Duel Me!/Tips


 * This card can be used both defensively and offensively: choose one of your creatures and the card acts almost as spot removal, rare in the Nature civilization, to help you safely take out an attackable (or blockable) creature with at least 5000 or less power. Choosing an opponents' creature for the spell, you can stop a crucial shield break or game win at the possible expense of losing an exposed creature. So depending on how you use it, in a pinch, it can stave off an attack or allow direct removal in Nature.