User:Romanoff Blitzer/The Nameless Guide/A guide to draghearts

What are draghearts, and how do they work, gameplay-wise?
Draghearts are a new type of cards introduced in DMR-13 Dragsolution Gaiginga.

At the beginning of the game, draghearts, like psychic creatures before them, are put into the hyperspatial zone. You may have up to 8 cards in a hyperspatial zone, and you may have up to 4 copies of any particular dragheart or psychic creature.

Draghearts are put into the battle zone by the effects of certain cards. The main cards that play Draghearts are creatures with the "Draguner" race, like Glenmalt, Dragon Edge or Sasoris, Dragon Edge. For example, when you summon Glenmalt, Dragon Edge, you can play either a Dragheart with cost 2 or less, like Urovelia, Divine Dragon Spear or Gaial Horn, Iron-Slashing Sword, or a Fire dragheart with cost 4 or less, like Gaiheart, Galaxy Sword or Gaial, Leader Dragon Sword. Some dragheart creatures, like Ohginga, Strongest Passion, also have abilities that play draghearts.

When a dragheart leaves the battle zone, it goes to the hyperspatial zone. Effects that trigger if the creature side was sent to a specific zone, like Super Trash Train, Fuuma Devil's if the dragheart creature was destroyed, still trigger.

Most draghearts have two sides. There are two kinds of dragheart creatures: ones with two sides that are either "Weapon" to "Creature" or "Fortress" to "Creature". And then there are 3D Dragsolution cards, exclusive only to DMX-18 Triple Shifter! Dragsolution Allstars which have three sides "Weapon" to "Fortress" to "Creature"

Two-sided Draghearts
All draghearts, regardless of type, have a "Dragsolution" ability. This tells you what is required to flip the dragheart to its other side. For example, take Gaiohburn, Head General Sword. When one of your creatures wins a battle, if it is the second battle one of your creatures won this turn, you my flip it. It becomes Gairaioh, Victory Head. It changes from a Weapon to a Creature with actual power and attacking ability instead of relying on its equipped Draguner to do the job.

While Dragheart Weapons are attached to the Draguner that brings them out and thus have an inherent weakness of the risk that the Draguner might be removed, Dragheart Fortresses avoid that altogether since they are put in the battl zone separately from the Draguner that brought them out and thus they cannot be affected by most forms of removal, except Card Removl.

You are not required to play a dragheart on its Weapon or Fortress side. If the Creature side of a dragheart creature has a low-enough cost, you may play it in that form. For example, D'Arc-en-Ciel, Holy Spear Dragon Elemental is a Light dragheart creature that costs 5, allowing it to be played with Heaven's Rosia, True Dragon Edge.

WORK IN PROGRESS