Cycle/DMR-05 to DMR-08

The following is a list of cycles that appeared during DMR-05 to DMR-08.

DMR-05 Episode 2: Golden Age
A cycle of Unknown race creatures from each of the 5 civilizations.
 * — Codename Oreore Lionel and Codename Oraora Leone
 * — Codename Aegis
 * — Codename Yabasgil Skill
 * — Codename Bazagaze Ragon
 * — Codename Hungry Elegance

A cycle of creatures with the Unnoise race that reduce the cost of your Unknown and Zenith creatures.
 * — Yosakoi, Leader of Spirits
 * — King Acer
 * — Necrodragon Onbashi Raon
 * — Messa Danjiri Dragon
 * — Dontaku Giant

A cycle of creatures that cost 1 less mana to summon for each other creature in your mana zone.
 * — Samenbi, Superiority Guardian
 * — Aqua Librarian
 * — Melkomi Tamatama, Shadow of Restraint
 * — Explodemaru, Careless Ogre
 * — Eight Totem

A cycle of single-civilization creatures that have "Guard of" in their name, who were previously tri-colored "Defenders of Hope" creatures in DMR-04.
 * — Rhapsody, Guard of Hope
 * — Pepper, Guard of Betrayal
 * — Funk, Guard of Hope
 * — Clap, Guard of Hope
 * — Silva, Guard of Betrayal

A cycle of creatures that have an anti-psychic creature ability or is stronger when an Psychic Creature is in the battle zone.
 * — Buinbe, Airspace Guardian
 * — Irony Spiral, Blue Divine Dragon
 * — Funk, Defender of Hope
 * — Moel, Ogre Princess
 * — Anti Psychic Totem

DMR-06 Episode 2: Victory Rush
A cycle of spells with the Attack Chance ability.
 * — Zenith Symphony, Secret Zenith
 * — Saint Flash, Secret Ore Flow
 * — Mecha Machine, Secret Fusion
 * — Dragon Bone, Secret Wicked Dragon
 * — Kaiser Flame, Secret Flame Dragon
 * — Wild Vegetable, Secret Thousand Cut

A cycle of creatures that cost 5 or 6 and have the Shield Trigger ability.
 * — Evinbee, Intercept Guardian
 * — Escape Fiat, Shock Machine Equipment
 * — Onizou Ambush
 * — Moel, Love Sniper
 * — Shirauo Giant

A cycle of spells with the Charger ability.
 * — Heaven's Charger
 * — Surfer Charger
 * — Guillotine Charger
 * — Dash Charger
 * — Lifeplan Charger

A cycle of creatures with the Unnoise race and an ability when an creature with the Unknown race enters the battle zone.
 * — Mouse Sittrain, Express Machine
 * — Thumbtack Man
 * — Shibake Lupia
 * — Katchikachi Itchikatchizu

DMR-07 Episode 2: Golden Dragon
A cycle of spells that have an attack chance ability allowing them to be cast for free with certain creatures with the Unknown race.
 * Golden Victory, Secret Ogre can be cast for free by Onimaru "Ogre", Golden Dragon.
 * Fate can be cast for free by Beethoven, Zenith of "Horror".

A cycle of spells with the Gachinko Judge ability.
 * Wing Spark, Secret Safeguard can be cast for free by Truename Wakuwaku Chappurun.
 * — Gachinko Darts
 * — Gachinko Slot
 * — Gachinko Joker
 * — Gachinko Dice
 * — Gachinko Roulette

A cycle of creatures with the common rarity that cost 7 and can be summoned for 2 less mana if you reveal a card that costs 7 or more from your hand.
 * — Aines Gazelle, Spirit of Dashing Wind
 * — King Mackensen
 * — Furubokko Glove, Shadow of Flash Hit
 * — Parabellum Dragon
 * — Tamatottaryi

DMR-08 Episode 2: Great Miracle
A cycle of creatures that have an Gachinko Judge ability that is stopped when you lose or stop yourself.
 * — Truename Tiger Legend
 * — Aqua PTA
 * — Truename Viva La Revolution
 * — Royal Straight Flush Kaiser
 * — Curry Giant

Each of these creatures are "Golden Fighters", a group of creatures dedicated to protecting Onimaru and Shuramaru in the background story.
 * — Rhapsody, Golden Fighter
 * — Pepper, Golden Fighter
 * — Funk, Golden Fighter
 * — Clap, Golden Fighter
 * — Silva, Golden Fighter