Cantrip

Cantrip is a slang term for an ability of a card that draws a card in addition to its other effects.

Details
Due to the draw acting as Hand Addition, the cards are usually self-replacing, and refers to their Spell Ability or Come Into Play abilities.

Even if you play a card with a cantrip, the size of your hand won't decrease, so it looks like you only paid for the mana cost.

It is useful to not lose the number of cards in your hand, but they can't be used to increase your hand as a Draw Source and cards such as Energy Stream or Shaman Totem should be used to gain Hand Advantage.


 * Mist Rias, Sonic Guardian gives a cantrip effect to all of your creatures you put into the battle zone acting as a Draw Engine. A card such as Lord Reis, Spirit of Wisdom includes itself in the draw ability, and can act as a cantrip even by itself.
 * Guard Grip has no effect outside other than drawing a card, so is usually not called a cantrip spell.
 * On older cards, it was seen on the multicolored card of Spiritual Rainbow. It began to appear on spells with "shield trigger" with cards such as Hacking Search after Episode 1.
 * There are many water civilization cards that draw, but light has various spells with a cantrip effect.

Examples of Cantrips

 * Buinbe, Airspace Guardian
 * Valhalla Magic
 * Christie Gate
 * Master Spark
 * Aqua Hulcus (and Functional Reprints)
 * Eureka Charger
 * Unlucky Darts
 * Guard Lesson ~Beginner~
 * Geo Bronze Magic
 * Luna Hedwig