinguished by a green color frame and is represented by 2 overlapping zigzags. The Nature Civilization focuses primarily on increasing Mana and low-mana high-power Evolution Creatures.

Races

 * Balloon Mushroom
 * Beast Folk
 * Colony Beetle
 * Earth Dragon
 * Giant Insect
 * Giant
 * Horned Beast
 * Mystery Totem
 * Snow Faerie
 * Tree Folk
 * Wild Veggies
 * Wonder Trick

Shared Races:
 * Arc Seraphim (Shared with Light)
 * Dreammate (Shared with Fire)
 * Dynamo (Shared with Water, Fire, Light)
 * God (All civilizations)
 * Race (All civilizations)
 * Lost Crusader (All civilizations can have this type)
 * Lunatic Emperor (All civilizations)
 * Origin (All civilizations)
 * Pegasus (Shared with Light)
 * Phoenix (All civilizations can have this type)
 * Saint Head (Shared with Light)
 * Shinobi (All civilizations can have this type)
 * Spirit Quartz (All civilizations can share this type)
 * Survivor (All civilizations can have this type)
 * Vehicle Bee (Shared with Fire)
 * World Bird (All civilizations can share this type)
 * World Dragon (All civilizations can share this type)

Story
A dense jungle covers the largest continent, home to the Nature civilization. Here in the hot, humid climate, vegetation grows tall and thick and little sunlight is able to penetrate the vast canopy above.

World Trees, have grown so tall and store so much energy, they almost touch the cities in the Lights world. Their stored energy has resulted in a distortion of gravity on the Nature world, creating an overpowering gravitational pull. Creatures from other civilizations are unable to function freely in this unrelenting atmosphere.

Although there are many races in this unique ecology, there are no cities and no one race governs. Instead it is a society where "might makes right," and even Beast Folk, the most advanced of the races, possess only a rudimentary level of technology.

To survive the oppressive gravity on this continent, Nature creatures have developed extraordinarily muscular physiques.

The more advanced races practice the art of body tattooing. Designs often represent religious icons, based on their belief in animism or spiritual worship. The most commonly used symbol is an "eye."

In the past, Nature inhabitants paid little attention to the other civilizations. Now the search for more hospitable surroundings by Darkness and Water civilizations poses a serious threat to the Nature lifestyle. Avoidance of inter-civilization war is no longer an option in the struggle for survival.

Allies: Fire, Light

Enemies: Darkness, Water

Unique abilities

 * Power-limited unblockability
 * General power increase
 * Adding of cards to mana zone
 * Reduction of creature or spell cost
 * Breaking of shields when blocked
 * Moving creatures to and from mana zone
 * Searching for creatures
 * Cancelling Shield Trigger effects

Bold text