Timing

Timing refers to the concept of when and in which order effects will happen and in which order actions are performed.

Details
Whenever an action is performed, priority is given to the active player.

Actions are automatically performed by the game rules, or are performed by the players.

Trigger abilities can trigger at any time, including while a card is being used, or even while an ability is resolving. The triggered abilities become pending abilities.

Static abilities continuously affect the game.

Turn-based actions happen automatically when certain steps begin or end, unless some effects prevent them from happening.

State-based actions happen automatically when certain conditions are met. They are handled with priority even if an ability is being resolved.