Control

A Control Deck centers around using a mix of civilization cards such as Darkness and Water but cards from Light, Nature and Fire are usually mixed in for a finisher card.

The decks tend to stall the opponent before setting up their main win condition, they use creatures like Bronze Arm Tribe or Poisonous Mushroom to accelerate their mana, creatures like Aqua Hulcus and Brain Serum to gain hand advantage and cards like Bloody Squito and Death Smoke to protect their shields and destroy any monsters on the opponents field.

A finisher card as mentioned above is a card that the deck uses to try and finish the game, usually a high mana cost card that you set up and protect yourself for until you can draw or search for it. Cards like Bolmeteus Steel Dragon, Phal Eega, and Crystal Lancer can all cause enough advantage to put the game in the control players favor.